- Download the extraSticky.7z file.
- Extract the 7z archive onto your local disk using 7-zip.
- Copy the extraStickyV1Settings.txt file into your SDT\Settings subfolder.
- Launch the SDT Loader.
- Open the in-game menu.
- Switch to the "Modding" tab.
- Click the "Swf Mod..." button.
- Choose the the extraSticky.mod file.
This mod extends the collision logic for semen strands. The mod specifies a list of additional sprites (such as him.torsoLayer.torso) which will be checked during gameplay. The game's core collision logic remains in-place; semen strands will continue to attach to the girl (or land in her mouth, or stick in her hair) as usual.
The mod was originally intended to be used with the Make Her Cum mod. It can be used separately - if, for example, you want the male character's ejaculate to stick to his own body.
If you'd like to make semen strands stick to every part of the girl's hair (but not to stick to his own body) then you could use the following configuration:
Code:
extraTargets = hairUnder,hairTop,hairBottom,hairBack,hairCostumeOver,hairCostumeUnderOver,hairCostumeUnder,hairCostumeBack
Note: the preceding list deliberately excludes the dynamic layers (hairOverLayer,hairUnderLayer,hairBetweenLayer,hairBackLayer). Attaching strands to ropes is currently a bad idea; the strands do not properly twist or stretch as the hair moves around. I might deal with that in a future update.
Of course, you're free to tinker with the settings and choose a custom list of targets. Attaching semen strands to the guy's left side tends to produce visual inconsistencies because of the way that SDT adjusts layering during bodyContact. So you might choose to exclude his left side from your list.
If you include an unknown or misspelled element (such as him.thirdLeg) in your configuration file then the mod will complain during startup, but it will continue to process the other items in your list.
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The mod's name is slightly misleading. It does not actually alter the frictional physics rules which govern the anchoring of strands onto bodyparts. It's named "extraSticky" because a more accurate name (such as "additionalSemenAttachmentTargets") would have been too long.
Suggestions or bug reports are welcome. This mod hasn't been thoroughly tested and it might behave in unusual ways when used in a heavily-modded instance of SDT.
Decompile CustomElementLoader and read through the declaration of the ModTypes.BODY CustomElementHelper. It mentions most of the important bodyparts.
I'll add a list to the FAQ page for this mod.
> Trying to get the female's whole body (lower calf and legs).
Calves won't work very reliably due to hierarchy (strands will usually stick to the thigh instead of the calf) and due to hardcoding (there's a "floor" plane adjacent to the calf and strands will stick to it).
You're welcome to experiment with the bodypart names given in the FAQ. It depends heavily on how you've configured your animtools position. You might get great results ... but you'll probably be disappointed.
The game's code wasn't written to handle leg-related stuff (e.g. footjob, intercrural) and my semen-sticking code is a very simple hack. Don't expect miracles :)