Doomknight said:
Unusual places in World of Warcraft?
Are you on a legit server or an "unofficial" server that allows you GM commands?
If its normal WoW some unusual places are:
-> The oil rig off of Tanaris (unless that got replaced with Cataclysm)
-> The cave at the far far far far end of Silithius (unless that got replaced with Cataclysm)
-> The wetlands dwarven village in the mountain range (reached by carefully jumping down from the Gnomish Airport)
-> The Gnomish airport of course
-> Altar of the Damned in Burning Steppes
-> Anywhere inside Scholomance
-> Plenty of interesting places in AQ40 man
-> Upper Blackrock Spire has several interesting places
If you have access to GM commands on an unofficial server:
-> The Emerald Dream
-> Pre-Alpha Blasted Lands (reached by going outside of the bounds of Zul Gurub via flying)
-> Lumber Mill in Stone Talon Mountains (reached by flying around near the Alliance base; unless removed by cataclysm of course)
-> Old Ironforge (technically you can reach it in normal wow but its hard as hell to glitch through the door in the kings chambers)
for the Old Ironforge, dont need to worry about glitching anymore, it got opened up with Cataclysm ^^ to an extent anyway.
For an Oil Rig, i don't know if the one in Tanaris is still there but there are now ones in Northern Stranglethorn.
Dwarven Village can now be accessed from Wetlands ^^ a path magically appeared when the flying got introduced in Cata.
The Cave in Silithus is still there, though it now has a random sleeping red dragon in there which no one knows what it's referencing.
The great thing about AQ 20 + 40 is that you can fly over them with Cataclysm and so get to take your time there as there is no trash whatsoever spawning in there. same with Zul'Gurub (since it got changed to a level 85 heroic dungeon now T_T but all the places are accessible by flying (well i think a few are a bit wrecked but majority of places are good.
Scholomance while good, has been streamlined now, so you have acces to less rooms, the place where you fought the Herald is sealed up, the plagued Whelp section is sealed, the Rattlegore basement room is also sealed because of that, though the main rooms where you fought the Darkmaster are still good to go along with the main rooms, they've just been slightly redecorated
Though great suggestions all the same.