Confused with "da.mod.load"/[LOAD_MOD] (1 Viewer)

Alx_j0

Potential Patron
Joined
Mar 22, 2014
Hey, so, I'm trying to figure out how to load mods through a dialogue I'm writing. I understand "da.mod.load" is the variable for that, and that I need to use it with the [LOAD_MOD] trigger, but I'm not sure how to type it out. I tried it a few ways, like this:

"blahblahblah[LOAD_MOD]"{"set":{"da.mod.load":"ModInQuestion"}}

and I always get a "DATA: ModInQuestion not found" message.

What am I doing wrong?
 

aztlan

Casual Client
Joined
Sep 14, 2013
I think you might need to have your mod in the character folder from which you launched the dialogue.
 

Alx_j0

Potential Patron
Joined
Mar 22, 2014
Yes, I'm also unsure where the mod needs to be. I tried placing it in the character folder, moreclothing folder (with entry in moreclothingsettings), and the folder from which I launched the loader, but it didn't work.
 

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