Hair and costume import request: Angela from Marvel (1 Viewer)

mryouallrock

Potential Patron
Joined
Jan 24, 2015
Here's some reference pictures:

http://i851.photobucket.com/albums/ab74/Darkcross09/Angela.jpg
https://s-media-cache-ak0.pinimg.com/736x/cf/90/b5/cf90b551bbc6843ce0fed8755207a94a.jpg
http://41.media.tumblr.com/29b2902a82a19d74ae502947821d12a6/tumblr_mmslzzZQl11qc63ooo1_1280.jpg
https://i.annihil.us/u/prod/marvel/i/mg/1/70/54593936677cc.jpg

If you need more reference pictures, let me know and I'll dig even more for them.

Also, if there's any specifications I may have missed that could be crucial for the making of this import, inform me and I will mention them right away.

I thank you for your consideration and wish the best of luck to whoever is willing to take on this request.


On a side note, is it in any way not according to the rules to request a costume and a hair in the same section of the forum? Let me know if so, please, so I can make sure to edit this post accordingly and request the hair in the hair import request section.
 

stuntcock

Content Creator
Joined
Jun 5, 2012
mryouallrock said:
Here's some reference pictures:

http://i851.photobucket.com/albums/ab74/Darkcross09/Angela.jpg
https://s-media-cache-ak0.pinimg.com/736x/cf/90/b5/cf90b551bbc6843ce0fed8755207a94a.jpg
http://41.media.tumblr.com/29b2902a82a19d74ae502947821d12a6/tumblr_mmslzzZQl11qc63ooo1_1280.jpg
https://i.annihil.us/u/prod/marvel/i/mg/1/70/54593936677cc.jpg
Your reference images show four significantly-different versions of the shoulder and arm costuming. The size and position of the belt also changes, and we have two variant shapes for the bra (both of which would present challenges if we seek to provide Breast Slider support).

We don't have a clear reference image for the shape and length of the hair. Your reference images show two variants: one is more curly, while the other is more straight/sleek.

If you need more reference pictures, let me know and I'll dig even more for them.
It's not that we need more images. Modders need only a few good reference images.

This image is a good reference. The main complaint is that the helmet conceals much of the hairstyle (and that the entire image is a bit small, both of which add work for the modder) but it's probably usable. The fact that it shows the character's left side is not an obstacle, so long as you're willing to accept a "mirrored" copy of the character.

You should try to find the original copy of this image (tumblr tends to shrink images) and upload it to a proper imagehost.

The other images could be useful as secondary references for highlights and shading, except that they deviate from the primary reference in terms of size and shape. Some of these changes make the costume more provocative (e.g. thin thigh-high boots, in place of the rugged overknee boots); others merely add uncertainty (e.g. changes in hair color and hair length).

Also, if there's any specifications I may have missed that could be crucial for the making of this import, inform me and I will mention them right away.
You haven't specified whether you're looking for static or dynamic hair. You haven't specified whether the costume is supposed to have a single color scheme (e.g. gold, leather) or multiple schemes (e.g. gold and silver, leather) or whether it should use RGB sliders. You haven't indicated whether or not the looping ribbon(?) is supposed to be included. You haven't specified whether the scabbard (and/or sword hilt) is supposed to be visible, along with the items behind the shoulderblads (daggers?).

You haven't specified whether the costume is supposed to look like armor, or whether it should show a more stylized "cosplay" appearance. Your reference images aren't consistent on this point -- some of them show sloped+overlapping plates (e.g. "armor"), while others show smooth surfaces with superficial grooves (e.g. "cosplay").

You posted this thread in the Loader Request board, but you're presumably looking for vanilla imports. If you want some specific Loader features to be included, then you should specify them.
 

mryouallrock

Potential Patron
Joined
Jan 24, 2015
stuntcock said:
mryouallrock said:
Here's some reference pictures:

http://i851.photobucket.com/albums/ab74/Darkcross09/Angela.jpg
https://s-media-cache-ak0.pinimg.com/736x/cf/90/b5/cf90b551bbc6843ce0fed8755207a94a.jpg
http://41.media.tumblr.com/29b2902a82a19d74ae502947821d12a6/tumblr_mmslzzZQl11qc63ooo1_1280.jpg
https://i.annihil.us/u/prod/marvel/i/mg/1/70/54593936677cc.jpg
Your reference images show four significantly-different versions of the shoulder and arm costuming. The size and position of the belt also changes, and we have two variant shapes for the bra (both of which would present challenges if we seek to provide Breast Slider support).

We don't have a clear reference image for the shape and length of the hair. Your reference images show two variants: one is more curly, while the other is more straight/sleek.

If you need more reference pictures, let me know and I'll dig even more for them.
It's not that we need more images. Modders need only a few good reference images.

This image is a good reference. The main complaint is that the helmet conceals much of the hairstyle (and that the entire image is a bit small, both of which add work for the modder) but it's probably usable. The fact that it shows the character's left side is not an obstacle, so long as you're willing to accept a "mirrored" copy of the character.

You should try to find the original copy of this image (tumblr tends to shrink images) and upload it to a proper imagehost.

The other images could be useful as secondary references for highlights and shading, except that they deviate from the primary reference in terms of size and shape. Some of these changes make the costume more provocative (e.g. thin thigh-high boots, in place of the rugged overknee boots); others merely add uncertainty (e.g. changes in hair color and hair length).

Also, if there's any specifications I may have missed that could be crucial for the making of this import, inform me and I will mention them right away.
You haven't specified whether you're looking for static or dynamic hair. You haven't specified whether the costume is supposed to have a single color scheme (e.g. gold, leather) or multiple schemes (e.g. gold and silver, leather) or whether it should use RGB sliders. You haven't indicated whether or not the looping ribbon(?) is supposed to be included. You haven't specified whether the scabbard (and/or sword hilt) is supposed to be visible, along with the items behind the shoulderblads (daggers?).

You haven't specified whether the costume is supposed to look like armor, or whether it should show a more stylized "cosplay" appearance. Your reference images aren't consistent on this point -- some of them show sloped+overlapping plates (e.g. "armor"), while others show smooth surfaces with superficial grooves (e.g. "cosplay").

You posted this thread in the Loader Request board, but you're presumably looking for vanilla imports. If you want some specific Loader features to be included, then you should specify them.

-The curly variant
-The overknee boots
-Simple schemes
-Armor-like look
-No weapons or ribbon
-Static hair

As for the RGB files, I'm not quite sure what exactly they are; if you could provide an explanation, I'd be thankful.

I like to think that rather than giving some specifications away and likely missing some parts that a modder would need, it'd be better instead to ask them what details they need in order to know what to keep in mind and get to work. I'll give you the touché on the hair part though; it's a no-brainer to specify that.

In the meantime, I'll try and look up some more reference images, given that only 1 out of the 4 I provided only probably works. My main struggle when choosing pictures was to find some that have the head to the side, because that's the most preferred case scenario. Now I'll try looking up some good material for the costume as well.

As for the gloves, I'd like you to try and use this reference image for them: https://s-media-cache-ak0.pinimg.com/736x/cf/90/b5/cf90b551bbc6843ce0fed8755207a94a.jpg

Will try my best to look for more reference images to help on this matter as well.

EDIT: http://media.comicbook.com/wp-content/uploads/2013/05/angela-marvel-comics.jpg
http://i.newsarama.com/images/i/000/109/627/i02/gotg_5_1.jpg?1373901341
http://pre15.deviantart.net/1544/th/pre/i/2014/327/0/7/angela1_by_lordapep-d87gc0v.jpg
http://www.acalopsia.com/wp-content/uploads/2014/09/angela-por-andy-granov2.jpg

Note that these pictures are only to provide help wth the gloves. If you can, in a manner or another, draw inspiration for the costume from these, you're more than welcome to, but it's not what they've been selected for. As for the costume, this is the best I could find:

https://s-media-cache-ak0.pinimg.com/236x/62/4a/06/624a063e1af94aad0b16203844803e6c.jpg
http://deeragaming.net/wp-content/uploads/2015/02/guardians-of-the-galaxy-marvel-now-7-angela.jpg
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRkTSB0BvVc87aVyEnfB1UXkMXqk14jvENpnq7QoeY1KKZY0Vj9rw
http://orig00.deviantart.net/0f71/f/2013/212/e/5/guardians_of_the_galaxy__5_angela_cover_by_terrydodson-d6g0p4r.jpg
http://fanboygaming.com/wp-content/uploads/2013/09/guardians06-page.jpg
http://img1.goodfon.su/wallpaper/big/b/98/aldrif-odinsdottir-angela.jpg
 

stuntcock

Content Creator
Joined
Jun 5, 2012
Just to clarify: I'm not interested in creating this mod. I'm not fond of the character design, and my previous attempt to work on one of your Requests ended badly (so ... I'm not sure that I trust you to follow through).

-Multiple schemes
General feedback point, not limited to the color schemes: you're asking for a lot. It's unlikely that this request will be fulfilled, because you've specified so many requirements that the workload looks intimidating. Even someone who feels comfortable tackling a small part of it (e.g. static hair) might walk away from the project because they wouldn't want to leave it incomplete.

-Include scabbard and sword hilt, along with every other weapon
You might consider this stuff to be essential to characterization (e.g. because she never goes anywhere without her arsenal). But, from a modder's perspective, it seems like visual clutter. The hilt occupies the same space as her hands (in "Back" position). The scabbard may clip through the floor when she kneels down as far as possible. The scabbard would also require special layering so that its distal end would appear in front of her right leg (or behind her left leg, depending on how it's oriented). The daggers may clip through her hair.

and the looping ribbon
The ribbon could be implemented as a "static" collar, but it would look pretty silly. Whenever her neck moves, the entire thing would be dragged rigidly around. It would tend to clip through her body and it might fall through the floor.

For proper animation, it would need to be simulated as a Rope object which is rigged to several bodyparts (neck, elbow, hips, thighs). It could then droop or grow taut depending on the position of each limb, and it would appear to be soft fabric rather than rigid metal. But this is an "advanced" modding technique and it would make the costume depend on the Loader.

As for the RGB files, I'm not quite sure what exactly they are; if you could provide an explanation, I'd be thankful.
RGB sliders are a standard feature of the game. They allow a modder to designate specific sections of a garment, which can then be recolored by the player (by dragging separate sliders for the Red, Green, and Blue light components). Here's an example of a bikini being recolored (the middle image shows the default appearance; the right-hand image has shifted the main fill to dark pink, while the pattern fill and straps were shifted towards white). The left image is unrelated.

In the meantime, I'll try and look up some more reference images
Please host your images properly. One of them is already irretrievable; the others may also become unusable because you're using unstable links.
 

mryouallrock

Potential Patron
Joined
Jan 24, 2015
In that case, along with editing my last post's specifications, I'll add some... ''simplifiers'', if you like; no ribbon, weapons and simple schemes.
 

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