Lock her eyes in the down position? (1 Viewer)

Corgalas

Vivacious Visitor
Joined
Feb 11, 2013
Working on a dialogue involving a glory hole type background...
In the standard game her natural eye position is [LOOK_UP].
You can use [LOOK_DOWN] to achieve a passable result of looking at his penis, but this is only temporary and she reverts to [LOOK_UP] again before too long.

My current solution has been to have tons of [LOOK_DOWN] triggers in the dialogue, but this is clunky.

EDIT:
Completed by @ModGuy

EDIT:

Code:
/*
    DA look locking.
    Usage:
            [LOOK_LOCK]
            [LOOK_UNLOCK]
*/
package
{
    import flash.geom.Point;
    public class Main extends flash.display.MovieClip
    {
        public var lProxy:Class;
        public var loader:*;
        public var her:*;

        private var lp:*;
        private var dir:Point;

        public function initl(l) : void
        {
            var DA:* = l.getAPI("DialogueActions");
            if(DA == null)
            {
                l.unloadMod();
                return;
            }
            DA["registerTrigger"]("LOOK_LOCK", 0, lookLock, this, null);
            DA["registerTrigger"]("LOOK_UNLOCK", 0, lookUnlock, this, null);

            l.unloadMod();
        }
        private function lookLock(e:*) : void
        {
            dir = her.currentLookTarget;
            lp = lProxy.createProxy(her, "lookAt");
            lp.hooked = false;
            lp.addPre(lookAt, false);
        }
        private function lookUnlock(e:*) : void
        {
            lp.restoreProxy();
        }
        private function lookAt(p:Point) : void
        {
            lp.original(dir);
        }
    }
}
 
Last edited by a moderator:

cwking420

Potential Patron
Joined
Sep 17, 2012
I second this. It would be a great tool to use with any Master/Slave Dialogues, or really any dialogue where the women is dominated or ashamed.
 

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