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Disclaimer: We are keeping it one power per character.
The bad guys are also having one power per character, That doesn't mean you can't use guns or other weapons.
There are other abilities and character traits besides Mutant powers.
It's not unheard that as the age mutant get more powerful and they are able do further develop their powers. Some of them beating their weakness other manifesting other variable to their power.
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Mutants:
The next step on human evolutions. Once hated and feared by humanity now they stand as the last hope for freedom.
Each mutant is blessed by an amazing power, They all have their advantages and weaknesses.
Psychic:
Your powers depend on your mind and your concentration. Psychics don't usually engague on hand to hand combat and most of the times they funtion as support players.
Psychic include:
-Telepathy and Mind reading: The basic weapons of the Psychics. Not only can you comunicate through minds of your alies so no one can hear you. More than 4 minds conected requires for the telepath to stand still and concentrate.
However it is not all fun and games, You can make people forget things. Erase their memory, Ease their pain, Maken them forget how to move even.
For this you must enter the person minds, Some times it's more difficult tan it seems since not all the people will let you in, You'll have to force yourself into their minds and that can take a while.
-Kineticks: Short term for the ones who can move a espesific element. You cannot create it. But you can move it as if it was antoher limp of yours.
You can morph it in anyway you want. In fact being sorrounded by element can make you almost invinsible.
Almost, Since as how you move your limbs it requieres energy. The bigger the element the more concentration is needed.
Examples:
PyroKinesis=Move Fire, HydroKinesis=Move Water, MetaloKinesis=Move Metal
-Hypnosis: You can give orders to the people around you, It doen'ts matter what it is. You command and that person most obey.
It's easy when it's only one person, But like most psychic you need insane amount of concentration to be able to control several people.
Several things can brake the conection. Another psychic, Lack of concentration, a distraction, even the person not letting you in. Beware of your surrundings.
-Ilusionist: The name is self explanatory. You can make people see what is not there But it's only an ilusion after all. If the ilusion is good enough you can make people thing they are really trapped in a box. They can feel that box and the lack of oxygen.
Bigger ilusions require bigger concentration.
Unlike the hypnotist you cannot control someone. You must make that person belive the ilision is real. If the person detects something's of the ilision dies.
-Nihilo: An odd word that means that you can create objects from your mind.
This does not any object. You are limited to a simple formation. Most of the people choose weapons and blades made of a particular energy.
Some use concentration to make sort of a mind bullet that can not only pierce flesh but also concrete and even metal.
Other Nihilo can construct an energy armor around them and even convert it into a golem like armor to fight.
Feral:
Your powers are animal like, You are quicker, stronger than the averague human In fact you are more animal than human it's even shown on your appearance. Most of the feral type have long hair, Even a lot of hair chest in the most extreme chases. You also can have ears, Claws or even wings.
Feral Include:
-Animal parts: You have a part of an animal. Like the wings of a bat or the feet of a deer. Anthlers and claws are common features. The less common are anphibians able to breath underwater for extended periods.
However there are those that posses something like a tail or a claw but of an unknow animlal. They are stronger since this parts are more unique.
-Sharp instincts: Smell, Audtion, Sight. All of then enhanced. Specially the smell. No one can hide from you, It doesn't matter if it's a human, Mutant or machine. You will find them.
On this chase you don't have an animal characteristic. You have retractible claws.
Beware, You conection to the wild is stronger than most mutants, You have a wild side that is begging to come out. If outragued or over exited it'll come out and there is none that can control you.
-Half animal:
You are almost like a were wolf, You are more animal than man. Every insticnt and every ability of the animal you were blesed with are yours to control.
However your point of view it's primitive, to say the least. You are a hunred percent on the wild side and it's hard for the modern world to affect your way of thinking.
Enhanced:
You have a common hability over powered. A common feat exagerated. Being so strong to bing able to rip through metal with your bear hands. So fast that you can travel from brasil to the kongo in seconds. So smart that you can built a working radio with some lose wired and a potato.
Enhanced include:
-Fisical:
Strong enough to brake a metal pipe like it as made of paper. Have enough endurace to be able to enter a volcano swin aroud and come out without a burn. Fast enough to be able to run through water.
-Mental:
Able to construct, program, memorise anything within seconds. There is no end to your knowlege, The more you learn the more dangeruos you'll be.
In fact most of the mental enhancers built armors and weapons to protect themselves
-Absorver:
This is a different kind of enhancer, You absorb a persons memories and ailities.
In fact it's more a curse than a blessing. You cannot touch anyone without absorving some of his memories or natural habilities.
It depends of how long you touch that person it's how much of it's power you absorv. However if you touch someone for a long time it's going to erase your own memorie and your own habilities.
If you touch a mutant you can absorv his powers and use them as you wish.
You can also absorv non-mutant powers. But those are harder to control.
MetaMorph:
Another odd word that meams being able to change your body into almost anything.
-Infiltrator:
You can tranform into anyone! Anybody as long as you've been able to study that person, Even it's voice and manner. You are that good.
Don't get cocky tough you only look like that person, You don't have their memories or their natural abilities.
-Elemental:
You become an element, You transform into it. Even your internal organs become that element. Most of the tie are minerals, Like becming a being made out of rocks or metal.
It's not limited to it, Some become fire, water even electricity.
You can even shoot that element from your hands. However you are entagled to that elements weaknesses. If you water you can be evaporaded or if you are fire you can be extinguished for example.
-Technopathy:
You can enfuse youserlf with any technolog abiable. From making your hand a gun to making yourself a half mutant malf mech suit. You can put the technology on and off as you wish. It's recomended to have techonolgy attach to your limbs since fusing it with your head can make the programing alter your brain.
-Size:
Become as big as a mountain and as small as keyhole.
You are still human tough.
Teleporter:
You can appear and disapear in almost every place. The only limitant it's that you must know where you are going.
If you don't you may end up between a wall.
Energy:
You can shoot energy at will, You generate it from your own body so you get tired if you shoot long periods of time.
Some can shoot energy from their eyes, Their hands and even from their stomachs in some chases.
Ofter the ones that can shoot energy have a hard time controling it since the energy need to be realised often. Many use items made from red quartz to control the energy like glasses or gloves to control the energy.
Other materials and machines can be used to help your control this energy.
Preachers:
A common nickname for the mutants who can see the future. They often need a tool like a chalk board or a christal. The nature of their powers is unkown. In facy many belive that they are not mutatns but their powers come from something called "The web of Life".
Their prediction haven't been useful since all they can see is flames and the end of the world.
A common phrase of the preachers is "The Future can be change on the present"
Chargers:
Able to "charge" an object with energy, This energy doen't come from them and can use it to either give a weapon a power of make it into a bomb. In both chases that object is destroyed.
Some chargers are able to "charge themselves" to be an human tornado or a human torch. It doesn't kill them to this. But doing it for prolonguated amounts of time might be hurtfull to their help
The larger the object the more time it'll require to charge.
Regenerators:
Also know as inmortals, They might as well be. Their cells reproduce quickly, Meaning they can regenerate from almost every injury. They live for a tousand years since their growth is slow. Poison and sickness mean nothing to them.
There are few ways of killing a regenerator. All of them include making their brain stop working. Cutting their head off, Brain damague, Exteme damague to the head.
Healers
Able to cure flesh wound and sickness. Unlike the regenerators they can only do this with other people they cannot heal themselves. There is also a limit of how much they can heal. For example if someone has his stomach out he is far gone.
Force Fields
Able to project a energy based shield that can protect people from most of the blast. It can also push away attackers that want to fight hand to hand. It also requires concentration for extended periods of time.
Invisible
You can disappear from plain sight. Invisible means that no one can see you that includes machines and other invisible mutants. Even if you are wounded your blood that is still on your body is invisible, However the one that falls to the floor can be seen. Be warned you clothes do not disappear with you, unless they are design to do so.
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NCP RACES
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Humans:
On the lands ruled by Apocalysehumans are no longer a threat.
In fact one of the many wicked sports on this area is hunting humans.
However one man called William Stiker aka. "The Prophet" has studied the sentinels strategies and movements to give humans a fighting chance.
The last standing human city nicknamed "Oasis" it's a secret for most people. Even the agents of Apocalypse question it's existence.
Ravers:
Once a mutant hunting group, The ravers have been considered way to dangerous to deal with and are hunted same as the mutants.
The reavers are half machine humans. All of them went to extreme lenghts to enhace their bodies. Some don't even reasemble a human body anymore.
Most of the reavers live on wild. Scrapping for death sentinels for spare parts and food. They haven't forgotten their original goal of hunting mutants. But rather pospone it. However if a mutant crosses their path they will attack them without a doubt.
U-Men:
A mutant hunting group. When Apocalyse rised to power he use them as an example to demostrate not only his power but to get more mutants to join him.
There were infamous for capturing and experimenting on mutants. Selling
thier parts to enhancee human anatomy.
There is a rumor that they inhabbit on the savague lands.
Shil'Iar:
There are rumors of a race of stangue people that call themselves the Shil'Iar, No one knows where they came from or what they want they are seen trading strangue gems for weapons and food.
They don't talk to much but it's rumored that they are looking for a thing called "The Pheonix Force".
Celestials:
Giant golden creatures. Same as the Shil'Iar they appeared one day from the sky. They are more like statues than any other thing.
They are spread acrosss the globe and no one knows why.
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Important People
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The forces of Apocalyse:
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Apocalyse:
Overlord and true master of this world. It's belive he was born in ancient egypt. No on knows what his powers originally were but they know what he is capable of doing.
Able to grow any size he diseres to, Shoot beams from his hands, flight, super human strenght and regenerative powers.
He is conected to an armor that most people ignore what it does.
For him there are only stteping stones to further his rising or a pebble on his shoe that need to be erradicated.
The Four Horsemen:
The most loyal servants of Apocalyse, Mutants that have been enhaced thanks to the mysterious machines that the dictator uses.
They are blindily loyal to him and practically have no mind of their own.
-Famine:
Absorver. Once a biologist she drains the life force out of her opponets
-Hunger:
Kinetic. Able to drain water from all around him. Mostly from plant life. Altough he can do it with living creatures to.
-War:
Feral (Sharp instincts). Once known as SabreTooth. A wild mutant, He used to work with the resistance but he quickly changed his alianceses. He is a sadistic mutant, unpredictable. Razor sharp claws on each hand.
-Death:
Teleporter. Red skin and a pointy tail. His favorite method of killin is teleporting differnt parts of the body away. When he teleports a puff of red smoke appears.
Sinister:
Regenerator. Apocalyse right hand man. He wears an armor of the same tech as Apocalyse and it's able to generate force fields.
He is a scientist that perfected the methods of the U-Men, many of the prisioners are used on his experiments.
He is perfecting a new generation of mutants that will be more powerfull and loyal to his master.
Dark Beast:
Feral. Another scientist at Apocalyse orders. He is more interested on robotics and other machinery.
Altough not as good or effective as a mutant with mental enhancing he has been able to contruct
several amazng machines.
The Summer Brothers:
Energy. Scott (Eyes) and Alex Summers (Hands)
The summers brother are the generals of Apocalyse army. Both have been raised by Sinister since an early age they were train in hand to hand combat and military tactics
Scott is always prefer for more important matters and even Apocalye has aplaud his effort publicly. This has lead to a somewhat of a sibling rivary.
It's rumored that altough he seems to be the favorite, Scottis the more soft of the two brothers.
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The Mutant Resistance
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Magneto:
Kinetic. (Metal) His human parents once called him Eric Magnus but the rest of the wolrd will know him as Magneto.Leader of the resistance and restless fredoom fighter. Wise and powerfull, The most adept mutant to liderate the resistance. Altough he doesn't wants to help humans often.
He once saw a tyrant destroy the world with his ambtion during the times of the second world war. He will not rest until Apocalyse dies.
Wanda and Pietro:
Wanda-Nihilo (Spheres) . Pietro-Enhanced (Speed)
Magneto's sons. Altough the identity of their mother is a mystery the two of them have ben with since their father since the very start.
Pietro is quick to jump into conclusions and over rotrctive of his sister. He’s able to run insane speeds in seconds.
Wanda is a caring soul, Always helping who ever she encounters. She can do phichi sphere that can produce many attacks.
It’s rumored that the two of them are a Little to close.
Bishop:
Absorveer (Energy). Shortly after the resistance was made a man named Bishop acused Mangeto of being a terrorist, A person that with the help of other poeple did horrible things.
He also spoke of another place. Once without Apocalyse. About a man named Charles Xavier.
Altough Magneto doesn’t trust him he wonders how this man knows about Charles, He also seems to know a Little to much about sentinels able to tell the resistance where their weakpoints are
WildChild:
Feral (Sharp Instincst). General of the forces of Magneto. During battle this man is converted into a beast. Even the four horsemen fear him. It’s a known fact that he is Sabretooth son. He is convinced that his father was brainwashed.
Archangel:
Feral (Animal Parts/Wing). Owner of the night club callled Heaven. This is the place where all the info goes around. Nothing get’s passed Archangel. However don’t get to conftable with him
Information it’s his game. And he doesn’t care who he sells it too.
Madame Web:
Preacher. Deep into “New Apocalyse” there are the slums. Dirty Little places where the workers live. Bute ven further is the web of Madame Web.
A mysterious preacher that refeers to everyone as her children. She claims that she is the closest to the web of life. Altough blind she sees further tan any other creature alive.
Cain:
Feral (Half Animal/Spider). Madame’s web hussband. Becuase of his mutation that he looks like a spider many people are afraid or disgusted by him. As usual Madame web could see further tan other and saw in him a champion.
He protects the slums from thieves ore ven Apocalyse forces.
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Human Resistance
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Willian Striker:
The prophet. One of the last human alive on the lands of Apocalyse. Altoguh he still resents the mutants he will help the mutant resitance to prevail.
He has studied the methods of the human hunter and pefected a series of abilities to train his soilders.
His main objective is to take as many humans as he can to the European continent.
Domino:
Once a mercenary now the main general of the Phrophets forces. She uses a black and White mask that covers her face.
She sees to know where the target will be a Little to well. Some rumors said that she is actually a mutant.