MankaGames

Potential Patron
Joined
Nov 24, 2020
title.jpg


Overview:
The game is about Lee, who travels by plane to a hotel on one of a small distant Bahamian island, but something unexpected happens, so he'll soon face a vivid adventures and good bunch of survival.

An exciting process of taming wild and hot babes, which will open access to a variety of unusual kinks and passionate situations, an island full of mysteries. You will have to develop skills, find contact with wayward girls, complete quests and eventually understand whether there is an opportunity to escape from a desert island!​

Release Date: 2021-12-02
Developer: Manka Games - Patreon - Discord - Steam
Censored: No
Version: 0.11.0
OS: Windows, Linux, Mac
Language: English
Genre:
3DCG, Male protagonist, Adventure, Point & click, Groping, Voyeurism, Handjob, Vaginal sex, Creampie, Titjob, Monster Girl, Oral Sex, Big Tits, Spanking

Installation:
1. Extract and run.

Changelog:
0.11.0
  • Story continuation
  • New locations and buildings
  • New words in dialogues
  • Add gallery for tracking opened scenes (wip)
  • Add spanking to favors
  • Reworked steering game internal logic, less random, more QTE-like gameplay
  • Add outline to task requirement numbers
  • Remove autosave on exit (it causes problems in rare cases, thx Satadoros)
  • Lee may be poisoned by the raw meat with 5% chance. (thx Suck2Die)
  • Cat and Octa will not study more than two times per day. Lazy girls
  • Cat will now occasionally bring gifts, just like in Chapter 6, but with a relationship check (>=50) and not a 100% chance
  • Octa may now point at some collectibles in the fishing minigame
  • Fish with the honey recipe now shown without the requirement of big fish in the inventory
  • Inventory capacity slightly lowered
  • Highlight new tabs in the dialogue window
  • Update Tonya sleep game to L2D version
  • Fix inventory tutorial close button
  • Fix Cat hunting tasks assignation
  • Show progress marker by long tap on the pause-menu button for Android
  • Fix comb task progress requirement
  • Fix big fish catch chance after use of chapter selector in 7+ chapters
  • Rework progression logic in Chapter 5 from Cat relation to the simple counter. Because starving Cat lowers relation to Lee so there may be problems before.
  • Add character relation points on success learning
  • Rebalance Cat relationship chart (slightly higher requirements that cover bonus from learning new words)
  • Add new logic for coral fish
  • Spoon Lee and Cat in a sleep at a certain level of relationship (thx xBlaBlaBlax)
  • Add Cat to SOS screen (when her relation to Lee is high enough)
  • Small improvements in random function
  • Show new favors with the story progression only
  • Disable torch visual filter on the night scenes

0.10.1
  • Fix saves compatibility issues. The next version will be based on 0.10.1
  • Improve tooltips logic
  • Fix Octa size in some scenes
  • Fix UI unresponsiveness in some locations

0.10.0
  • Story continuation
  • 2 new minigames and a new voyeur
  • New location (Octa's lair)
  • New food recipes
  • Add difficulty level selector at the start of chapter 1
  • Add tooltips to UI and inventory. Disabled by default, can be enabled in the Settings menu
  • Lower character relation level when she is starving
  • Lower Lee's thirst on rainy days
  • New words/phrases in the dialogue window
  • Change health/feed/love report style in the dialogue
  • Change Octa color based on patron votes. Octa change her color according to her mood
  • Cat should eat less on normal and easy difficulties
  • Cat should not bite in the night if relations are high
  • Add Steam achievements support
  • Add hint to the lake fishing about no prizes when skipping the game
  • Add sounds for several tasks and crafting recipes
  • Fix bottle stealing bug (thx Kirito2453)
  • Fix in bait minigame (thx Satadoros)
  • Add additional checks for bait minigame stability
  • Add additional hints for jaguar and plane door
  • Small fixes in the dialogue window (thx Muggle)
  • Change of the chapter now counts as the day advance (thx Fluffy)
  • Mobile performance changes. The game should use fewer resources and battery
  • Reworked SOS location code (if you saved on it in the previous version you may have trouble loading your game)
  • Many small fixes and improvements

0.9.0
  • Story continuation
  • New items and gifts
  • Saves are compatible with the 0.6.2+
  • Add exit to main menu button on Android
  • Fix Cat tasks reporting (thx DamnedFrog)
  • Made plane grapple task messages less misleading in the 6th chapter
  • Add small question mark to opened but yet to be learned words in the dialogue window
  • Add Alt+Shift+P hotkey to show current progress value (for debug purposes)
  • Add help screen to the second teaching minigame
  • Add new favor
  • Update several sounds in prologue
  • Change save/load icons to be more distinguishable
  • Some improvements in gifting. Cat won't decline seaweed. Lee can now eat lake fish

0.8.1
  • Add additional quest to chapter 7
  • Add L2D version of the peeping scenes in chapters 3 and 4
  • Update Renpy to version 7.4.6
  • Enabled L2D animations on the Android
  • Add alternative cat teaching minigame
  • Add preference to disable l2d as it works badly on some older phones
  • Fix possible breakings of the game plot in chapter 7 (thx Mank, kyon9394)
  • Fix lost sentences in the dialogue window (thx fortuna95, Torchwood)
  • Increase the chance of success fishing in chapter 6 on every try
0.8.0
  • Story continuation
  • Saves are compatible with the 0.6.2 and 0.7.1
  • Add experimental option for the hardware mouse pointer. It may help if you have problems with the mouse pointer in the full screen mode
  • New music: island, prologue plane crash
  • Add new words in the dialogue
  • Enable the "Favors" tab in the dialogue window
  • New items
  • Cat may help you with the hunting minigame if you have good relationships
  • Reduced chicks & crabs hearing distance on normal and easy difficulty
  • Add different fireflies animations
  • Add a point of interest on the plane in chapter 6 (skippable)
  • Show unknown words marker in the dialogue window
  • Add protection from loading new saves in old versions of the game
  • Refactored animation timings in minigames. Android build should work faster now (MacOS too)
  • Move bobber to the end of the line to reduce cases of confusion about point of impact
  • Add notification about daily autosave
  • Add autosave before chapter end scene
  • Add quit button to some minigames
  • Add help screens to the fishing, hunting and additional help screen to the taming minigame
  • Fix task info window (5 requirements) (thx Deckmaster)
  • Fix saves compatibility errors (thx Satadoros)
  • Fix bridge construction in the next chapters (thx WillTellU)
  • Reversed task/crafting numbers in requirements, tell us what you think
  • Fix SOS location jumps to chapter 5 (thx NerdWithGuns)
  • Fix tasks result rounding on hard difficulty (thx tttt00006)
  • Fix typo in saved sentence "cat + gift" (thx drhotrod)
  • Improved saves compatibility (thx Halfsweat)
0.7.1
  • Add L2d version of Tonya's first level of the intoxicated scene
  • Some windows are more opaque now
  • Slowed shadow movement in the lake
  • Improved game reset logic on chapter select
  • Add L2d version of plane steering game
  • Hunting and fishing minigames respect difficulty preferences
  • Add random Cat appearances on some locations
  • Update lake bg and plane wreck sounds
  • Add sounds to several tasks (building, stone and leaves foraging)
  • Fix learning multi-click exploit (thx Dantastic)
  • Fix saves compatibility errors (thx fortuna95, Dantastic)

0.7.0
  • Story continuation
  • Saves are compatible with the 0.6.*
  • Lowered requirements for some buildings
  • Improved mobile UI for the fishing game
  • Fix hunt events flickering on click
  • Fix "global name 'name' is not defined" crash (thx Trashmeat, Vyzion)
  • Tasks slightly rebalanced
  • New music
  • New items and crafting receipts
  • Add gift system
  • Enabled tasks dialogue tab
  • New dialogue words and phrases
  • Lee states now may be combined
  • Show visually when Lee is hurt
  • Reduce count of Cat sleep games in chapter 5
  • Fixed coconut freeze in the tutorial (thx Scuba-steve12)


0.6.2
  • Fix Inventory lock (thx Malleee, arjunazuluna)
  • Fix hidden mouse pointer in some cases (thx dark5ide)
  • Fix twice catch-n-freeze in the fishing minigame
  • Disabled common tasks stay visible on the location
  • Swapped music and sound button images
  • Fix try to eat inedible things
  • Fix that craft screen hides on progress
  • Refactored task reports text
  • Change say type in prologue outro
  • Fix torch description
  • Add fuel to the chapter 4 hints
0.6.1
  • The game now autosaves each day
  • Fixed "game over" screen bug (thx Chiller Cheemstar Lets)
  • Cat feeding interface added
  • Multiple bugs fixed
  • Firefly collectables added
  • Fix chapter end progression
  • Added custom cursors to sleep minigames
  • New and fixed sounds
  • New night music
0.6.0
  • Story continuation
  • Learning minigame
  • Cat sleep game
  • Emoji dialogue system
  • UI and items max count fixes (thx fortuna95)
  • Search and taming games merged
  • Improved hunting internal timer state (no more premature ending)
  • Added new hints to chapter 4
  • Lee's food balance changed so he should be fed more often. We hope he'll eat every day at the end of all balance changes as it'll be healthy for him. Food is also becoming more nutritious
  • Ren'py engine updated to 7.4.3, minimum Windows is now Vista, but antiviruses should be less suspicious about game executables
  • Items in inventory are now ordered
  • Luck implemented
  • SOS may be completed
  • Home location animated
  • Changed food part in chapter1 tutorial from bananas to coconuts

0.5.1
  • Fixed collision check in fishing
  • Some text improvements
  • UI fixes
  • Fix location trapping after task completion (thx Trashmeat)
  • Fix progression bug (thx Vamp4re, mandor1784)

0.5.0

  • Story continuation
  • Weather effects
  • New torch mechanics
  • UI transitions were slightly decreased
  • New voyeur scene/minigame
  • Search minigame
  • Taming minigame
  • New bungalow and bridge buildings
  • New locations
  • New resources for story and survival
  • Added mouse wheel and drag to scroll inventory UI
  • Info windows are modal now
  • Small balance changes and other bugfixes
  • New bugs so there will be what to fix later

0.4.0

  • Story continuation
  • Add chapter selector
  • Add difficulty settings
  • Fishing minigame
  • Voyeur game improvements
  • Fix not visible buildings from the beach
  • Do not show item count on the unique item in inventory
  • Fix birds flickering in the main menu
  • Renpy version upgraded to 7.4.1
  • SOS task now not appears in chapter 1
  • Increased influence of skills on foraging/hunting results


0.3.1

  • Reworked locations internal logic.
  • Add some strange mushrooms and berries.
  • Add new random hunting events.
  • Add rock gathering task on the beach.
  • Tasks are now completed faster by 1 second.
  • Add SOS building. It's a hard and tiresome process, that lasts for several chapters.
  • Cooked food params slightly balanced.
  • Improved collision in hunting minigame.
  • Add warning when using old saves.

0.3.0

  • Story continuation
  • Crafting mechanics
  • New bonfire mechanics
  • Hunting minigame
  • Updated tasks and items UI
  • New bugfixes and new bugs :)


0.2.1

  • Return to steering game after loose, instead of the main menu
  • Add gallery mode to minigames
  • Many fixes

0.2.0
  • Story continuation
  • Added new chapter with new survival mechanics
  • Day/night cycle
  • Refactored progress class, old saves are broken :(
  • New minigame
  • Many fixes and improvements

0.1.4
  • Fixed bug, appearing in saving/loading in some cases
  • Added button to start credits from outro
  • Fixed multiple small bugs
  • Active hints and control adjustments in steering minigame
  • Fixed some confirm captions

0.1.3
  • Fixed bottle duplication on some scenes
  • Added hints to steering minigame
  • Changed some animations and logic in steering minigame

0.1.2
First public release

Developer Notes:
In our game, we decided to replace all texts with emojis. This is an experiment and a serious challenge for us. But it will allow players from all over the world to enjoy the game, regardless of their knowledge of the language. All dialogues, thoughts, tasks in the form of emojis — isn't that fun!

 
Last edited:

MankaGames

Potential Patron
Joined
Nov 24, 2020
1090552_tonya_fishing_16.jpg


Today Tame It! 0.5.1 become public!

Somebody may think that 0.5.1 means that this is half of the game, but no, there are 15 chapters in the original plot so we are around 30% by now. But we’ll see, we may decide to merge some chapters together or add some additional content by patrons opinion.

Let’s return to the chapter. While Lee and Cat become aware of each other, their relations are slowly built by your hands. Meanwhile, there are some hints from the weather for future problems, so Lee must have some precautions.

Old saves are not compatible with the new version yet. Save compatibility restricts us with changes to the codebase and requires much time to achieve. And we prefer to spend this time on new content for you instead. But when all major features will be implemented in the game, we’ll get serious about saves.

Work on the 0.6.0 is going at full speed. And we expect some quality changes for the current content as well as the new one.

Download links are in the first post :)
 

MankaGames

Potential Patron
Joined
Nov 24, 2020
57_Tonya_and_ship_16.jpg


Hi, guys!

The long-awaited public release of version 0.11.0 is finally here and we're happy to show it to you!

What awaits you in this chapter:
Octa and Cat are still in a quarrel and something has to be done about it, Lee will have to take care of reducing the degree of conflict. Lee also realizes that the current house is getting too cramped and decides to build himself a more comfortable place to live. The relationships of all three characters continue to change, with new interests and desires appear.

In addition to the continuation of the plot, we have largely worked on other aspects of the game, as usual. A lot of edits were made to various scenes from previous chapters, in particular, the logic of the steering wheel game was reworked, Tonya's sleep game was animated in L2D. And also many minor and not so minor bugs, you reported to us, were fixed. We added something new to the SOS location: now Lee will think about different things when he's alone there, or talk to Cat when they're together; you may come across funny dialogues, so make sure to check it out once in a while. You can see all the changes we've made in the Changelog below.

Enjoy the game! We will be glad to receive your feedback and any comments on the game, and please let us know about any bugs you find, so we can fix them as soon as possible!

And one more important news: version 0.12.0 is already available to all our patrons, and it will be publicly released in early January. This will be the last public release, as then we will prepare the game for release on Steam.

Download links are in the first post :)
 

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