MoreTriggers

MoreTriggers 2.22a

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MoreTriggers v2.22a: Just added the Gimp version (.xcf) of the Progress Bar Template provided by @BlueZephyr. Thanks man !
Sorry guys, the latest release has been built with the wrong version of the Flex framework. It seems to break the Star Wars Sandbox of my bundle for example. I rebuilt it and now you should be good.
MoreTriggers is v2.22 after all these years ! Can you believe it ? (Calm down, very small update :wink:):

Corrected a bug in [HIDE_HER]/[SHOW_HER] which kept the legs visible when using an Animtools position with the "behindleg" option. Thanks to @Rudgar for pointing this out, and @sby to tell me in which layer he sent those legs :tongue:

Added Triggers [GROW_HIS_BALLS_BY_<value>] and [SHRINK_HIS_BALLS_BY_<value>] as per @jawbreaker 's request
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Added Triggers [LOAD_FOLDER_<folderPathname>], [WINCE_<time_ms>], [GROW_BREASTS_BY_<value>], [SHRINK_BREASTS_BY_<value>], [GROW_BODY_BY_<value>], [SHRINK_BODY_BY_<value>], [GROW_HIS_PENIS_BY_<value>], [SHRINK_HIS_PENIS_BY_<value>], [GROW_HER_PENIS_BY_<value>], [SHRINK_HER_PENIS_BY_<value>], [SHOW_HER_PENIS_<selection>] & [HIDE_HER_PENIS_<selection>]

Minor change for $INIT$ and $RESET$ folders to be usable as real charfolders. (Before this, you could not use any triggers which use image files, settings file or anything that needed to be provided in the charfolder).

Corrected a bug in [KILL_OVERLAY] which prevented to reload any other overlays after having killed one.

Corrected a bug in [SHOW_CREDITS] when you did not provide a logo image. You can now really use the noImage value or delete the line :smile:

Thanks to all of my beloved users who pointed thoes bugs out to me :smile:

Please read this: This version does not rely on specific features added in new versions of DialogueActions or DialoguePatch, and will still load & work with previous required versions, but since these mods have been recently updated to correct the "check" problem with variables, I highly recommend the use of DialogActions > v4.06 and DialogPatchV4 from now on, especially if you're using the mt.<whatever> or da.<whatever> variables. In this case, please also note that you'll now need to have your Mods.txt loading order like this: SDTDialogueActionsv4.06+.swf -> dialogpatchV4.swf -> MoreTriggersv2.1.mod
Added Triggers [SET_OVERLAY_<filename>_<EFFECT>_<0-100>], [HIDE_OVERLAY], [SHOW_OVERLAY], [KILL_OVERLAY] & [BIND_VARIABLES_<var1>_<var2>]

Added Variable "mt.vigour" requested by @Sass

Corrected a bug on [SHOCK_<time_ms>] which made the dialogue break and could potentially crash the flash player (nice ! :grin:)

Please read this: This version does not rely on specific features added in new versions of DialogueActions or DialoguePatch, and will still load & work with previous required versions, but since these mods have been recently updated (I hope @Pim_gd and @sby will upload them soon) to correct the "check" problem with variables, I highly recommend the use of DialogActions > v4.06 and DialogPatchV4 from now on, especially if you're using the mt.<whatever> or da.<whatever> variables. In this case, please also note that you'll now need to have your Mods.txt loading order like this: SDTDialogueActionsv4.06+.swf -> dialogpatchV4.swf -> MoreTriggersv2.1.mod
Just corrected some minor bugs like:

- Corrected a bug which made the dialogue crash if you called SHOW, HIDE or KILL PROGRESSBAR when no Progress bar has ever been setted. (But why would you do that anyway ? :tongue:)

- Correction on the Effects Reminder.jpg file. SUBSTRACT does not exist and will make the dialogue crash. It is SUBTRACT. Sorry for that !

- Minor correction in the JSON file for Dialogue Checker.
I finally found a way to make the Timed Triggers have a lesser impact on FPS and performances. And by cleaning my shit after me, even if they have an impact, it should be only during the time of the trigger. So I merged those triggers in the MoreTriggers Mod and TimedTriggers will now disappear.

The triggers are exactly the same so you won't have to change anything in your dialogues. Just download the MoreTriggers 2.0 and delete the TimedTriggers v1.0, you won't need it anymore.
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Added Triggers [PENIS_ALPHA_<EFFECT>_<0-100>], [HIM_ALPHA_<EFFECT>_<0-100>], [HER_ALPHA_<EFFECT>_<0-100>], [SET_PROGRESSBAR_<X>_<Y>_<MINVALUE>_<MAXVALUE>_<STARTING-VALUE>_<HEXCOLOR>_<BOUND-VARIABLE>], [HIDE_PROGRESSBAR_<BOUND-VARIABLE>], [SHOW_PROGRESSBAR_<BOUND-VARIABLE>], [KILL_PROGRESSBAR_<BOUND-VARIABLE>], [SHOW_CREDITS] & [SHOW_SPLASHSCREEN_<filename>_<TIME>]

Added Variable "mt.cuminmouth"

This version will require the version 4.06 or higher of DialogueActions and version 5.45d of the Loader.

I also understood the difference between .mod and .swf Mods so now MoreTriggers will be released as a .mod (which changes nothing for you, it's just file renaming).
Added [CLEAR_HAIR], [SHOW_HER] & [HIDE_HER], [SHOW_HAIR] & [HIDE_HAIR].

More détails in the dedicated thread
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