Added a Preview button to view dialogue text only (variables will not be evaluated).
Added a Play button in Preview mode, which displays dialogue with a typewriter effect (simulating in-game).
Introduced a new Mods tab where you can enable/disable mods:
Converted MoreMoods into a mod.
Converted DialogueActions into a mod.
Added a new MoreTriggers mod.
Continued to expand the DialogueActions mod with missing line types, triggers, and variables.
Added a Templates tab where you can create reusable templates for your project:
Templates are predefined settings that can be quickly copied into your dialogue.
For example: Create a template called "In Room 1" that checks all conditions for being in Room 1. Then simply apply that template whenever you want to write dialogue for that context.
Import now automatically converts `"next": "CustomLine"` into proper triggers (`[CustomLine]`), since both behave the same way.
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