SDTL 2

SDTL 2 0.1.2

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Version 0.1.2

screenshot.png

Changes:

  • Filename checks are no longer case sensitive for "auto_character_folders" (ex. "Code.txt" can now be "code.txt", "COdE.tXt" etc.) (thanks mothseraph)
  • Folders containing "Mods.txt" are now treated as character folders (when using "auto_character_folders") (thanks krizalid)
  • Sidebars can now be positioned on all sides of the window (not just at the bottom)
  • Add "Browse" extension (replacement of the in-game character menu and the "Characters" extension)

For Developers:
  • The options argument for DocumentController.addSidebar now requires a new argument position
  • Sidebar has two new properties: orientation and position

New Extension:

There's a new extension called Browse (seen in the bottom sidebar in the screenshot above).

It's a new system for browsing and loading files into the game. It is intended to replace the in-game file browser as well as the Characters extension. At the moment it is very similar to the Characters extension but with some easy and obvious improvements. More feature will be added in the future (suggestions are welcomed)!


Notable improvements over the in-game alternative:
  • You can see and edit the current path for easy navigation
  • Automatic file & folder detection (No CharacterFolders.txt!)
  • Automatic thumbnails for static hair
  • Many file types are supported:
  • Animtools animations (.txt)
  • Static Backgrounds
  • Static hairs
  • Mods (.swf or .mod)
  • "Characters" (folders containing BG.png, Char.swf, Code.txt, Hair.png, Mod.mod, Mod.swf or Mods.txt)

Linux & 32bit builds:

32bit and 64bit builds are available for both Windows and Linux!

The Linux builds do not come with any Flash plugins since I don't have any.
The 32bit Windows build comes with a debug version of the Flash plugin since that's the only 32bit plugin I have.
Version 0.1.1


New Extensions:


Characters

This is a new tab in the sidebar that is much like character menu in-game. Just like the other tabs it has better performance than the menus in-game, so it is more pleasant to use (especially on older machines). It also has a field at the top which shows the current path.

a.png




Anim

This is a new tab in the sidebar. It allows you to get and set the current animation by text.

b.png



Both of these extensions will receive future updates. Let me know if you have any suggestions! : )
Here comes the first real release of SDTL 2!

As promised it is open source and comes with documentation and examples!

It has all the features from the original SDTL, but also some new ones such as Extensions ("mods" for SDTL) and Automatic "CharacterFolders.txt" files!

More info can be found in the docs/SDTL.md file inside the download!

(sorry for the boring update message, hopefully the release makes up for it!)
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