First of all, I'm quite sure that sby would be able to give you a far better explanation of what's going on, but until he does, here is what I can tell you:aztlan said:When I load the Anorak via moreclothingv3, any top (shirt, etc.) also worn will mostly appear over top of the Anorka - especially on the back. I wonder if you and sby use different templates for determining what goes on top. This is true of both vanilla and mod added shirts.
The code I use for its settings is:
Anorak no Sleeves.swf=Anorak no Sleeves:CostumeCollar:CostumeTop>CostumeCollar
moreclothing-wise, each modtype is added to its respective layer in the order they are listed. if you wanted this to appear over the tops of other things, you could have your anorak entry last on your list, so it will be the top-most piece of clothing.aztlan said:Very nice.
Adding in all these additional normal clothes is great. I especially like the pushed down ones and the sneakers.
When I load the Anorak via moreclothingv3, any top (shirt, etc.) also worn will mostly appear over top of the Anorka - especially on the back. I wonder if you and sby use different templates for determining what goes on top. This is true of both vanilla and mod added shirts.
The code I use for its settings is:
Anorak no Sleeves.swf=Anorak no Sleeves:CostumeCollar:CostumeTop>CostumeCollar
cochun said:Hey, really liked the sneakers
Can I ask you a favor? to make the withe hue shiftable.
If you don't have the time can you pass the .fla so I can maybe do it?
Excepting a few weird items (e.g., apron) the Anorak does seem to override over tops added by moreclothingv3 but not vanilla tops.sby said:moreclothing-wise, each modtype is added to its respective layer in the order they are listed. if you wanted this to appear over the tops of other things, you could have your anorak entry last on your list, so it will be the top-most piece of clothing.aztlan said:When I load the Anorak via moreclothingv3, any top (shirt, etc.) also worn will mostly appear over top of the Anorka - especially on the back. I wonder if you and sby use different templates for determining what goes on top. This is true of both vanilla and mod added shirts.
The code I use for its settings is:
Anorak no Sleeves.swf=Anorak no Sleeves:CostumeCollar:CostumeTop>CostumeCollar
standard clothing wise, that overwrite option is essentially ignored when used in moreclothing, so things may get unexpected. i only implemented overwriting capabilities in body mods xD
Iago said:Updated with some new clothes (Capri pants, sneakers and a few new tops).
Iago said:What do you exactly want to have hue shiftable, the soles, the cords, the label or the three together? The last one sounds a bit weird to me, but they're all white. I don't mind making a new version, I just want to be sure of what you're asking for.
cochun said:Iago said:What do you exactly want to have hue shiftable, the soles, the cords, the label or the three together? The last one sounds a bit weird to me, but they're all white. I don't mind making a new version, I just want to be sure of what you're asking for.
well.. I think it would be the cords and the label. The soles are usually white.
But maybe somebody else has a diff opinion.
Ok, it wasn't an idle question since I was thinking you wanted the soles ;D. Laces and label then ;).cochun said:Iago said:What do you exactly want to have hue shiftable, the soles, the cords, the label or the three together? The last one sounds a bit weird to me, but they're all white. I don't mind making a new version, I just want to be sure of what you're asking for.
well.. I think it would be the cords and the label. The soles are usually white.
But maybe somebody else has a diff opinion.
Iago said:Costumes:
-Hawaiian girl (I already have a flower for the hair, a flower collar and a lousy coconut bra, but I'm stucked with the palm skirt).
-Ancient Greece.
-20's dress.
-50's Waitress.