- Joined
- Jul 24, 2014
Hello.
This is a method for creating SWF mods by editing existing templates using free programmes. It is derived from Perdition's tutorial Making basic Isolation Mods and uses the SWF editor JPEXS decompiler. I made it years ago, but never released it.
RokPhenix also made Use FFdec to make mods, that is more in-depth than Perdition's. You should check out his tutorial for more features, such as adding Custom Data to your mods.
The images themselves can be edited with any vector or raster graphics editor capable of handling transparency (for example Inkscape or Paint.NET).
This isn't really a complete tutorial, because there are a lot of possibilities that I don't have time to explain here, but the templates I've made are available to all designers who want to create SWF mods without having to use Adobe Pro/Animate.
The method is very simple, no knowledge of Action Script programming is necessary, but creating good mods is not for everyone. It takes time, patience, attention to detail and artistic eye to get it right.
That is why this tutorial is not about creating and modifying images. If you cannot do it, learn that first.
However, don't be discouraged if you spend hours without getting any good results – that's the case for most artists and modders. Just keep at it! You'll get better with time (you wouldn't believe how many hours I've spent redoing things, and how many almost-completed mods I've ditched because something was not right).
Only simple Vanilla mods are possible with these templates (clothes, accessories, body parts and static hair mods for HER, as well as static 16/9 backgrounds).
It is not possible to make dynamic hair mods as the moving parts need to rotate around specific points.
It's probably possible to create templates for HIM, or RGB mods, but none are available yet.
If the mods created don't work properly with the Loader or some of its add-ons, there's nothing I can do as I know almost nothing about the Loader and do not even use it.
This is a method for creating SWF mods by editing existing templates using free programmes. It is derived from Perdition's tutorial Making basic Isolation Mods and uses the SWF editor JPEXS decompiler. I made it years ago, but never released it.
RokPhenix also made Use FFdec to make mods, that is more in-depth than Perdition's. You should check out his tutorial for more features, such as adding Custom Data to your mods.
The images themselves can be edited with any vector or raster graphics editor capable of handling transparency (for example Inkscape or Paint.NET).
This isn't really a complete tutorial, because there are a lot of possibilities that I don't have time to explain here, but the templates I've made are available to all designers who want to create SWF mods without having to use Adobe Pro/Animate.
The method is very simple, no knowledge of Action Script programming is necessary, but creating good mods is not for everyone. It takes time, patience, attention to detail and artistic eye to get it right.
That is why this tutorial is not about creating and modifying images. If you cannot do it, learn that first.
However, don't be discouraged if you spend hours without getting any good results – that's the case for most artists and modders. Just keep at it! You'll get better with time (you wouldn't believe how many hours I've spent redoing things, and how many almost-completed mods I've ditched because something was not right).
Only simple Vanilla mods are possible with these templates (clothes, accessories, body parts and static hair mods for HER, as well as static 16/9 backgrounds).
It is not possible to make dynamic hair mods as the moving parts need to rotate around specific points.
It's probably possible to create templates for HIM, or RGB mods, but none are available yet.
If the mods created don't work properly with the Loader or some of its add-ons, there's nothing I can do as I know almost nothing about the Loader and do not even use it.
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