Arm Overhaul

Arm Overhaul 1.10

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Overview
The original goal of this mod was to use state-based arm position changes to make her seem more like an independent agent who has her own agency and can react to the game state. I ended up working on this mod off and on for the past few months and kept adding and fixing things as I went so now it's more of a jumble of a bunch of mostly arm-related features, and is now the largest mod I've made to date (roughly 6000 lines of code). I think many of these features cumulatively do pretty well at hitting the original goal.

Here is a summary of what is included:
  • New arm positions
  • 'Dynamic Arms' (State-based arm changes and arm transition animations)
  • 'Restrained Modes' (Simulates her arms being restrained behind her back)
  • Rubbing / tapping / slipping behavior modifications
  • Body jittering and resistive push back
  • Hotkeys for various functions, and for all combinations of arm positions
  • Various bug fixes and smaller features
Setup
Installation:
  1. Install animtoolsV38 (if it isn't installed already)
  2. Replace animtoolsV38.swf with the version included in this download
    1. If you are using sby's V16 loaderpack that will be here:
      1. Loader5.45\Mods\$INIT$\sby_default\animtoolsV38\animtoolsV38.swf
  3. Install this mod
  4. Make sure this mod loads after animtools, and if you are using it, Throat Bulge Increase (one of the arm positions takes into account throat bulge)
This mod replaces the following mods (it does the job the same/better, and will probably conflict so you should remove them from your load order and not use them):
This mod includes additional features for the following mods, which are recommended:
New Arm Positions
Some of the new arm positions were made mainly for use in 'Dynamic Arms' so might not be very useful otherwise.
  • On Hips
    • Hands are kept on her hips
  • On Neck
    • Hands are held to her neck and rotate to follow her neck bulge
  • In Face
    • Hands are held out in front of her face
  • In Air
    • Hands are kept out in the space in front of her
    • A percentage value is constantly modified based on a variety of factors adjustable in the settings file, that controls the movement of her arms
  • Holding Stomach
    • Hands are gripping her stomach and move with her stomach
    • Couldn't find a way to perfectly follow her stomach movements so it is an approximation that adjustable in the settings file
    • Scales with expanded stomachs from BreastExpPlus_v3_7
  • Cupping Balls
    • Hands cup his balls and follow their movements
    • Left hand follows his right ball, right hand follows his left ball
  • On His Ass
    • Hands reach under/around his legs (depending on his leg layer - more on that later) and cup his cheeks
  • On His Hand (Left Only)
    • Hand is kept on his right hand and follows its movements
  • Masturbating (Left Only)
    • Hand is between her legs and moves in a rubbing motion
    • Copied a lot of code from femalemasturbate, and made some modifications
      • Masturbation speed is constantly modified based on a variety of factors adjustable in the settings file
      • Increased masturbation speed leads to breath loss and more blushing (dynamicBlushing)
      • If speed is below a certain amount, she will occasionally randomly masturbate quicker
  • In His Hand (Right Only)
    • He holds her hand
    • If arm transitions are on, he will reach out to grab it when hotkey for the position is pressed
    • Spanking (if spank animation is enabled) or pressing a hotkey will cause her arm to drop
  • Holding Hand (Right Only)
    • They hold hands
    • Spanking (if spank animation is enabled) or pressing a hotkey will cause her arm to drop
Dynamic Arms
The 'main' feature; arm positions change depending on circumstances, and particular behaviors are set based on mood or character code. Here's some sample behavior, using the 4 vanilla moods:

Normal
Normal (online-video-cutter.com).gif


Happy
Happy (online-video-cutter.com).gif


Angry
Angry (online-video-cutter.com).gif


Ahegao
Ahegao (online-video-cutter.com).gif


Also, I recommend using SpankAnywhereForked so you can do stuff like this
Spanking (online-video-cutter.com).gif
  • The mod tracks three types of 'weights' (positive / negative / neutral) for every arm position (except In His Hand) for each arm.​
  • Each position gains weights based on a variety of in-game factors.​
  • All weights decay over time by factors adjustable in the settings file.​
  • For each arm, the arm position with the highest weight (among all three types of weights) will be the active position.
  • The 'type' of weight represents the 'motive' behind the arm:​
    • Positive - Cooperative, eager, trying to help or serve​
    • Negative - Acting against him, trying to prevent/mitigate his actions​
    • Neutral - 'Involuntary' responses, instinctual behaviors​
  • The type of weight dominant in a current arm position will also have effects on tapping, rubbing, etc. among other things.​
  • Multipliers and adjustments to weight gains of different types are set per mood, or by character codes​
  • If using progressiveExhaustion, one thing I added that I think is pretty cool is a 'behavior change' of sorts, where as exhaustion increases, multipliers to positive / negative / neutral weights shift in specific directions​
  • You can toggle dynamicArms off and on with a hotkey​
You can see what factors are affecting each arm position's weights in the settings file. It's probably not worth memorizing them all, but just playing, checking and adjusting the settings if the behavior isn't to your liking. In the settings you can also set debugMode=1, which will display the position / weight / type of each arm at regular intervals, to help with adjusting.
  • Note that the following transitions are prevented, because they look really weird (you can enable them in the settings but only to snap into place, not move there)
    • Left:
      • On His Hand > Back, On His Hand > On Legs, On His Hand > On Her Ass, On His Hand > On Hips, On His Hand > Masturbating
    • Right:
      • Back > Holding Breast, Back > Gripping Thigh, Back > Holding Stomach, Back > On Hips, Holding Breast > Gripping Breast, Holding Breast > Holding Stomach
Restrained Modes
Restrained mode simulates her arms being restrained behind her back. There are three types:
  • Fixed
    • The same as having her arms on back in vanilla SDT
  • Tight
    • Starts in vanilla arms on back position
    • One arm will occasionally shift and move to simulate struggling
  • Loose
    • Arms start down near her ass
    • Arms follow two ranges of motion as struggling increases - first up above her ass, and then in the same range of motion as in Tight
Struggle 'percent' which determines the current positions of her arms, and struggle chance are modified by a variety of factors adjustable in the settings file.

You can cycle between Loose, Tight, Fixed, Off with a hotkey.

Examples:
Tight
Tight (online-video-cutter.com).gif


Loose
Loose (online-video-cutter.com).gif
Tapping / Rubbing / Slipping
Additions to tapping:
  • Adjustable vanilla constants
  • Adjustable custom 'held' tapping behavior
    • In vanilla, tapping begins, and is highest, once she runs out of breath and is at full passout and steadily decreases
    • When using custom behavior (on by default in settings), a 'peak' is set (default 70% passout). Tapping increases at an adjustable exponential rate while approaching the peak, and then begins to drop after the peak.
  • Chance of tapping due to a number of factors adjustable in the settings file
  • Chance of random tapping (on a per mood / character code basis)
  • Chance of tapping with closed fists (based on a number of factors, mood, etc.)
  • Chance of tapping using an alternative tap 'angle' (the default angle I chose looks pretty good in my opinion, and adds variety)
Additions to rubbing (Note: all of this is only active when dynamicArms is on):
  • One time rubbing when arms move to a position that allows rubbing due to a spank
  • Adjustable chance of rubbing with just one arm
  • Adjustable rubbing in intervals, with possible breaks in between
  • Rubbing chance and interval length determined based on arm position 'type' (positive / negative / neutral)
Slipping Time (small thing but figured I'd include some words about it):
  • Without mod, slip times (speed at which arms fall when going loose) are identical for all arm positions, except for On Legs, which is significantly shorter
  • With mod, you can set different slip times for each arm position
  • I already set some slip times that seemed good in the settings file - adjust them if you don't like them
Jitter / Resistance
The jitter feature simulates shaking due to excitement, fear, mindlessness, etc. by adding a chance to shift her position slightly each frame. 'Distance-based' jittering can be set to increase jittering with proximity to his penis as well.

The resistance feature simulates her pushing/keeping herself away by adding a negative speed to her movement. Her 'resistance' degrades due to a number of factors, most of note being acceleration towards him (I.e. mouse dragged towards his side of the screen). Resistance recovers per frame that she is breathing while her acceleration is not towards him. Like with jittering, distance-based resistance can be set.

Both jitter and resistance gain an optional bonus (on by default) for each arm position on him that is of a negative or neutral type (if using dynamicArms)

Normal/distance-based Jitter/resistance can be enabled on a mood/character code basis.

Example using 'Frightened' mood:
Frightened (online-video-cutter.com) (1).gif

Moods + Character Codes
There are 34 settings for each vanilla and moremoods mood that control how the above features vary between moods. I selected default values for each mood so they should all work out of the box; of course, feel free to modify them as suits your needs.

You can set the dynamicArms mode, and set a restrained mode, through character codes:
  • Example: armOverhaul:1,2;
    • Above will set dynamicArms on, and restrained mode to 'fixed'
    • Value 1 - dynamic arms mode, 0 = off, 1 = both, 2 = left, 3 = right
    • Value 2 - restrained mode, 0 = loose, 1 = tight, 2 = fixed, 3 = off
Through character codes you can also set custom settings that will override mood settings, by appending every value of the 34 settings to the armOverhaul code (it's going to be very messy though, and good luck not messing up any of the values):
  • Example: armOverhaul:1,2,0.995,1,1,0,1,0.5,0,1,0.5,1,0,1,0,1,1,2,0.01,1,2,0.75,2,0.01,10,0.08,-0.05,0.05,0,2,0.15,1,1,0;
Changing moods or loading a character code that doesn't include all additional 34 values will cancel the custom settings.

Other Features and Fixes
  • Implemented himLegLayerMove, but got rid of the bugs (as far as I'm aware) and made it toggleable
    • It toggles on when her right arm changes to On His Ass and Cupping Balls by default, and reverts back after
  • Made her min pos (furthest back she can go) and max pos (furthest forward, into him) adjustable
  • Added option to scale her min pos with the reach of his arm when using HimSizer
  • Added option to lock her min pos when one of her arms is completely stretched out, to prevent floating arms like this:
    • armAngleLimit.png
    • Note that sometimes during arm transitions the arms may lock out, which will lock her min pos prematurely. This can be fixed by switching arm positions or waiting and pulling back gradually.
  • Added pos shift on wake, to simulate being 'startled' awake
  • Added eyeshock limiter (also in SpankAnywhereForked)
  • Fixed bug where her hand appears behind him when mouse is held down and penis is out, or when her head is past his penis
    • Before: mouseDownLayerBefore.png After: mouseDownLayerAfter.png
  • HimSizer hand position scaling
    • Lines up his right hand better with her head as him size changes
    • Before: himSizeHandBefore.png After: himSizeHandAfter.png
  • HimSizer handjob position scaling
    • Lines up her hands better on his penis as him size changes
    • Before: himSizeHJBefore.png After: himSizeHJAfter.png
    • It doesn't scale perfectly with him size but it's better than nothing; you can adjust the scaling in the settings
  • Fixed bug where her left hand would be missing the fingers when closed and not in hand job position
  • Fixed bug where her arms would snap to previous position on wake, rather than transition there
  • Fixed oversight where her body would 'freeze' at min pos or max pos, aside from her stomach. If you noticed it then maybe you know what I'm talking about, and if you didn't then all is fine and dandy.
  • Fixed bug where arms could flicker on pass out
  • Fixed issue where hands would rotate on wake, or when moving, while reversed
  • Disabled hand tapping for non-hand tapping positions
  • Support for setting dynamic arms mode via dialogue actions with [DYNAMIC_ARMS_MODE_*0-3*]
    • Ex: [DYNAMIC_ARMS_MODE_1] = set dynamic arms for both arms
  • Support for setting restrained mode via dialogue actions with [RESTRAINED_MODE_*0-3*]
    • Ex: [RESTRAINED_MODE_2] = set restrained mode to fixed
Hotkeys
Here are the main things you can use hotkeys for and their default hotkeys (hopefully you have a numpad):

Cycle dynamicArmsNumpad 8
Cycle restrained modeNumpad .
Release her hand (if In His Hand / Holding Hand)Numpad 5
Toggle his leg layerNumpad 2
Increment his left arm positionNumpad 3
Decrement his left arm positionNumpad 1
Cycle her left arm leftNumpad 7
Cycle her left arm rightNumpad 9
Cycle her right arm leftNumpad 4
Cycle her right arm rightNumpad 6
Cycle his left arm]
Cycle his right arm[

You can also set hotkeys for any combination of arm positions.
  • Multiple keys can be bound to one position by using a comma separated list of keys.
    • Ex. leftOnHisChestKeys=104,110,86
  • The same key can be bound to multiple arm positions (make sure the arms are different though).
    • (Ex. leftOnHipsKeys=86 rightOnLegsKeys=86 himRightHoldingKeys=86 himLeftLooseKeys=86 means that pressing the 'V' (86) key will set her left hand to 'On Hips', right hand to 'On His Legs', his right hand to 'Holding' and his left hand to 'Loose')
By default the only arm positions that have a default binding are:
  • Masturbating = 'L' (76)
  • In His Hand = 'V' (86)
    • There is no way to trigger it through dynamicArms, since grabbing her hand is more of a 'him' action, so I bound it
Notes
  • On rare occasions, when using dynamicArms one of her hands may get stuck with a slight offset that can look pretty strange, but it fixes itself after a while
    • I am not sure of what is causing this, so if anyone can deduce steps to replicate it please let me know
  • The settings file may seem intimidatingly large, but it is all split into parts and documented, and 2/3 of it is just the same 34 variables for every possible mood
  • I used deepthroatactionsV6, and 48fps during a majority of the tweaking of settings, so you may want to either use them, or adjust the settings
  • A warning about hooking 'tapHands' is normal - that is from a conflict with moremoods, that this mod overrides
  • A warning about hooking 'neck render' is also normal - that is from a conflict with throatcumbulge, but both mods seem to work fine together
  • Set mouseDownHandLayerFix=0 to prevent hair clipping under her arm
  • Please let me know if anything is funky or if help is needed figuring this thing out
Author
YoBoi
Downloads
715
Views
5,366
First release
Last update
Rating
4.81 star(s) 21 ratings

More resources from YoBoi

Latest updates

  1. Fixed bug with armwear, improved moreclothing + nailpolish fix

    Fixed a bug where armwear covering hands would turn black after hands closed Improved fix for...
  2. Better compatibility with animtools, support for future animtools versions

    Better compatibility with animtools, support for future animtools versions
  3. Added dialogue action for setting restrained mode as well

    Added dialogue action for setting restrained mode as well

Latest reviews

this mod is amazing
the only issue i have with it is that the nail polish becomes black on the right hand but only after grabbing the hand

sry for my bad english i'm not a native speaker
Y
YoBoi
Thanks!

That issue is due to a conflict with moreclothing. You can fix this by setting moreClothingNailPolishFix=1 in armOverhaulV1settings.txt, but a side effect is her fingernails will show through some armwear
This mod is fantastic... so much love and work. Much appreciated.

I did have a small issue, seems that the throatcumbulgeV6 mod doesn't work with this mod despite reloading. It's as if no matter how much I increase the throatcumbulge it stays the same.

I would love a version of this mod that allows the throatcumbulge to change.
I already installed this mod succesfully and is as I expected excellent,i have a question though,what value you have to alter so the girl masturbates the guy harder by herself? do i have to modify values in the mood section(for example in Horny mood) or in other part of settings.txt? i might have alter HER masturbation speed,but i want to alter the handjob speed
Y
YoBoi
Yeah it's by mood and/or charcode. Look for 'HandJobAutoMode' in the settings

aggressiveHandJobAutoMode=2 // Auto mode set when in hand job position, 0=Normal, 1=Soft, 2=Hard
Huge undertaking that adds so much to the game, A+

I too am experiencing the hair-clipping under the arm issue, moving it to the RightPanel doesn't solve it as someone else suggested.
Y
YoBoi
Dang, there's always another problem lol

Try setting mouseDownHandLayerFix=0 in the settings. In my experience the bug it fixes doesn't actually happen that often and is pretty trivial, and the fix rearranges the top hair layer which is causing that
Fantastic Mod, one thing I would add is an easy to find check box to disable auto arm movement. for those struggling with the install....it is highly important to replace anim tools and PLACE THE MOD IN THE SAME FOLDER AS SBY DEFAULT, NOT INSIDE IT. had trouble until I moved the folder here and made the mod last on load order.
The mod works fine for me.
I'm using sby's V16 loaderpack.
After following the installation process it clicks.
But somehow the right arm starts to get clipped through the hair mods after I installed this mod.
Hair clipping issue solved after I move this mod from INIT mod to RIGHTPANEL mod.
Y
YoBoi
Try setting mouseDownHandLayerFix=0 in the settings. In my experience the bug it fixes doesn't actually happen that often and is pretty trivial, and the fix rearranges the top hair layer which is causing that
I'm kinda a dummy. When you say, install this mod - install in where and how?
Y
YoBoi
Follow this guide: https://www.undertow.club/threads/how-to-install-mods.16298/

If you are using sby's V16 loaderpack, animtoolsV38 is already installed
I have been looking for something like this. Do you think you can upload a all in 1 download for those of us less adept at putting all these parts and various downloads to get or at least a link the various elements needed? I have a loader but it is a tad bloated.
It's definitely a great mod that I've been hoping to have. Really appreciate it.
The problem is I can't make it to work on Loader 5.45 even after replacing the animtools it just keep failing to load the mod. After I load the mod it got some weird white warnings at the top right corner of the screen and the characters are just falling apart and uncontrolable. I'd be grateful if you can fix this in the next update.
Btw I don't have numpad so is it ok to switch the hotkeys?
Y
YoBoi
Yep, change the hotkeys to whatever you want.

Could you describe "characters are just falling apart and uncontrolable"? That sounds like an issue you get when animtoolsV38 wasn't replaced. If you are using sby's loader pack, the one you want to replace is here: Loader5.45\Mods\$INIT$\sby_default\animtoolsV38\animtoolsV38.swf
An insanely good mod. I had always been hoping to find something that would take over both the hands and the head during self action. I really appreciate it!

The only problem I presently am having is, Like the person before me, the pleasure gets stuck at 100%, him doesn't go off. The cum hot key doesn't even react.

I got it to work again after I removed the ExpandDong and PenisRangeV8 mods. It was honestly really funny when the PenisRange mod was still applied. Him's dick slowly but surely kept growing larger and larger until Her's mouth started splitting apart.

I actually just finished testing both separately and the issue seems to be that ExpandDong is blocking the cumming part of the whole process, making it stuck on 100% and making the hotkey useless, while the PenisRange is what's simply causing the ever-expanding dick. I have no clue why they are doing it, just that they are.

I hope this at least helps a little if you are able to do something about it! I look forward to see what you do next with this mod!~
Y
YoBoi
Thanks, that does help, I will take a look
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