- Joined
- Nov 23, 2009
Mostly gonna be criticizing this game, but I'll start off by saying I've been a huge fan of the franchise since the original so in all honesty, the fanboy in me was looking forward to the close of the story arc.
This one felt the weakest by a wide margin in the SC2 trilogy. I was able to play through the campaign for Wings of Liberty and Heart of the Swarm without cheats, but man this one was testing my patience.
Was it just me or was the vibe of this game really far off base from the originals? Granted I haven't played the originals for nearly a decade, but I don't remember it stooping to this level of mediocrity. It's chock full of good bits like prophecies, councils, fate, destiny and unnecessary self-sacrifice. The only phrase missing from storytelling bingo was 'the chosen one'.
I'm not saying the use of those themes automatically makes for a lousy story, but hot damn did it feel lazy. The game itself is fine in technical aspects. The mechanics are solid and likely the best in the genre. The visuals were on point and the voice-actors really save the characters from falling flat. I suppose the most direct comparison I can make is that this felt like a Michael Bay Transformers movie wrapped in an RTS package.
If you want to see a bunch of shit blowing up, it works, but I definitely wanted and expected more for the grand finale. Really the most enjoyment I got out of this particular installment was flying around with 50 void rays and their chain attack upgrade. Wrapping up a franchise that started over 15 years ago is obviously a tall order and they manage to get most of the major loose ends, it just wasn't all that satisfying to experience.
Admittedly I've been getting increasingly jaded by video games as of late so maybe I'm judging it too harshly. What do you guys think?
This one felt the weakest by a wide margin in the SC2 trilogy. I was able to play through the campaign for Wings of Liberty and Heart of the Swarm without cheats, but man this one was testing my patience.
Was it just me or was the vibe of this game really far off base from the originals? Granted I haven't played the originals for nearly a decade, but I don't remember it stooping to this level of mediocrity. It's chock full of good bits like prophecies, councils, fate, destiny and unnecessary self-sacrifice. The only phrase missing from storytelling bingo was 'the chosen one'.
I'm not saying the use of those themes automatically makes for a lousy story, but hot damn did it feel lazy. The game itself is fine in technical aspects. The mechanics are solid and likely the best in the genre. The visuals were on point and the voice-actors really save the characters from falling flat. I suppose the most direct comparison I can make is that this felt like a Michael Bay Transformers movie wrapped in an RTS package.
If you want to see a bunch of shit blowing up, it works, but I definitely wanted and expected more for the grand finale. Really the most enjoyment I got out of this particular installment was flying around with 50 void rays and their chain attack upgrade. Wrapping up a franchise that started over 15 years ago is obviously a tall order and they manage to get most of the major loose ends, it just wasn't all that satisfying to experience.
Admittedly I've been getting increasingly jaded by video games as of late so maybe I'm judging it too harshly. What do you guys think?
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