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Setting the value of *ME*?

Discussion in 'Help' started by arayna, Jul 3, 2012.

  1. arayna

    arayna Potential Patron

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    There doesn't seem to be a way to set the value of *ME* in the options, or am I just missing it?
     
  2. rubix

    rubix Potential Patron

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    When you paste in a character code to the "Custom Save Data" box on the Modding tab, part of it is "Charcode:xxx", this xxx will set what *ME* outputs. If you want to change it, just overwrite this part and hit Load again.

    If you're making something original, hit generate first, then change the SDChan standard name to whatever you want it to be, you dig?