TERA - Normal map texture problem >_< (1 Viewer)

Ryux

Casual Client
Joined
May 19, 2013
I have a little problem> _ <


I tried to change the normal map texture armor but the result is weird ...

mod_fail.jpg


I do not understand from where it may come.


If someone would have an idea please :)


What are the options to be when I save the texure in dds format?

Thank's in advance :)


PS : Sorry for my english> _ <
 

Naduron

Content Creator
Joined
Apr 23, 2012
Check the alpha channel for the normal map.
Tera Engine only uses 2 different dds. DDXT1 (No Alpha) or DDXT5
 

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