1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

FF style cheek bulge

Discussion in 'Loader Requests' started by Oktoberfest, Nov 13, 2014.

  1. Oktoberfest

    Oktoberfest Avid Affiliate

    Joined:
    Mar 6, 2014
    Messages:
    34
    Likes Received:
    2
    I've been looking for something that can make the cheek bulge more visible, including sby's mod, but it's still not clear enough, the one in FF would be perfect, here's a ref:

    http://2.bp.blogspot.com/_vaX1tFukkas/R68Hidl_cmI/AAAAAAAAAWw/8mgjs3S0TQw/s400/2008-02-10_081610.jpg
     
    Mechanic0 likes this.
  2. sby

    sby Club Regular Content Creator

    Joined:
    Sep 11, 2012
    Messages:
    1,330
    Likes Received:
    73
    if an artist can make the jaw with the animation frames, i could probably throw some code at it.

    this might be another dante + sby thing xD

    for those relevant: i would suggest not even redrawing the jaw part and just do the shading animation, so that way it would work with the various skin tones and custom colors. but who knows if that would actually work
     
  3. Oktoberfest

    Oktoberfest Avid Affiliate

    Joined:
    Mar 6, 2014
    Messages:
    34
    Likes Received:
    2
    Dagnabbit, looks like i'll have to try and do the shading myself. Tell me if you're still intrested in doing the coding part sby. (I will prob start doing this next month since i don't have a lot of time now)
     
  4. dantethedarkprince

    dantethedarkprince Club Regular Content Creator

    Joined:
    Jun 15, 2012
    Messages:
    2,625
    Likes Received:
    58
  5. dantethedarkprince

    dantethedarkprince Club Regular Content Creator

    Joined:
    Jun 15, 2012
    Messages:
    2,625
    Likes Received:
    58
    Haven't forgotten this one. Just reporting for duty. My connection is back online, and new content (including this request) is about to flood this place 8)
     
  6. AaRL

    AaRL Swell Supporter

    Joined:
    Feb 17, 2011
    Messages:
    824
    Likes Received:
    0
    Rikku can hardly wait... do it for Yevon!
     
  7. Max Power

    Max Power Potential Patron

    Joined:
    Dec 6, 2014
    Messages:
    37
    Likes Received:
    0
    How is this going? IMO this would be one of the biggest improvements made to this game if it works nicely.
     
  8. dantethedarkprince

    dantethedarkprince Club Regular Content Creator

    Joined:
    Jun 15, 2012
    Messages:
    2,625
    Likes Received:
    58
    Having a slight issue getting the "halfway in" and "all the way" getting to look right between the frames ;)
     
  9. Max Power

    Max Power Potential Patron

    Joined:
    Dec 6, 2014
    Messages:
    37
    Likes Received:
    0
    Sounds like 75% progress. Great ;D
     
  10. Oktoberfest

    Oktoberfest Avid Affiliate

    Joined:
    Mar 6, 2014
    Messages:
    34
    Likes Received:
    2
    Thanks Dante, i'm glad you took my request :)
     
  11. aztlan

    aztlan Swell Supporter

    Joined:
    Sep 14, 2013
    Messages:
    507
    Likes Received:
    15
    This sounds pretty cool.
     
  12. Max Power

    Max Power Potential Patron

    Joined:
    Dec 6, 2014
    Messages:
    37
    Likes Received:
    0
    How´s the project going Dante? Any progress on these problems you had? Do you think it´s doable?
     
  13. ryouhi

    ryouhi Potential Patron

    Joined:
    Mar 13, 2011
    Messages:
    13
    Likes Received:
    0
    Any chance of this getting revived?
     
  14. stuntcock

    stuntcock Club Regular Staff Member Moderator

    Joined:
    Jun 5, 2012
    Messages:
    1,511
    Likes Received:
    352
    Face modding is tricky because of overlapping layers (jaw, teeth, skin, lips, lipstick, tongue, blush, etc) - many of which include multiple symbols for various keyframes.

    Anything involving penetration is doubly tricky because there are many independent variables to worry about (penetration depth, penis width, suction intensity, angle of mouth openness, etc). Therefore, this project would require either one very talented person or (more probably) a collaboration between artists and programmers.

    If you're willing to create some vector artwork for the new visual effects then there's a chance that the project could be revived. If not, then please just click the "Like" button on the first post (to show your support for the idea) and then let the thread return to dormancy.