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  • Fix mistake in transition to the "flags" setting type.
  • Compatibility fixes for 1409.
  • Options menu and settings system tweaks:
    • Some inconsistent font colors were addressed.
    • Combo boxes now occupy the entire row instead of the odd size they had before.
    • Added support for non-round numerical setting values.
    • Added support for slider settings.
    • Added new setting type "flags" which appears like the multiple options "radio button" settings but allows you to select multiple options at once.
    • The following settings have changed to "flags" (value will reset to default):
      • Show player levels
      • Show monster levels
      • Show monsters' real health without knowledge
    • Fixed settings not always being enabled/disabled correctly.
    • Fixed radio button text positions not being properly adjusted for the tweaked button sizes on first load.
    • Better Stats settings will no longer appear in the lobby screen due to a number of issues.
  • Added new feature to override speech bubble animation behavior, with 5 settings under "Misc":
    • "Speech bubble animations" with 3 states "Unchanged", "Removed" and "Altered", set to "Unchanged" by default, altered animations work even when the game's native animation breaks.
    • "Speech bubble animation scale (start)" slider to control the scale of the speech bubble at the start of the animation, only active when "Speech bubble animation" is set to "Altered".
    • "Speech bubble animation scale (middle)" slider to control the scale of the speech bubble at the middle of the animation, only active when "Speech bubble animation" is set to "Altered".
    • "Speech bubble animation scale (end)" slider to control the scale of the speech bubble at the end of the animation and for the rest of the speech bubble duration, only active when "Speech bubble animation" is set to "Altered".
    • "Speech bubble animation scale duration" slider to control the animation duration of the speech bubble, only active when "Speech bubble animation" is set to "Altered".
  • Fixed an issue with the monster highlight radar setting causing the radar to misbehave.
  • Fixed errors with cooking/alchemy utensils (you're welcome PA).
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  • Compatibility fixes for 1405.
  • Improved distinction between monsters with knowledge and monsters with unobtainable knowledge.
  • Tweaked Hashashin inventory fix.
  • Disabled Battle Arena 1v1 winner notifications when the interface isn't on screen (setting available under Misc).
  • Fixed multiple issues with storage, guild storage and the market warehouse including:
    • Storage not closing when opened via maid.
    • Guild storage not properly closing.
    • Inconsistent button sizing below storage/guild storage/transport.
    • Log errors when taking items or silver out of the market warehouse.
  • Added support for guild storage history.
  • Fixed boss camera errors (you're welcome PA).
  • Improved boss camera behavior, the camera will stay active for up to 15 seconds after exiting the boss area, this makes it so when bosses like Garmoth cast an attack that might force you to exit camera distance, it won't reset, this should also fix the camera resetting when Kutum goes underground.
  • Added "override" toggles to each category of Better Stats settings, when enabled, all the (Better Stats) settings in the category are disabled and treated as off.
  • Added "General" settings category with the setting "Main override toggle", when enabled, this will disable all of the available Better Stats settings.
  • The "Nametags & Healthbars" category has been renamed to "Names & Health bars", settings were reorganized and new settings were added:
    • Separated settings with 3 headers "Names", "Health bars" and "Recent target".
    • "Show other players' mana" to display the mana of players below their health when available (on by default).
    • "Show monsters' real health without knowledge" to display the actual health of monsters even without knowledge being obtained, 4 states off/recent target/health bar/both (both by default).
    • "Show detailed health" to display the recent target's exact health values below the health bar at the top of the screen (on by default).
    • "Show damage taken" to display the recent target's most recent health reduction below the health bar at the top of the screen (on by default).
    • "Show detailed mana" to display the recent target's mana values below the health bar at the top of the screen when available (on by default).
    • "Show horse tier" to display the tier of the horse you're attacking (on by default).
    • "Keep recent target data on screen" to keep the information at the top of the screen (name, health bar, buffs, any values from the settings above) for up to 5 seconds after the target has died (on by default).
  • Fixed an issue that caused disabled settings to prevent menu scrolling.
  • Fixed an issue that caused the resizing of certain settings menu elements to not apply properly.
  • Fixed Hashashin related errors with the inventory and equipment windows.
  • Fixed 1v1 arena "ready" dialog not showing.
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  • Compatibility fixes for 1401.
  • Fixed a buffer overflow with certain setting configurations.
  • Fixed "Attack Decisions" and "Damage Feedback" not properly affecting each other.
  • Fixed settings search results overlapping.
  • Fixed certain setting search results being unscrollable despite content extending beyond the visible area.
  • Setting search results sorting has changed, matches from descriptions now appear below all the name matches.
  • "Attack Decisions" and "Damage Feedback" changes will now go into effect before hitting apply, but will only save after hitting apply.
  • Optimized, cleaned up and improved some of the code.
  • Very basic colorblind implementation for color-dependent systems (incomplete, the game's implementation of colorblind support is very basic, unfinished and buggy, addressing all the issues is impossible).
  • Added "Show platoon member arrows" setting under the "Radar" sub-category, to enable/disable blue arrows pointing in the direction of platoon members, similar to parties.
  • Added "Names & Healthbars" options sub-category with the following settings:
    • "Show other players' health" to enable/disable other players' health bars when they're below full health.
    • "Show player levels" to display other players' level next to their name with 4 states, off, recent target, nametag and both.
    • "Show monster levels" to display the monster level next to it's name with 4 states, off, recent target, nametag and both.
    • "Show monster knowledge grade (nametag)" to enable/disable the display of knowledge grades next to monster names on the name tags.
    • "Show monster knowledge grade (recent target)" to enable/disable the display of knowledge grades next to the monster name when it's the recent target (top of the screen), this is just a copy of the "Display Knowledge (Ecology)" setting, in the knowledge/ecology menu (H), however the menu implementation will cause setting changes to go into effect immediately.
  • Added "Damage feedback" setting under "Misc" with 5 states, off, messages (game's default behavior with "Attack Decisions" enabled), messages & numbers (game's number implementation, as it appears on global lab), numbers only, better stats overridden (modded messages and numbers, as it's been so far), better stats overridden 2 (same as the previous, but without the negative symbol for damage values).
  • Tweaks and improvements to the settings system.
  • Fixed a bug not allowing some settings to be set in the options menu.
  • Slightly increased the description text max width in the options menu.
  • Fixed pressing the enter key in the options menu search field prompting to "register a keyword".
  • Options menu searches now also search the description of the setting, results including the description will have the description included in the result, and the description will be highlighted instead of the setting name.
  • The selected setting from a search will now have it's name highlighted.
  • Fixed an issue where the equipment window may appear without icons and with default text when opened via NPC repair.
  • Fixed party arrows being missing from the radar when a player is within render distance but outside of the radar (you're welcome PA).
  • Fixed the player cone on the radar disappearing in the ocean/desert.
  • Improved world pings while the world map is open, pings by highlighted party members will now be orange as intended.
  • Tweaked the distance at which certain radar icons disappear and when the arrows pointing towards the icons appear to look a bit more seamless and better work with the rotating radar.
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  • Compatibility fixes for 1396.
  • Reverted character tag and quest options "integrated" UIs.
  • Reverted Hashashin exit dialog as it does not appear correctly.
  • Neutral players will now appear on top of radar quest arrows rather than below.
  • Fixed emoji menu not opening with more than 14 emotes registered.
  • Fixed main quest widget position not saving after being changed.
  • New features:
    • Compatibility fixes up to 1391.
    • Added a settings system, integrated into the options menu (NOTE: Only a few settings are currently available, many more are planned in future updates).
    • The new settings menu's appearance (font sizes, colors, spacing) have been tweaked to appear more like an interface made for PC.
    • Reverted the "integrated UI" wherever possible.
    • Party pings are now blue.
    • Guild pings are now green.
    • Added party/platoon member highlighting by right clicking the member's name, highlighted members get an orange name in the party and in their nametag, orange health bar, orange radar icon and orange pings.
    • Pings and pins have colored arrows pointing in their direction.
    • Monster nametags now include the obtained knowledge grade.
    • Improved knowledge grade look on current target.
    • Display horse tier next to the horse name when a horse is the current target.
    • Added a setting to highlight monsters on the radar below a knowledge grade.
    • Alliance members who are not part of your guild will now have a family name glow instead of appearing neutral, glow is set to the same color as a teammate (RBF/AoA).
    • Doubled the range at which pings will be visible in the world when not browsing the world map.
    • Added detailed exp percentages to fitness levels in the character info screen and raw exp values to the tooltips of each fitness level.
    • Enabled party member direction arrows on the radar in platoons.
    • Hidden the "guide" button from chat.
    • Reduced the visibility priority of mount icons on the radar.
    • Added a setting to hide quest arrows from the radar.
    • Added a setting to toggle the N E S W direction letters on the radar.
    • Disabled always-visible fairy/pet/maid icons (when you don't own a fairy/pet/maid).
    • Disabled sub-lv50 effects imposed on the Season button in the top right of the screen (reward available flashing still enabled).
    • Added compact quest list, setting included, off by default.
    • Changed the behavior of the "Agris Fever" icon, animation is removed, the icon is yellow when enabled, grey when disabled.
    • The Global Lab button in the escape menu is enabled for everyone, and anyone may join the Global Lab as long as they have a character leveled high enough. Registration for an account (create one on the GL site) for players who are normally not eligible may require the use of a VPN, but sign-in (which you need to do in-game) should not.
  • Fixes and optimizations:
    • Fixed some radar icons not being centered properly (you're welcome PA).
    • Fixed some radar icons not being rotated properly with the rotating radar (you're welcome PA).
    • Optimized player health bar/radar colors.
    • Optimized damage numbers workaround.
    • Optimized radar player/monster icons code.
    • Fixed guild members page errors (you're welcome PA)
    • Fixed the issue where players' family name glow color (and related functions) would sometimes not function for party members and guildmates (a game bug, can't be fully fixed).
    • Fixed the loading screen being dark.
    • Fixed "Health" fitness tooltip not showing MP given by the stat (you're welcome PA).
    • Fixed main quest position shifting when the widget size changes (you're welcome PA).
    • Disabled the "better equipment" notification in the bottom right as it is redundant and did not function correctly.
  • Known issues:
    • The graphs in the trade manager interface are disabled (however hovering over where the graphs are supposed to be should still display the relevant data)
    • The "Season Reward" dialog button might not have text sometimes.
    • The dialog is a bit quirky, the chat/exchange options don't update after interaction, pressing R selects the top chat/exchange option instead of continue (which may lead to actions such as wasting energy, even if the dialog option is supposed to be gone).
    • When an NPC offers both main and non-main quests, even if all the main quests are in progress while there are new non-main quests available, pressing R opens the main quests list.
    • Black spirit quest filtering needs improvement.
    • Right clicking item enhancement materials from inventory causes the game to freeze for a few seconds when the black spirit dialog opens, and every time the dialog is reloaded (when pressing "go back").
    • The profile and ranking menus are missing newer lifeskills.
    • The mount information menu does not support skill locking.
    • Probably some other things I forgot to note.

I know not everyone would like the UI reverted, especially with newer features missing, I do plan on allowing you to toggle this wherever possible but this may come at the cost of certain tweaks as I've yet to mod any of the newer UI.
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