I've recently added a toggle between normal_mode and face_fuck_mode to a dialogue I've been making and found an odd behaviour I've not noticed before, but has become rather annoying. If you change to face_fuck_mode her arms remain in whatever porition they were in, however if you change to normal_mode (via dialogue trigger or just the GUI in-game) it always sets her arms to arms_back wether I want them there or not. This seems odd that one type has a fixed arm position and the other doesn't. I never noticed this before but now it's bloody annoying! =P Could someone make a mod I can put in my $INIT folder that will persist and allow her arms to remain in whatever position they are already set to upon changing to normal_mode? (i.e. stop them going to her back all the time and damn well stay put). It would be very much appreciated and you have my thanks in advance!