I recently downloaded animtoolsv14 and cannot get it to work. I have used both methods/instructions that are provided (the instructions in the text which is included in the download and the video instructions from the link provided on sby's page). I have also attempted it with the older version (v13) with no success.
I am running a mac using 10.10.1 (yosemite) and I have a standalone flash player at version 11.2
What I did:
1) copied and pasted the animtoolsv14.swf into the root folder (the folder which contains the loader)
2) placed the positions folder into the settings folder (the settings folder which is in the same folder as the loader)
3) grabbed the entire folder (the folder that appeared when I unzipped the download) and placed it into the Mods folder.
4)Made sure to update the characters folder text to include animtoolsV14
I did not change the value from 0 to 1 in the text (which sby said to change in order for it to load on startup) because when I looked, it was already at that value.
When I attempt to load from the animtoolsv14.swf (the one i pasted into the root folder) I get these messages:
TypeError:Error #1009:Cannot access a property or method of a null object reference at animtoolsV14_fla::MainTimeline/doeditmodeloaded()
When I hit continue I get this message:
TypeError:Error #1009:Cannot access a property or method of a null object reference
at animtoolsV14_fla::MainTimeline/doCheck() at animtoolsV14_fla::MainTimeline/dostuff()
When I hit continue again I get this message:
TypeError:Error #1009:Cannot access a property or method of a null object reference
at obj::SaveData/loadCustomChars_l()
at DT/loadDelayDone_l()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchevent()
at flash.utils::Timer/tick()
When I dismiss all these messages I get a page which loads up (the game in edit mode) but the buttons page is totally blank and now even the games page is not working (in edit mode)
If anyone can provide any help I would appreciate it immensely. I am a graphic designer who has been enjoying SDT and everything the SDT Mod community has had to offer, for 3 years now. I am beginning my journey now to learning the ins and outs of this program so I can hopefully design some new characters from scratch (redrawing body,legs,face using the templates) so I can create a more realistic u template to load mods onto. I wanted to start with sky's tutorial video but I am stuck already. I already have an older version (v8) of animtools working so I know a bit of what I'm doing (Just an FYI I made sure to delete the older version from the folders and updating the character text before i tried installing the newer versions. I even redownloaded the loader from scratch to make sure that was not the issue.)
I am running a mac using 10.10.1 (yosemite) and I have a standalone flash player at version 11.2
What I did:
1) copied and pasted the animtoolsv14.swf into the root folder (the folder which contains the loader)
2) placed the positions folder into the settings folder (the settings folder which is in the same folder as the loader)
3) grabbed the entire folder (the folder that appeared when I unzipped the download) and placed it into the Mods folder.
4)Made sure to update the characters folder text to include animtoolsV14
I did not change the value from 0 to 1 in the text (which sby said to change in order for it to load on startup) because when I looked, it was already at that value.
When I attempt to load from the animtoolsv14.swf (the one i pasted into the root folder) I get these messages:
TypeError:Error #1009:Cannot access a property or method of a null object reference at animtoolsV14_fla::MainTimeline/doeditmodeloaded()
When I hit continue I get this message:
TypeError:Error #1009:Cannot access a property or method of a null object reference
at animtoolsV14_fla::MainTimeline/doCheck() at animtoolsV14_fla::MainTimeline/dostuff()
When I hit continue again I get this message:
TypeError:Error #1009:Cannot access a property or method of a null object reference
at obj::SaveData/loadCustomChars_l()
at DT/loadDelayDone_l()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchevent()
at flash.utils::Timer/tick()
When I dismiss all these messages I get a page which loads up (the game in edit mode) but the buttons page is totally blank and now even the games page is not working (in edit mode)
If anyone can provide any help I would appreciate it immensely. I am a graphic designer who has been enjoying SDT and everything the SDT Mod community has had to offer, for 3 years now. I am beginning my journey now to learning the ins and outs of this program so I can hopefully design some new characters from scratch (redrawing body,legs,face using the templates) so I can create a more realistic u template to load mods onto. I wanted to start with sky's tutorial video but I am stuck already. I already have an older version (v8) of animtools working so I know a bit of what I'm doing (Just an FYI I made sure to delete the older version from the folders and updating the character text before i tried installing the newer versions. I even redownloaded the loader from scratch to make sure that was not the issue.)