I guess I've been playing/experiencing fighting games for so long that I just expect this to happen all the time. I guess it's a history thing for these 3D series to just keep their old animations, maybe add a few others here and there, touch up some REALLY outdated ones and just work on other aspects of the game instead. Then I look back at things like KO animations for example... Times Tekken had new KO animations: Tekken 1 (the start, basic knock down KO) -> Tekken 3 (standing KO collapse) -> Tekken Tag 1 -> (the legendary 'muhbackpain.jpg' KO animation) -> Tekken 4 (face down stomach pain KO) -> Tekken 6 (where we are currently, added 3 new standing KO animations, so we have 4 altogether [standard (from Tekken 3), Upper, Mid & Lower).Is anyone bummed that they seem to be reusing most of DOA5's animations?
Nah, that's just artists hacking the models and stages out of the game, and then manually posing the characters in Unreal Engine, or maybe a 3d modeling program like Blender or Maya.In official-game means, I guess it 'is what it is', although, it would be fun to hear what new animations ryona fans like us would try to add into something like DOA... In fact that reminds me of the recent thing I've been noticing for the PC version of DOA5 where modders have been actually editing the game's animation script and coming up with their own in-game poses for the characters (almost usually for unique ryona purposes). I'll admit that THAT has been a source of some new goodness for me lately and I wish I knew how the script works... for example, the stuff you see in these two links.
Ryona by DOA5lrScreenShots on DeviantArt
yoyororo4455's DeviantArt gallery
That, I'm aware of, and I thought of the same, too, at first... but actually, the DA user DOA5lrScreenShots confirmed it's actually a Japanese created script mod that allows you to pose the characters in-game on the PC version this way. He/she says so in the comment section here (including link to said script for download): Ryona Ayane Kasumi Unconscious 001 (33 Pics)Nah, that's just artists hacking the models and stages out of the game, and then manually posing the characters in Unreal Engine, or maybe a 3d modeling program like Blender or Maya.
...ah, I asked DOA5lrScreenshots (who is into ragdoll styled ryona, something I'm also into) to do a picture set for me based on this pose script and this is a W.I.P for him for one of his next ryona picture sets. I slipped that picture in the last post just for fun. I'll share the rest of the unfinished picture gallery here (as well as a couple other sample pictures from said set.)Where does the last image come from? I ve never seen it on DA.
Nah, don't thank me. Outside of just asking for one request here from one of these lovely DArtists, I'm just the messenger in all of this. Thank the various modders and content creators for going the extra mile into turning DOA5 into (in my own words) their own personal 'ryona' game. Speaking of said request, though, looks like my crazy personal order came through...That's really impressive that they found out how to use the posing/animation programs in the actual game itself! I really miss making ryona images with the 3DS/Xnalara. Just too busy. Great work DeNice!