mythComplex
Potential Patron
- Joined
- Jan 15, 2014
Good day all,
I am putting up this thread firstly so that I can keep the momentum going and actually finish this project. Mythcomplexity 1 and 2 were trials and were very very poor and buggy. This time around I think I can make a better one. This game spans Cassie's 5 main story chapters. I have an overall plan of what this game would look like and have resumed building the engine from since beginning of this year...The game is a RPG but it only uses the mouse as the input device. A traditional RPG battle system applies.
Ask any questions you have also.
If anyone has ideas please feel free to make your input. Looking for content to put into the game.
checklist:
List of monsters so far
fields
harpy
centaur
cyclops
orc
swamps
red slime
lamia
zombie
lake
water sprite
river
naga
ruins
Arachne
Minotaur
Medusa
gargoyle
forest
crocotta
satyr
werewolf
ogre
mountains
chimera
golem
basilisk
hell
Oni
succubus
Nightmare
NPCS
vampire
BOSSES
Elder Dragon
Aphrodite
Eris
Astaroth
Hydra
Phoenix
Cerberus
Asura
I am putting up this thread firstly so that I can keep the momentum going and actually finish this project. Mythcomplexity 1 and 2 were trials and were very very poor and buggy. This time around I think I can make a better one. This game spans Cassie's 5 main story chapters. I have an overall plan of what this game would look like and have resumed building the engine from since beginning of this year...The game is a RPG but it only uses the mouse as the input device. A traditional RPG battle system applies.
Ask any questions you have also.
If anyone has ideas please feel free to make your input. Looking for content to put into the game.
checklist:
- movement (DONE)
outfit change (DONE)
boundaries and collision detection (DONE)
Interaction and dialogue (DONE)
scene changing (DONE)
menus (in progress)
player stats and variables (DONE)
save data + load data
Item screen
shop screen
equip screen
stats screen
skill trees
level up and exp
gallery
Battle Engine (in progress)
create enemy and player stats(DONE)
attack, defend, skill/magic, item, flee functionality
enemy AI
status effects
magic/skill effects
damage and status icons
List of monsters so far
fields
harpy
centaur
cyclops
orc
swamps
red slime
lamia
zombie
lake
water sprite
river
naga
ruins
Arachne
Minotaur
Medusa
gargoyle
forest
crocotta
satyr
werewolf
ogre
mountains
chimera
golem
basilisk
hell
Oni
succubus
Nightmare
NPCS
vampire
BOSSES
Elder Dragon
Aphrodite
Eris
Astaroth
Hydra
Phoenix
Cerberus
Asura
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