Zako Doom

Zako Doom 1.2

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This Wad replaces the vanilla Monsters from Doom I & II with Zako Girls.

How to get it to run?
- You need ZDoom or GZDoom. Both can be downloaded her for free: GZDoom
You also need the original asset files (wad) from Doom or Doom2.
- Copy the Zako.wad into the same folder as (G)ZDoom, then drag & drop the file onto the (G)ZDoom.exe.
The game then starts with the mod and you can play vanilla doom with Zako Girls

Use Beautiful Doom alongside, it really pumps up the sounds & visuals
of stock Doom without changing to much gameplay.
Command line for a startup batch:
gzdoom.exe -file bdoom630.pk3 zako.wad
(adapt for a higher version for Beautiful Doom)

Here is the discussion thread for this mod
Let me know what you think :)
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First release
Last update
5.00 star(s) 2 ratings

More resources from MZZ

Latest updates

  1. Brightmaps finished

    Completed the brightmaps for the monsters (where fitting) Monsters with brightmaps: doomimp...
  2. mini update to 1.1b

    updated to version 1.1b - changed file format from .wad to .pk3 (it's the same for GZDoom, but...
  3. Some refinement

    - Enemies now have full rotations and no sprite mirroring. (Except symetrical enemies) That...

Latest reviews

"Played Milestone 1"
Finished some levels with good old doom now and its awesome with your zarkos mod, I had loads of fun, thanks a lot for the share again. You did pay good attention to the detail and its great if you move around a body the view angels change in various degrees and its HQ sprites as well very nifty.

The voices you've put in fit just perfectly and also the volume is right spot-on not to high not to low just right.