Girl's Pain/KO/Death voices

Does anyone happen to have Evie Frye’s JP and EN voice from Assassin’s Creed Syndicate?
 
Black Bird from NTE has no death or drowning moans... why are they so inconsistent man. It's so goddamn annoying.

Yeah, but Akane has them. Black Bird and Akane were both planned characters dating back to the early CBTs, so what's the difference..? Hotta is so unpredictable..

Does anyone happen to have Evie Frye’s JP and EN voice from Assassin’s Creed Syndicate?

I haven't bought the game myself, but here's a quick tip.

As you can see on SteamDB, the sound files are stored separately in "game path\sounddata\PC"
Based on other games in the AC franchise, there's a very good chance that the combat voice lines are in the sounds_eng_install_*.pck files.
There are plenty of PCK extractors out there, so just search for a PCK extractor and unpack the files yourself.

One thing to keep in mind, though: due to how Wwise works, you can't identify what a sound file is just by its filename. So don't extract install_1, install_2, and install_3 all together, or you'll end up with voice lines from different characters mixed together.
 
Wondering if anyone has any experience with this, I'm trying to extract some audio from the new Castlevania game via FMod, but the streaming voice lines seem like they're being extracted as text-to-speech instead of the actual voice lines? Anyone know what's going on with that or why that's happening?
 
Did the MEGA go down?

Yeah, but Akane has them. Black Bird and Akane were both planned characters dating back to the early CBTs, so what's the difference..? Hotta is so unpredictable..
Yeah, if there's one thing that's good about Hoyo it's that they're very consistent. Each character always has 3 death lines and 3 death moans in ZZZ. I hate how inconsistent Hotto are. At least Akane's CN moans are good, so the other languages should be good as well.

Really hope future patches are more like 1.2 than 1.3
 
I’m very sorry to say that the new MEGA link no longer seems to be working.
The thread is 15 pages in length. Please go to the post that has the broken link and use the REPORT button in that post to report the broken link.
Very respectfully,
fleet (global moderator)
 
Hi killerj, certainly sure Predecessor has had some more good sounds added with many heroes, if you have time to maybe extract and upload them when you can would be much appreciated.
 
Oh dang... I stumbled across this thread way too late it seems. I was hoping for some of the voice files that was in old stuff.

You've done some seriously awesome work and happy to see you still have the passion to get some voice files! I like a lot of the new stuff :D
 
I didn't realize there were issues with the NTE files I uploaded previously. I usually only check the voice lines I need, so I hadn't gone through everything thoroughly. I've fixed several issues, including repetitive loops in some languages and missing voice lines for Nanally and Aurelia.

I'd also like to point out that extracting audio has become incredibly easy nowadays. Most games use Unity or Unreal Engine, and audio formats are now fairly standardized. Both engines also have very active reverse engineering communities that provide plenty of useful resources.

For Unreal Engine games, FModel supports most audio formats out of the box. It's a GUI-based tool with detailed tutorials available, so anyone willing to spend a little time learning how to use it should be able to extract the audio files themselves without much difficulty. Even Arena Breakout and Predecessor, which someone requested earlier, can be easily extracted using FModel.

I checked SteamDB, and Arena Breakout definitely uses Wwise audio formats, while Predecessor almost certainly uses UE5's native audio formats (Bink Audio or OGG, etc.). And Fmodel supports both games.
 

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