Trigon
Casual Client
- Joined
- Jun 20, 2011
Hi all. I just discovered this fun little game. It's been out for a while. I couldn't find a thread for it here, but if I missed an existing thread, please feel free to merge them.
It's called Boxer Maker 2014. It is a free, simple boxing sim featuring a cast of cute girls beating on each other. It can be downloaded from the author's pixiv site (click on the DL link, then the google drive link at the top of the page you are redirected to). It is available in both Japanese and English. Here are some sample images:
The gameplay is simple. First you choose your boxer and opponent. Look at your character's stats as compared to your opponent's on the main matchup screen. Pay attention to your character's strengths and weaknesses. For example, some like to keep their distance and use footwork, defense. and jabs to wear down an opponent while avoiding damage, while others like to get in close and pummel their foe for short range. The fights are turn-based. Each turn (which represents like 15 seconds of a 3 minute round), you choose 2 offensive options and 1 defensive option.These are compared to the choices of your opponent. and the action is resolved accordingly. Your character's stats are very important, but things like distance are important too (see bottom of the screen). For example, if you are too far away, an uppercut is more likely to miss, and you are less likely to be able to clinch.
The ryona is obviously all girl-girl and relatively mild. The character portraits do show some mild damage (bruises, scrapes) as the character's health drops and as they get knocked down. The facial expressions of some characters as they get hurt are nice, since they start to look a little bit dazed.
The characters are not all balanced, but I think that is by design. Playing as the main character, Iiyama Michiru who is supposed to be an idol and high school student who took up boxing, is much harder than playing as a powerhouse boxer like Nia Smith or BattleWagon Soko. That said, it should be possible to defeat any opponent with any boxer.
I hope the author continues to update this. I will be keeping my eye on it.
It's called Boxer Maker 2014. It is a free, simple boxing sim featuring a cast of cute girls beating on each other. It can be downloaded from the author's pixiv site (click on the DL link, then the google drive link at the top of the page you are redirected to). It is available in both Japanese and English. Here are some sample images:
The gameplay is simple. First you choose your boxer and opponent. Look at your character's stats as compared to your opponent's on the main matchup screen. Pay attention to your character's strengths and weaknesses. For example, some like to keep their distance and use footwork, defense. and jabs to wear down an opponent while avoiding damage, while others like to get in close and pummel their foe for short range. The fights are turn-based. Each turn (which represents like 15 seconds of a 3 minute round), you choose 2 offensive options and 1 defensive option.These are compared to the choices of your opponent. and the action is resolved accordingly. Your character's stats are very important, but things like distance are important too (see bottom of the screen). For example, if you are too far away, an uppercut is more likely to miss, and you are less likely to be able to clinch.
The ryona is obviously all girl-girl and relatively mild. The character portraits do show some mild damage (bruises, scrapes) as the character's health drops and as they get knocked down. The facial expressions of some characters as they get hurt are nice, since they start to look a little bit dazed.
The characters are not all balanced, but I think that is by design. Playing as the main character, Iiyama Michiru who is supposed to be an idol and high school student who took up boxing, is much harder than playing as a powerhouse boxer like Nia Smith or BattleWagon Soko. That said, it should be possible to defeat any opponent with any boxer.
I hope the author continues to update this. I will be keeping my eye on it.
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