I have been looking around the threads here as a guest for some time and thought of trying my hand at some dialogue. My question is this: is there a way to make the dialogue engine choose a character randomly (i.e. Sister, friend, sister's friend, etc.) and it stay with that character through the entire run? Then when you re-run the game it can randomly choose a character again? would love some help with how to code that. My reason for asking is that it would get really tedious having to move those dashes around to the right places. I guess what I am looking for is how to create a multi-Scenario coding and making it stick to the scenario it chooses?