Black Desert Online -Nude body, Costume Mods for Meta Injector by Suzu (2 Viewers)

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suzu ( 鈴

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鈴さん、初めまして英語は得意ではないので日本で失礼します。Jan 21 2018にアップされてたのでさがしてはみたのですが。どうしても下半身の青いタイツがなくならないのです。できましたら教えてもらえないでしょうか。
 

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suzu ( 鈴

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Suzu i'm currently using resorep and have it set the way i like, however the new Glorious Shudad set clips all over the place.

Is there an easy way to fix it?

Thanks
It is easy to edit partcutdesc.xml and enable cut.
 

Holl

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鈴さんこんばんは、MTの青いタイツ消すことができました。ありがとうございました。鈴さんのアバターの風合いが好きです。
がんばってください。応援してます。
 

suzu ( 鈴

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7amwqtB.png

The mesh texture of the part circled in red.
Edit with layer integration using Photoshop etc.
 

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suzu ( 鈴

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The PAB file doesn't always contain all the bones available for a character, you can attempt to use another character's bones if some are missing in order to create binding that would otherwise have not been possible.
In fact, these breast bones can be beautifully finished around the chest
There will not be this breast slider in the game.
 

Irreversible

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kQBaiJg.jpg


All new female character nude bodies (prototype

Attention in use:
Hairstyle recommendation that the neck can not be seen from behind
(There is a problem when the character looks at you)


*Because the breasts and crotch of the ranger are not made conscious of clothes, it may go out :tongue:

*The neck can also be adjusted using the slider in the game. (Eg Ranger etc.

I tried to upload it to another thread, but I'm sorry to bother, so I'll upload it here.


I distribute UV texture as reference material.
For reference of alignment
from a far enough distance this occurs with the new models
 

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suzu ( 鈴

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Mar 27, 2016
2BiOhSI.gif

Unexpected discovery
Breast bones were removed from the tamer
That bone of Shy's breast was alive
In short, the conclusion is that Tamar is a child but Shy is an adult!:grin:
This shy nude body may not upload even if completed
That's because other threads have talked about lolicons.
I am a woman, so I don't care so much, but this problem is very delicate.
 

suzu ( 鈴

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from a far enough distance this occurs with the new models
In the far-field view, the polygon model of lod1 in the nude pac is projected. This mesh is unmodified, but I'm copying the bound skin. You can see the distortion.
It looks normal because the modified lod0 model can be seen in the short-range view.

This is a prototype, so fix for a while
 

suzu ( 鈴

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pAvpIoD.png

This is the state I have just selected and bound bones to the mesh.
Even geodesic voxel bindings have this distortion because of the low poly of the triangular polygon.
I will correct this one by one.
It's a boring task that takes so long.

There will probably be your personal needs as well.
But it is your job to wait.
I finish this alone.
Please wait, please.
 

UndercoverPervert

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Aug 9, 2016
In fact, these breast bones can be beautifully finished around the chest
There will not be this breast slider in the game.
It might be possible to enable the slider if it's controlled through one of the files in "gamecommondata/customization".
 

Dragondragon64

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Mar 25, 2019
pAvpIoD.png

This is the state I have just selected and bound bones to the mesh.
Even geodesic voxel bindings have this distortion because of the low poly of the triangular polygon.
I will correct this one by one.
It's a boring task that takes so long.

There will probably be your personal needs as well.
But it is your job to wait.
I finish this alone.
Please wait, please.
Is this showing possible flat foot to your model? I have been working on adding my feet onto your new model, and it looks nice in blender, but the skeleton looks wrong ingame and I dont know why. Keep up the good work! I just have to figure out how to get it looking right ingame, as I had a perfectly working one with the feet NOT floating ingame, but I do not know very much about Blender to figure out what went wrong here.. ^^;
 
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