ModGuy's BlendOverlay mod was really cool, but I felt it lacked the ability to change the overlay in-game, or have custom settings for different characters and such, so I made this version.
This version adds a 'blendOverlay' character code to generated character codes, and allows setting overlays with the code:
This version adds a 'blendOverlay' character code to generated character codes, and allows setting overlays with the code:
- Example: the following sets the overlay mode to 'subtract' with an intensity of 0.5
- blendOverlay:subtract,0.5;
- overlay.jpg needs to be in the same directory that blendOverlayForked.swf is loaded from
- The included blendOverlayForked.txt settings file needs to be in the settings folder
- The mode/intensity values are just for defaults when the game start
- You can change the 'file' value to point at a different .jpg to use as an overlay
- If you want to turn off an overlay, load the blendOverlay code with intensity set to 0
- Here is a reference for the different blend modes btw