-I tried running SDT as an admin , but no , always the same error
It was a good idea to try this, but it shouldn't be necessary. I would advise you to run Flash application in user mode (i.e.
not as an admin) just to avoid any extra risk.
-Dialogue Bundle : WeeWillie ; DrZombi Sweet treats ; SBY loader that i use as a sandbox
Does the error arise with sby's Loader bundle as well? Will
any custom Dialogue cause the game to crash? Or is it only the highly specialized Dialogue files created by WeeWillie and DrZombi?
-When i want to use SDT i run the "Flashplayer_11_sa" that include each bundle (So im not using the same one)
WeeWillie's bundle doesn't include a copy of that file. It's not a problem, because you're using the Flash Player projector application -- exactly as we recommend :)
But it's important to be precise for tech-support purposes. I'm
not asking these questions so that I can accuse you of making mistakes. I'm trying to
exactly replicate your actions, so that I can encounter the exact same errors. In this case I would hope to see a description such as
"I launch the c:\game\sdt\flashplayer_26_sa_debug.exe file and then I open c:\games\sdt\WeeWillieLoader\Loader.swf and then ..."
-Im not using characterfolder for the moment in my sandbox install but in the dialogues bundles , im using the included one
Could you describe this step-by-step? For example
"... after I've launched the game I see the Slave Bazaar splash screen and then I see the buttons for New Male, New Female, New Shemale. I ignore these buttons. I open the in-game menu, open the character roster, and choose 'Trials of the Sorceress'. The mod seems to load OK, but after a few seconds it displays a dialogue line, and then the exception occurs. I can click 'Dismiss All' but the game remains broken and the dialogue line never fades away."
That not logic because i used the same organisation that i use in my MainPC (because im in vacation so i have not my pc with me :P) and it work so i really dont know why it crashed with this one !
Flash games sometimes store files on your local disk (such as configuration options, saved-game files, high scores, etc). These
SOL files are stored in a special location which is very different from the location where the SWF file resides.
C:\Users\your username\Application Data\Macromedia\Flash Player\#SharedObjects\alphanumeric string\localhost\filepath
Since you didn't copy these files onto your vacation PC, it's not
exactly the same as your home PC. This discrepancy does
not usually cause a major disruption. Usually it means that your SDT settings (such as the game's volume level, and the girl's breast size) revert to default. It's probably
not the cause of the current problem. SDT mods
can potentially store information in SOL files, but most of them don't do so (because it's confusing for users, and it's more difficult to troubleshoot).
I also reinstall Win10 on this pc (fresh install) so it can be why :/
Good observation. Flash usually doesn't care about your exact OS version; it will run on a 32-bit or 64-bit OS without any concern. It doesn't even care whether your OS is registered, whether you're running in Safe Mode, etc.
But a modded copy of SDT
will access external files (such as TXT configuration files, MP3 sound clips, etc). Security software may block such file-access operations. If you're recently reinstalled Windows then it may have automatically enabled Windows Defender (and/or a trial copy of software such as Norton Antivirus). So it would be a good idea to double-check your local security settings. If you're willing to take a bit of extra risk then you could try to temporarily disable your local security, and then test whether the game runs properly. If so, then you could try to add custom whitelist exceptions (so that you'll be able to play SDT while leaving your normal security rules in-place).