progressiveExhaustion 3.3.2

Added compatibility for moremoods V10
Removed 'progressive blushing' stuff - now part of standalone mod, removed some dead code
Lowered hard limit on eye motion, before was too high allowing the iris to disappear down into the skull, especially on moods such as 'submissive' or 'depressed'.

Changed how upper eyelid droop is calculated, should now have a more consistent, gradual effect (as opposed to sometimes taking numerous passouts to notice eyelid droop, followed by relatively pronounced changes).
Now generates 'exhaustionFactor' with the rest of the char code stuff
Fixed hand tap rate compatibility issue with moremoods, added hand tap power reduction feature
Eyelid effects code now more simple and dynamic. Eyelids for all moremoods' moods should be working as intended now (there were some noticeable inconsistencies when using this over moremoods before). 'Disgusted' eyelids fixed from last version.
- Added throat resistance decrease effect
- Fixed some moremoods compatibility issues
- Added compatibility with moremoods V5_1
- Extended the 'progressive blushing' feature to work with all moods that do not have their own conditions for blushing
As per a suggestion, added a hotkey to manually increment exhaustion and a new counter to track 'current' pass outs (which will reset after pressing the reset key) and 'total' pass outs in parenthesis (which will never reset).
Added periodic sweating, made some minor tweaks
Sorry for all the updates, this will probably be the last one.

Added eye highlight fade and blush reduction effects.

Added 'progressive blushing' for vanilla moods option that will be compatible with moremoods. Doesn't really have a place in this mod, but figured I'd throw it in to show some love to the vanilla moods as the standalone 'progressive blushing' mod by - I believe - modguy, doesn't work with moremoods.
Top Bottom