I've gone further down the rabbit hole and I ended up finding out that making a .swf mod isn't AS difficult as I initially imagined it would be. But to be fair, my ability to estimate something like that is absolute garbage. In any case, here's what I've got so far: Note: All of the mods herein are MoreClothing compatible. Note 2, Electric Boogaloo: If mods here do not appear to work with your copy of the Loader (i.e. sleeves and gloves appear to be missing), then you will need to acquire the Template Extension in order to fix the issue. User Information Spoiler Each mod listed below will supply 2 links: one goes directly to the mod on Undertow's Resource Manager for easy downloading, and the other links off-site (currently to Mega) to a .zip folder which includes the mod itself (like you would find it on the Resource Manager), the preview image(s) used for the mod as seen below, and a folder which you can drop into your "Mods" subfolder in the Loader that contains the mod renamed to fit SDT's syntax (i.e. a costume mod would be renamed to "Char.swf") and a thumbnail for it. Some folders will contain additional items on top of these, and any such cases will be noted below. For example, the Mag Prime folder comes with a unique dialogue. This information is noted in Mag Prime's spoiler cloud. Warframe Spoiler Mag Prime Spoiler Preview: Spoiler Direct Download: Mag Prime Warframe Bodysuit Pre-set Folder Download: MEGA The folder download contains a unique dialogue I've made for Mag Prime. This dialogue will also be available for standalone download from my Dialogue thread if you already have this file. About Mag Prime: Spoiler According to Warframe itself: "With full command of surrounding magnetic energy, Mag [Prime] is an expert at enemy manipulation." (The codex entry for Mag Prime talks about how she differs from a normal Mag) Mag Prime is a Warframe themed around magnetic forces. Her abilities highlight this. As of a recent Warframe update (made near the end of May 2016), Mag's abilities were slightly reworked. As a result, I have updated her abilities to reflect this change. Since I have made a unique dialogue which happens to reference these abilities at points, I will list them here for posterity.: Pull. With a single jerking motion of her hand, Mag Prime draws all enemies in a cone towards her at a deadly velocity, ragdolling them and damaging them. Magnetize. A field of magnetic energy is created around the target. All enemies and projectiles in the range are drawn to the center of the field. All enemies in the field take more damage, and the total damage dealt within the bubble is applied as a DoT to enemies inside. If the original target dies, the field will explode when its duration ends. Polarize. Mag (Prime) unleases a wave of energy that expands outward, dissipating enemy shields or stripping their armor, depending on which they have. Stripped armor leaves behind fragments which Magnetize can make use of as weapons. This ability also restores Mag's shields and those of her allies. Crush. With a total of 3 deft hand movements, Mag Prime "magnetizes the bones of nearby enemies, causing them to collapse upon themselves." This ticks 3 times over the duration of the cast, causing damage to all enemies caught in the range and ragdolling them. Enemies who enter the range after the initial cast will be caught by the second and third ticks (or just the third if entering after the third tick). Mag Prime also has augments for several of her abilities. They are: Greedy Pull, An augment for Pull which causes it to also pull items in range towards Mag Prime. This used to apply for loot for all team members, but has since been altered to only apply for Mag. Shield Transference, which converts a percentage of shields depleted by Polarize to Overshields for Mag Prime. This can give her up to an extra 1200 Shield Points. This augment used to have no cap and simply formed an ovoid around Mag Prime, which could render her near-immortal unless an enemy shot one of her exposed limbs (I believe her feet were outside the bubble as was her hand when reviving an ally). When Overshields were introduced, this augment was changed to grant Mag Prime Overshields instead of the bubble. Fracturing Crush, which causes all enemies who survive Crush to be temporarily immobilized and to have their armor reduced for a brief period of time. Saryn *Updated!* Spoiler Preview: Spoiler Body: Right Forearm: Left Arm: Direct Download: Saryn Warframe Bodysuit Pre-set Folder Download: MEGA About Saryn: Spoiler According to Warframe: "Saryn's venomous attacks are horrifyingly effective against organic and synthetic enemies, and her ability to "shed" her skin makes her very elusive." Saryn's theme is poison, short and simple. Saryn arguably has the largest breasts of any Warframe. Her abilities, as they currently exist in-game are as follows: Spores. Saryn will infect the target she's aiming at with 2-3 spores based on the ability's rank. These spores inflict damage over time to the target and can be popped by attacks from Saryn or her allies. Doing so inflicts damage to all enemies in the vicinity of the target and spreads spores to them as well. Molt. Saryn sheds her skin, leaving a decoy of her behind (in whatever pose she was in when she cast Molt - for example, she can make her molt look like it's crouching). The decoy itself has health and a duration, exploding when either one runs out. This explosion inflicts damage to all enemies in range. Saryn can cast Spores on her decoy, which can then be popped to spread the spores to enemies. Toxic Lash. Saryn imbues her melee weapon with toxins, adding bonus damage to the weapon (a percentage of its current total damage) as Toxin damage (a specific elemental type). Toxic Lash also increases the damage reduction from blocking with the melee weapon for the duration. If an enemy has spores, being struck with Saryn's melee while Toxic Lash is active is guaranteed to pop at least one spore, whether or not its hitbox was breached by the actual strike. Bursting these spores will also restore energy to Saryn. Miasma. Saryn pollutes the nearby environment with a caustic mist, dealing damage over time to enemies in a radius around her. This damage is increased on enemies suffering from Toxin or Viral debuffs. If Saryn's Molt is in range of the cast, it will explode (which can also apply procs to enemies). Saryn's augments are as follows: Venom Dose: An augment for Spores allowing it to be cast on allies, which adds additional Toxin damage to their attacks (rather than covering them in spores) for a duration. This affects ally weapons and abilities, making it useful for farming squads where one person is using a particular ability to keep the map wiped of enemies (as more damage ensures their quick and painful demise). Regenerative Molt: When Saryn casts Molt, she gains a regeneration buff for a short period of time. Of Saryn's augments, this is probably the most used because it adds heavy survivability (since it restores 50 HP per second for 10 seconds at max rank). Contagion Cloud: Enemies killed by Saryn's melee while Toxic Lash is active will leave behind clouds of Toxin gas, dealing damage to enemies who pass through or stand in the clouds. Nyx Spoiler Preview: Spoiler Direct Download: Nyx Warframe Bodysuit Pre-set Folder Download: MEGA About Nyx: Spoiler According to Warframe: "Mind control and psychic attacks make Nyx a very dangerous foe. Her ability to reach into enemy consciousness and manipulate their behavior can turn the tide of the battle." Nyx is all about mind control and manipulating the enemy to make them their own worst enemy. Her abilities reflect this: Mind Control. Nyx "invades the psyche" of the targeted enemy, temporarily turning them into an ally. In this form, they cannot take damage from allied shots, but the damage is still tracked. When the effect ends (either from duration or from the Nyx cancelling it), this damage is applied as a lump sum. Enemy damage will hurt the target normally. Certain enemy abilities will benefit the Tenno when the unit is Mind Controlled - for example, Shield Ospreys give all allied units in a certain radius extra shields. When Mind Controlled, the Osprey will give this bonus shielding to Nyx and her allies when they're in range. Only 1 target can be under Mind Control's effects at a given time. Psychic Bolts. Nyx uses her mind to shoot a series of bolts at nearby enemies. These bolts home in on their targets. The damage from this ability is sub-par, so it is widely regarded as not being that good. Chaos. Nyx unleashes a powerful blast of psychic energy, confusing all enemies in range. All effected enemies will think anyone nearby is a Tenno, and thus attack the nearest target indiscriminately. This ability also causes affected enemies to stagger for a brief period, giving it the potential to be built for crowd control (minimizing one's duration to repeatedly stagger enemies rather than making them fight eachother). This ability can be recast while active, but this will not re-apply the debuff to already confused targets. Absorb. Nyx enters a meditative state (as in, she gets into the stereotypical meditation Lotus position) and floats into the air, projecting a large bubble around her. Any and all fire that hits this sphere, whether from friend or foe, will be absorbed by the sphere. When the ability is deactivated - either because the Nyx ran out of energy or she ended it herself - Nyx explodes the sphere outwards, dealing the accumulated damage to all enemies in range. This ability also increases Nyx's "threat level," making enemies tend to target her moreso than her allies to help increase the damage intake of this ability. The currently available augments for Nyx's abilities are as follows: Mind Freak. Enemies under the effect of Mind Control will deal extra damage. Pacifying Bolts. Enemies hit by Psychic Bolts will be confused for a short period of time. Chaos Sphere. Casting Chaos also produces a sphere of effect. This will shrink in size over time, lasting for 50% of the ability's total duration at max. Enemies who enter this sphere will be affected by Chaos, even if they weren't in range when the initial cast occurred. Each of the Warframe mods' folders comes with a Warframe-related background. All backgrounds used in these folders and more can be found here: MEGA In the dialogue for Mag Prime which is now part of her download, I make a variety of references which someone who has not played Warframe will not get. As such, I'm going to supply this next spoiler cloud as a little information reservoir for all references I have made to this point in a Warframe dialogue: Spoiler Tenno: The term for the player characters in Warframe. Originally created from exposing children to Void energy to be soldiers in their war against the Sentients. Lotus: The Lotus is the "handler" of all Tenno, guiding them through missions and providing aid in certain scenarios. Her presence is constant, popping in to notify you about actions as they occur in a mission. Cryo-stasis: Tenno start the game in Cryo-stasis, being awakened from their sleep by the Lotus because of a threat to their life. Resources: Warframe is a grind-centric game where enemies can drop resources upon death. Sometimes these deaths are the result of explosions. Energy Restore: Energy is used to cast Warframe abilities, such as those listed in the "About" section for each Warframe above. An Energy Restore is a consumable item which, upon use, puts down a plate which periodically releases pulses restoring Energy to all allies in range. The plate has limited pulses before disappearing. Orokin Towers: One of the locations of missions performed in the game. These are hidden away within the Void (the same Void that gave the Tenno powers). They used to only be accessible through the use of special keys. Upon completion of a mission in the towers, players were rewarded an item. Most of the time this was a Prime part or Blueprint, used in the creation of Prime items that are supposed to be relics from the Orokin Era which has long since ended. Many players who ran these missions actively hunting one item tended to be cynical or bitter about them because RNG loves to be a bastard. Endless Mission: Certain mission types are "endless" for the exact reason you'd imagine. Every so often another reward is offered on top of those already given, and players can choose to leave or keep going. Going longer in one run has no bearing on whether the rewards are "good," but it does mean more reward for some up-front cost. Excavation and Cryotic: Excavation is one of the Endless-style mission types available. It consists of players finding, activating, and protecting drills while they mine. If a drill successfully completes its dig, the team receives a reward item as well as 100 units of Cryotic, a resource whose in-game description makes it sound somewhat similar to permafrost. If a drill is destroyed, the team is awarded Cryotic based on the progress the drill had made. Elements: Warframe's weapon modding system includes mods which can add elements to weaponry, increasing their damage. There are 3 physical-based elements - Impact, Puncture and Slash. These are found on most weapons by default. The other 4 base elements are Heat (Fire), Cold (Ice), Toxin and Electricity. These 4 can be combined in pairs to produce Blast (Heat + Cold), Gas (Heat + Toxin), Radiation (Heat + Electricity), Viral (Cold + Toxin), Magnetic (Cold + Electricity), and Corrosive (Toxin + Electricity). Some Warframe abilities carry these elemental types (example - Ember's abilities are...you guessed it, heat-based damage). Procs: Each element listed above has a proc tied to it. The chance of inflicting a proc on an enemy is based on a weapon or ability's status chance. Some weapons and abilities guarantee procs - for example, Saryn's Spores inflict Viral damage and apply a guaranteed Viral status proc to affected enemies. Each proc does something different; for example, the Viral proc cuts the enemy's max HP down to 50% (cannot stack so it just makes their max 50% until the debuff wears off). Certain procs are seen as more useful by the community than others. Overwatch Spoiler Mercy Spoiler Preview: Spoiler Hair Download: Mercy Static Hair Costume Download: Mercy Costume Combo Download (Only as a .zip because I want separate versions of both available): MEGA D. Va Spoiler Preview: Spoiler Costume Download: D. Va Costume The hair used above was created by D-Oxygen and can be found here: D-Oxygen Makes Hair Mods (08/22 Update: Effie, Charlotte, Nyx, Rottytops) Pre-Set Folder Download: MEGA Spoiler: Exposed Variant Someone asked in the D. Va request thread for a modified version of the outfit which has her chest and stomach "exposed," based off some SFM gifs involving D. Va. For posterity's sake I'll be listing that version here as well. Preview: Spoiler Exposed Variant Download: MEGA (I'm opting to host this one off-site only) Widowmaker Spoiler Preview: Spoiler Costume Download: Widowmaker Costume The hair was originally created by Teadium and can be found here: Widowmaker Static Hair A dynamic version of the hair also exists and can be found here: Widowmaker Dynamic Hair *Note that the dynamic version uses Extended Hair Physics, and thus requires Loader v5.45 or greater. If you have an older version, all you need to do is replace the Loader.swf file currently in your SDT folder with the new one. Pre-set Folder Download (Static Hair Version): MEGA Pre-set Folder Download (Dynamic Hair Version): MEGA RWBY Spoiler Ruby Rose Spoiler Preview: Spoiler Main Shot: Spoiler Shot 2 (For belt visibility): Spoiler Costume Download: Ruby Rose Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Ruby Rose, Post-Timeskip Spoiler Preview: Spoiler Main Shot: Spoiler Shots of her arms: Spoiler Shot of her right arm: Shot of her left arm: Costume Download: Ruby Rose Post-Timeskip Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) (Specifically, it's the third variant, the one which is just her hair - no cape and no blindfold.) Pre-set Folder Download: MEGA Weiss Schnee Spoiler Preview: Spoiler Costume Download: Weiss Schnee Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Weiss Schnee, Post-Timeskip Spoiler Preview: Spoiler Costume Download: Weiss Schnee Post-Timeskip Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Blake Belladonna Spoiler Preview: Spoiler Body Shot: Spoiler Right Arm: Spoiler Left Arm: Spoiler Costume Download: Blake Belladonna Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Blake Belladonna, Post-Timeskip Spoiler Preview: Spoiler Costume Download: Blake Belladonna Post-Timeskip Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Yang Xiao Long Spoiler Preview: Spoiler Shot 1: Spoiler Shot 2 (More visibility of the gloves): Spoiler Costume Download: Yang Xiao Long Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Yang Xiao Long, Volume 4 (3 Options) Spoiler There are 3 versions of the Volume 4 outfit: Yang with bandaged arm, Yang with Jacket, and Yang with new arm. Bandaged Arm Preview: Spoiler Jacket Preview: Spoiler New Arm Preview: Spoiler Bandaged Arm Costume Download: Yang Xiao Long Volume 4 Outfit (Bandaged Arm) Jacket Costume Download: Yang Xiao Long Volume 4 Outfit (Jacket) New Arm Costume Download: Yang Xiao Long Volume 4 Outfit (New Arm) The hair used in all 3 costumes was made by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Bandaged Arm Pre-Set Folder Download: MEGA Jacket Pre-Set Folder Download: MEGA New Arm Pre-Set Folder Download: MEGA Yang Xiao Long, Post-Timeskip Spoiler Preview: Spoiler Costume Download: Yang Xiao Long Post-Timeskip Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Nora Valkyrie Spoiler Preview: Spoiler Costume Download: Nora Valkyrie Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Pyrrha Nikos Spoiler Preview: Spoiler Additional shot of her left arm: Spoiler Costume Download: Pyrrha Nikos Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Penny Polendina Spoiler Preview: Spoiler Costume Download: Penny Polendina Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Cinder Fall Spoiler Preview: Spoiler Body shot: Spoiler Right Sleeve: Spoiler Costume Download: Cinder Fall Outfit The hair was originally created by Maineim and can be found here: Stuff by Maineim (2-2-14 RWBY's Penny) Pre-set Folder Download: MEGA Emerald Sustrai Spoiler Preview: Spoiler Costume Download: Emerald Sustrai Outfit The hair was originally created by dark_knight17 and can be found here: Emerald Sustrai - RWBY Pre-set Folder Download: MEGA Neopolitan Spoiler Preview: Spoiler Costume Download: Neopolitan Outfit The hair was originally created by dark_knight17 and can be found here: Neopolitan Pre-set Folder Download: MEGA Glynda Goodwitch *Both Costume AND Modified Hair* Spoiler Preview: Spoiler Costume Body: Spoiler Costume Sleeves: Spoiler Download Link: Glynda Goodwitch Outfit The hair is a modified version of Maineim's original version. This version can be found here: Glynda Goodwitch Hair (No Cape) The original version can be found here, but DO note that it clashes directly with this (as it also includes a cape): Stuff by Maineim (2-2-14 RWBY's Penny) Pre-Set Folder Download: MEGA Winter Schnee Spoiler Preview: Spoiler Costume Download: Winter Schnee Costume The hair was originally created by dark_knight17 and can be found here: Winter Schnee Pre-set Folder Download: MEGA Kali Belladonna Spoiler Preview: Spoiler Body Shot: Spoiler Shot of the trim on her upper jacket (well, A better shot; the relative size still ends up making some of the finer details hard to see): Spoiler Left Arm: Spoiler Download link: Kali Belladonna Outfit The hair as seen here was originally created by dark_knight17 and can be found here: Kali Beladonna - RWBY Pre-set Folder Download: MEGA Coco Adel *Hair AND Costume* *New!* Spoiler Preview + Hairs below (The "captions" to the right of each image are actually also links to the hair .PNG files themselves. Right click these and choose "Save image as..." to download them to your computer for use.) Spoiler: Full Costume Preview Spoiler: Hair Previews and Links Beret and Glasses Hair Beret Only Hair Glasses Only Hair No Accessories Hair Costume Download Link: Coco Adel Outfit Pre-set Folder Download: MEGA If you want to be boring and use a clothing outfit 100% sourced from the base stuff in SDT (rather than using the costume that now accompanies this hair mod), I've found the following code to be sufficient: Code: charName:Coco;mood:Normal;bodyScale:1;arms:back,onhislegs;throatResist:50;hair:sdchan,1,1;iris:bright,62,39,29,1;breasts:80;skin:pale;nose:normal;ear:normal;lipstick:0,0,0,0,0;eyeshadow:0,0,0,0;sclera:255,255,255,1;blush:0,0,0,0;freckles:60,24,24,0.8,0;mascara:0,0,0,0,20;nailpolish:0,0,0,0;eyebrow:normal,49,0,0,1,0,0,0,1;hairhsl:0,1,1,1;skinhsl:0,1.06,3.03,0.19;hisskinhsl:0,1,1,1;bg:3;hisBody:male;hisPenis:0,1,1;balls:0,1;hisSkin:0;hisTop:shirt,238,242,245,1;hisBottoms:slacks,27,29,29,1;hisFootwear:loafers,0,0,0,1;collar:none,204,0,0,1,204,0,0,1;cuffs:none,204,0,0,1,204,0,0,1;gag:none,0,0,0,1;panties:none,255,255,255,1;top:none,0,0,0,1;armwear:wristglove,0,0,0,1;bottoms:jeans,0,0,0,1,0,0,0,1;tops:tshirt,199,112,64,1;legwear:none,28,0,0,0.902,28,0,0,0.902;footwear:highheel,0,0,0,1,0,0,0,1;eyewear:none,0,0,0,1;headwear:none,24,24,24,1,68,64,62,1;tonguePiercing:none,183,187,195,1;herTan:none,0.13 Velvet Scarletina *New!* *Dynamic Hair Only (As of this time)* Spoiler Hair Preview: Spoiler Hair Link: Velvet Scarletina Dynamic Hair In order to recreate the outfit shown above for the Hair Preview you can use the following code: Code: charName:Velvet;mood:Normal;bodyScale:1;arms:onlegs,onlegs;throatResist:50;iris:normal,62,39,29,1;breasts:80;skin:light;nose:normal;ear:normal;lipstick:0,0,0,0,0;eyeshadow:0,0,0,0;sclera:255,255,255,1;blush:0,0,0,0;freckles:60,24,24,0.8,0;mascara:0,0,0,0,20;nailpolish:0,0,0,0;eyebrow:normal,49,0,0,1,0,0,0,1;hairhsl:0,1,1,1;skinhsl:0,1.06,3.03,0.19;collar:none,204,0,0,1,204,0,0,1;cuffs:none,204,0,0,1,204,0,0,1;gag:none,0,0,0,1;panties:none,255,255,255,1;top:none,0,0,0,1;armwear:none,0,0,0,1;bottoms:jeans,0,0,0,1,0,0,0,1;tops:shirt,127,76,56,1;legwear:shortsock,0,0,0,1,0,0,0,1;footwear:school,255,179,0,1,0,0,0,1;eyewear:none,0,0,0,1;headwear:none,24,24,24,1,68,64,62,1;tonguePiercing:none,183,187,195,1;herTan:none,0.13 08/26/2017 Edit: I forgot something in Yang's Post-Timeskip outfit. That's now been changed. 10/15/2017 Edit: Ruby's Post-Timeskip outfit had some lines that it shouldn't have had. Suffice to say these lines are no longer there. 10/18/2017 Edit: Updated Coco hair series per feedback from RWBY thread.