The folders are stil in use for said characters (for the most part) just somehow some characters duplicated themselves
There are two possible reasons for this:
- you've duplicated the registration of some Character Folders within your CharacterFolders.txt file
- you've created a vanilla Saved Character entry which shares the same name as one of your Character Folders
- Saved Characters and Character Folders both appear within the Scene roster, but they're totally distinct
- it is not possible to edit a Character Folder from within the game. All changes must occur via file operations (e.g. copy-paste new SWF files into a folder, rewrite the contents of a TXT file, delete an entire subfolder, etc)
some of them could be from when I went back and tweaked them in game either by changing various items of clothing or makeup etc.
It sounds like you began by creating a Character Folder; let's assume that it's named
"Lara Croft". You started the game and loaded this character via the Scene menu. Then you made some adjustments in-game (makeup, nail polish, etc). Then you Saved the character.
At that point, your PC would posess
two definitions for Lara Croft. You'd have a set of files in the
SDT\Mods\LaraCroft subfolder, and you'd have a
totally separate charcode+thumbnail stored in
AppData\Roaming\Macromedia\FlashPlayer\#SharedObjects\...\ChoIrromatio.sol.
It would be possible to Update the Saved version of this character from witihin the game, but the Character Folder version would never change to reflect your updates. You could delete the Saved version, but the Character Folder version would persist in your roster. Hence, the whole situation might be somewhat confusing.
It's possible to use a combination of Saved Characters and Character Folders. But since you seem to have run into trouble with it, I suggest using one-or-the-other
exclusively. At least until you've managed to sort out the current problem :)
Could it be that when I hit update character it kinda duplicated it as well?
Duplication shouldn't really happen. It's possible for the game to "ignore" your deletion attempt, but only under unusual circumstances:
- if you're running the game in a protected context (such as an Incognito browser window), or you're using Anti-Virus software which prevents unauthorized applications from writing to HDD ... then the game's attempts to rewrite ChoIrrumatio.sol will be blocked or reverted
- it may seem like the deletion was successful, but the unwanted character will reappear during your next game session
- if there's an aberration in the contents of your Saved Characters (such as illegal characters in charCodes, impossible character-order sorting values, etc) then the game might fail when it attempts to generate text output for the ChoIrrumatio.sol file
- if this is true then it will effectively become impossible to edit your roster. Any change (deletion, update, etc) will be lost because nothing can ever be written to the ChoIrrumatio.sol file
- if this is happening then you ought to be able to "witness" the error by running the game via the Flash Player Projector content debugger
- in this case, the simplest fix is to discard the broken ChoIrrumatio.sol file instead of trying to repair it. The easiest way to do that is simply to move or rename your entire SDT folder. You'll lose all of your Saved Characters, but at least you'll be able to add, edit, and delete characters in the future.
- if you run two instances of SDT simultaneously (e.g. side-by-side windows) and you add or edit characters in both of those windows ... then things could definitely get messy.