In the SDT game, the fluids of the game works with collision and gravity. I’m looking for a tutorial or videos of how to make that aspect of the game. How to mark collisions is easy. But finding something that shows how to make that fluid is hard. In its design, you don’t have to drawn each frame to frame aspect of the fluid. Most videos show how to make a liquid using After Affects drawing it frame to frame. That’s not how this flash game has achieved this. Is there a script for it? I just want to learn how to make that fluid