Mardion
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- Joined
- Jan 18, 2010
Evil Zone [Playstation]
Published : 1999
Genre : Fighting
Ryona rating : 3/5
Ryona:
Gameplay note:
Evil Zone's gameplay is quite unique. Besides the directional buttons, the player only has TWO buttons to work with, Attack and Guard. Pressing Attack with various directional buttons produces different kinds of attack - which themselves vary depending on the distance to the opponent (close or far). Holding the Attack button charges up the Super Bar (it is completed much faster if the fighter's health is low) while pressing Down+Attack initiates a grab (irregardless of how far the opponent actually is). Pressing Guard just as the opponent's projectile is about to connect causes the projectile to fly right back at them! Lastly, pressing Up or Down causes the character to sidestep.
Female Characters:
Screenshots:
Videos:
Published : 1999
Genre : Fighting
Ryona rating : 3/5
Ryona:
- Five selectable female fighters out of a roster of ten characters (including the playable boss).
- Some characters wield swords.
- The gameplay is based around melee fighting but also relies on projectiles.
- Apart from the standard front and back grabs, fighters can grab their opponent even at a distance, with a different application depending on whether they are very far away or relatively close. That brings the grabs total to 4 per character without including the attack throws.
- One of the (if not THE) most cinematic fighting games ever created(*). Several moves and grabs are shown from dramatic angles with the camera moving around like in an action movie ; this is helped along by the variety of extravagant moves available in the game.
- Each character can power up and accumulate Super Crystals which can be used to execute a powerful (and cinematic) Super Move. If such a move fully diminishes the opponent's health, the animation is prolonged ; on occasion it may last up to 20 seconds.
- Downed opponents can be hit.
Gameplay note:
Evil Zone's gameplay is quite unique. Besides the directional buttons, the player only has TWO buttons to work with, Attack and Guard. Pressing Attack with various directional buttons produces different kinds of attack - which themselves vary depending on the distance to the opponent (close or far). Holding the Attack button charges up the Super Bar (it is completed much faster if the fighter's health is low) while pressing Down+Attack initiates a grab (irregardless of how far the opponent actually is). Pressing Guard just as the opponent's projectile is about to connect causes the projectile to fly right back at them! Lastly, pressing Up or Down causes the character to sidestep.
Female Characters:
- Midori is a redheaded tomboy who is very pushy yet always smiling. She is very fit and strong. One of her grabs shows her duplicate herself into four Midoris and pummeling her opponent to a pulp before delivering a simultaneous Flash Kick!
- Erel is a blonde wielding an electrical sword and clad in an upper-body armor which does little to conceal her lower assets(*). She has two seperate grabs in which she ends up straddling her opponent (before making them explode in the second one).
- Kakurine is a 10.000-year old trans-dimensional being that assumes the form of a little girl. She is able to teleport wherever she wants, has telekinetic powers which can send her opponent flying, and can also drain their blood like a vampire.
- Setsuna is a sword-wielding schoolgirl whose body also houses the spirit of another girl. In battle, her kind demeanor takes a back seat to her desire to impale her opponents with her sword.
- Ihadurka is the game's final boss. She is a powerful sorceress who revels in shooting beams at her opponent or entrapping her within balls of magic.
Screenshots:
Videos:
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