One thing I liked about it was the "more human" movement and controls of the protagonist, such as knee-high jumps and slower, heavier movement, making this feel like a 2D old-school Resident Evil game. Much like everyone else, I was wowed by the graphics. I did feel that the content was a bit lacking in the end, though, and would have preferred a game with a bit less detail and attention to graphics and a bit more content, such as enemies, animations, and the like. That being said, I look forward to the next project he's working on, though I'd love to see this more NA-looking 2D style.
Did that make any sense? :/