So I'm starting to do some sprite work for a platform/beat-em-up/something game, and I'm looking for some basic input before I really get started. Why? Because it's my 200th post, and it's time I got back to work. Here is a rough preliminary version of the main character, at 200, 150, and 100px tall. Which size would you prefer in a 1024x768 window? Obviously the smaller ones are just lazy resizes, and I'd be drawing all the frames directly at the size that works best. Myself, I like the 200px for the detail allowed, but I'm worried about how much can fit on the screen at that scale. The 100px would allow for smoother gameplay since a lot less scrolling would be required, but it doesn't allow much detail. The middle one obviously falls somewhere between. For comparison, Alucard's sprite in SotN was 50px tall on a 320x240 screen. It'll be a generic fantasy theme, so are there particular 'scenes' you would like to see possible within the game? Perhaps a particular monster using a certain attack? I'd like it to be able to stand as a decent non-fetish game as well, so I'm going to try to stay away from rape elements.