Yorna: Monster Girl's Secret [Monster Girl, Yuri, Straight, Female Hero]

Yeehaw Games

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Oct 3, 2017
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#1


The preparation stage is over and I’m happy to present you my new project – Yorna: Monster Girl’s Secret. It uses the same RPG Maker engine but is quite different from League of Corruption.

A young mage from a noble family arrives at a distant castle to find it ruined and her sister missing. Will she able to recover lost monster girls and restore the peace with their power? What price will she have to pay?

Ada, the female protagonist, is a prodigal mage with the ability to use monster girl's power as her own. Combine them to create your own play style from a powerful battle-mage to a delicate temptress. Will you overcome your enemies through force or make them into your toys? It's up to you!

Yorna adjusts to your actions in narrative and quests so both slutty and pure walk-through will be enjoyable. Each scene has 2 versions and I’m thinking about adding the third option where Ada takes the lead completely. Though this stuff is for the future.

Depending on your operation system, the game may need additional preparation to execute properly. Here are guides for MacOS and Linux. Windows doesn’t need any extra moves to run.

You can get version 0.1.5 here:

Windows – Google Disk | Mega mirror

MacOS X – Google Disk | Mega mirror

Linux family – Google Disk | Mega mirror

Monster Girls – All kinds, from fairy and kitsune to harpy and succubus.
Scene Pairings – Female / Female, Male / Female.
Main kinks – Monsters, Yuri, Straight, Group sex, Аhegao, Creampie, Squirting, Bulges, Titfuck, Bukkake, Tentacles, Voyeur, Toys, Corruption and Seduction, Battlefuck.

Yorna has a number of special controls for in-game features. You can check a quick summary here.

The initial release is public by default but everything else will use the same schedule as LoC. Next release will arrive July 6th with early access to patrons. July 28th it will be available to everyone.

Most of the features I plan are already in the game, others will be added without disturbing the release schedule. Patrons will decide which feature will be added first with voting after our community reaches the first goal.

Tomorrow I will post the first poll on Patreon for deciding which monster girl will be in the first update so stay tuned.

 
Last edited:

KrystalStuck

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Apr 17, 2018
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#2
Gameplay is pretty smooth, the artwork is nice as well! There's an occasional bug where, while an area is loading, the intro screen will pop up for a few seconds, but it doesn't negatively impact anything. I'm assuming after the maid dress is ordered, the story stops?
I'm looking forward to future content!
 

Yeehaw Games

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Oct 3, 2017
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#3
Glad you liked Yorna! You can beat the fairy and get her dress, check the village and talk with guards, plus ask Baron Sebastian for help. He will hint at which type of work he has to offer in his mansion.

You can check this using "Help" button in the menu. If there is a pending main plot point - Ada will say so. Otherwise, she'll mention that you did everything you can for now and need to wait for the update. Maid dress and corresponding "jobs" will appear in the next update, v0.1.5.

I also use intro screen as loading screen, guess I need to add "Loading" there. Thing is - Yorna uses a lot of artwork and I've modified garbage collector to be more aggressive looking for unused pictures. League of Corruption could eat up a lot of memory after longer plays and I want to control this from the start.
 

Yeehaw Games

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#7


Yorna v0.2.0 is ready for download and you can get it here. Lots of fresh stuff from new zones and weapons to H scenes, dresses and monster girl cutscenes.

Let’s start with the lewd stuff.

Graphic and scenes

v0.2.0 has 2 new scenes in lewd and normal variations – 4 new unlocks for the gallery. The “maid job” recursive scenes receive 13 new frames with new graphics and 2 new clients with their own character and gifts for the job well done. New frames are focused on Ada working with her hand and happy endings.

As the result, recursive scenes has more variety now. I will add lewd sound to these scenes during the next update – didn’t have the time in this dev cycle.

Monster girls receive their own sprites and mini-cutscenes in the castle. Calista the lamia will receive her unique sprite in the next update and I will try to move from generic stuff towards more specific and original graphics. Yorna v0.2.0 has 2 custscenes: 1 for Leary and another one for Gabby.

You can try out 2 new dresses. One can be crafted after updating you castle to lvl 1, which you could do in the v0.1.5. Check Diana’s shop afterward. The lamia boss has the other one.

Your castle and improvements

Players can upgrade their default “Firepuff” magic skill to a more powerful “Fireblast” in the luxurious Ada’s room. Check the bookshelves on the left.

You can upgrade your garden with a batch of red herbs for alchemy and other crafting needs. Also, I added a well inside the herb garden to gather water. All water gathering yields twice the amount to speed up the gathering process.

Castle receives a default “kitchen/mess hall” zone where you can buy food with a discount. Plus, you can check how well Gabby is behaving while you are gone. After all, the girl has her needs…

Arthur no longer gives the introductory cutscene if the player visited Ada’s room on their own before triggering it.

Crafting and alchemy

Sand tribe’s town offers a book with advanced alchemy recipes. Buying it unlocks new types of more effective potions.

Added materials to monster’s drop list to make crafting easier and more appealing. Reduced crafting cost for some weapons to make them available earlier.

Interface and GUI

Added gold window to the main “on-map” menu. Now you can check you money by hitting the escape anywhere.

Moved status bar under HP and MP bars so players could clearly see the debuff or buff icons.

Removed confirmation on healing items in-combat because Ada is the only correct target for them.

Increased the size of gallery preview pictures so you can clearly see the details. The screen holds 4x3 pictures at the current configuration.

Added scrolling to the gallery mode. To view all the scenes (14) you need to scroll down by pressing the arrow with the mouse pointer or tapping down on the keyboard.

Renamed “Blowjob” to “Oral” as Ada will get opportunities to dive between ladies’ legs too.

Balance & enemies

Placed some monsters further away from entry points so players could away combat if they decide to do so.

Rebalanced the oni so you can beat her easier. She was pretty tough in the v0.1.5 and players had problems with her.

Adjusted skeleton’s movements speed to the usual “aggressive standard”. They were faster than intended.

Losing to monster and bosses now yields less SP. I increased SP for wins to counter this change.

Other changes and improvements

Deleted debug tiles which slipped in during the previous dev cycle. No more cheating :P

Fixed mountain tiles on the global map. Now they are stick together correctly.

Fixed ignored sprite hide command for Ada during one of the dialogues with Arthur.

Fixed some lewd sounds which had a strange panning to the right. Must be a misconfig on my part.

Fixed a bug with the gallery not unlocking second type of the scene for a specific monster if players already got one type of scene unlocked and had “Skip” as their watched scenes option. Now it works with all options.

Fixed a bug which blocked the alchemy table in Ada’s room. Now you can brew at home too!

Fixed visual jitter if players attempted to use a pedestal in oni’s puzzle without orbs in their inventory.

Fixed some typos and missing actor tags in dialogs.

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Whew! This is the longest changelog so far. Stay tuned for upcoming dev plans and polls!
 

Yeehaw Games

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Oct 3, 2017
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#9
great work, i'm really liking the game so far, unfortunately though it crashes frequently. I'm only able to play it for about 5 minutes at a time and then it crashes.
Glad you liked Yorna but these crashes are a big deal for me. I can confirm the game ran smoothly for about 2 hours on Windows x64 during the initial trials before release. Then I stopped the game and log files were clear. I'll run a stress test on the weekend and see if I can find something.

What operating system do you use? Any emulators like vine if you use non-Windows version? Did you see any kind of pattern before the crash happened? For example, you skipped a lot of dialogues or perhaps problems occurred in a specific zone? Basically, anything you can remember about the problem. You can either leave a post here or contact me via [email protected]
 

littleman16

Potential Patron
Joined
Jan 8, 2018
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#10
Glad you liked Yorna but these crashes are a big deal for me. I can confirm the game ran smoothly for about 2 hours on Windows x64 during the initial trials before release. Then I stopped the game and log files were clear. I'll run a stress test on the weekend and see if I can find something.

What operating system do you use? Any emulators like vine if you use non-Windows version? Did you see any kind of pattern before the crash happened? For example, you skipped a lot of dialogues or perhaps problems occurred in a specific zone? Basically, anything you can remember about the problem. You can either leave a post here or contact me via [email protected]
i'm using windows, and they just seem to happen at random without any pattern to them. Sometimes it's after combat, sometimes it's during diologue, sometimes it's while i'm just walking, and sometimes its while i'm in the pause menu.
 
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