cybernetics

Cybernetics is a wide-ranging field concerned with circular causality or feedback in regulatory and purposive systems. Cybernetics is named after an example of circular causal feedback, that of steering a ship, where the helmsperson maintains a steady course in a changing environment by adjusting their steering in continual response to the effect it is observed as having. Cybernetics is concerned with feedback processes such as steering however they are embodied, including in ecological, technological, biological, cognitive, and social systems, and in the context of practical activities such as designing, learning, managing, conversation, and the practice of cybernetics itself. Cybernetics' transdisciplinary and "antidisciplinary" character has meant that it intersects with a number of other fields, leading to it having both wide influence and diverse interpretations.
Cybernetics has its origins in exchanges between numerous fields during the 1940s, including anthropology, mathematics, neuroscience, psychology, and engineering. Initial developments were consolidated through meetings such as the Macy Conferences and the Ratio Club. At its most prominent during the 1950s and 1960s, cybernetics is a precursor to fields such as computing, artificial intelligence, cognitive science, complexity science, and robotics amongst others. It is closely related to systems science, which was developed in parallel. Early focuses included purposeful behaviour, neural networks, heterarchy, information theory, and self-organising systems. As cybernetics developed, it became broader in scope to include work in domains such as design, family therapy, management and organisation, pedagogy, sociology, and the creative arts. At the same time, questions arising from circular causality have been explored in relation to the philosophy of science, ethics, and constructivist approaches, while cybernetics has also been associated with counter-cultural movements. Contemporary cybernetics thus varies widely in scope and focus, with cyberneticians variously adopting and combining technical, scientific, philosophical, creative, and critical approaches.

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