I strongly advise using the latest version of the Loader and the Template Extension to run this. If using the hair as well, I suggest running this mod with MoveEyewear and MoveEar (or Hide Ear, though MoveEar is sufficient) to properly obscure the default model's ear.
Important Note: There is a "known issue" with the mod where her right arm will sometimes be invisible if you start the mod with her arm behind her back depending on how it was loaded (i.e. loaded via MoreClothing). If you experience this issue, swap her right arm's position between "behind back" and "on legs". This should resolve the issue. Note that both versions of the mod above come with a character code "baked in" that swaps her right arm to be on her leg, to mitigate this issue.
Image preview:
The dress is breast size adjustable:
An alternate version of the boots is available for use with Feet4Heels [Requires version 1.6 or newer]:
Preview of the dress on its own (as this is technically possible given MoreClothing compatability - see below):
For a standalone version of the hair, see this mod: Jeanne d'Arc (Alter) Dynamic Short Hair
To recreate the eye color and skin tone used above, use the following code:
iris:normal,229,205,0,1;skin:pale;
A pre-set folder can be found here: MEGA
The above folder download includes the preview images used here, two custom backgrounds, a custom folder for the full outfit, and the hair downloads. Note that the Custom Folder requires adding the mod to MoreClothing to function properly - the masking used for the fur at her shoulder prevents this from properly loading as a Char.swf in a custom folder. See the file entitled "README - Character Code.txt" within the .zip for further details.
Moreclothing details:
-The Jacket is set as an OverTop component.
-The dress is comprised of a Top component and a Bottoms component (so that the bottom of the dress properly goes behind her leg).
-The boots are set as a Footwear component. (This also applies to the standalone Feet4Heels variant.)
-The sleeves of the jacket are Armwear.
-If using the combo .swf, the hair is, unsurprisingly, a Hair component.
Important Note: There is a "known issue" with the mod where her right arm will sometimes be invisible if you start the mod with her arm behind her back depending on how it was loaded (i.e. loaded via MoreClothing). If you experience this issue, swap her right arm's position between "behind back" and "on legs". This should resolve the issue. Note that both versions of the mod above come with a character code "baked in" that swaps her right arm to be on her leg, to mitigate this issue.
Image preview:
The dress is breast size adjustable:
An alternate version of the boots is available for use with Feet4Heels [Requires version 1.6 or newer]:
Preview of the dress on its own (as this is technically possible given MoreClothing compatability - see below):
For a standalone version of the hair, see this mod: Jeanne d'Arc (Alter) Dynamic Short Hair
To recreate the eye color and skin tone used above, use the following code:
iris:normal,229,205,0,1;skin:pale;
A pre-set folder can be found here: MEGA
The above folder download includes the preview images used here, two custom backgrounds, a custom folder for the full outfit, and the hair downloads. Note that the Custom Folder requires adding the mod to MoreClothing to function properly - the masking used for the fur at her shoulder prevents this from properly loading as a Char.swf in a custom folder. See the file entitled "README - Character Code.txt" within the .zip for further details.
Moreclothing details:
-The Jacket is set as an OverTop component.
-The dress is comprised of a Top component and a Bottoms component (so that the bottom of the dress properly goes behind her leg).
-The boots are set as a Footwear component. (This also applies to the standalone Feet4Heels variant.)
-The sleeves of the jacket are Armwear.
-If using the combo .swf, the hair is, unsurprisingly, a Hair component.