- Joined
- Nov 23, 2009
This is just a hobby project I've decided to start working on today. I'm thinking with a few other contributors it will grow to be a decent size, but before I go any further I should probably explain the goals of the project.
Goal
Ultimately, I'd just like to have a complete collection of audio of female characters from modern video games where a voice actress was used. I personally am only after combat related character sounds, taunts, and in-fight dialogue. I'm less interested in the cutscene dialogues but ultimately it's up to whoever rips the audio to pick what they extract, although I would like to keep them separate.
Why?
The sounds in ryona are pretty gosh dang important. While visuals are certainly a big part, a lot of the time without sound to go with it, it doesn't really sell itself. Try watching some ryona videos of Rumble Roses, Soul Calibur, or Tekken with the sound muted and you should see what I mean. Unless of course, you know the sounds well enough you can just play them back in your head or something, weirdo. :oh u !:
I was ripping sounds from Bloodrayne 2 and forgot how condescending, vulgar, and in some cases pretty fucking hot the enemies taunts were. Terminal Reality seems to have a knack for making it actually sound like the enemies want to beat the hell out of your character and have some fun with them afterward because Aeon Flux has some similar stuff, just not to the same degree.
Who?
I'm starting this project mostly for indie game devs, ryona video makers, and just for the folks that like to listen to the voice work. I myself have swapped sounds in some of my videos and games I play and it's not always as straight forward as digging through the game folder to find them. They're often in encoded formats that aren't easily usable or even converted. I would like any project contributions to be in an easily accessible format such as WAV or MP3 and at the bare minimum separated by the character the sounds are for.
How?
This is the part I could use some help with, as I don't really have any collaborative project management experience. Not really sure if there's a good web project management application that would suit this either. I'm open to suggestions. For now, I'll list what games I've completed, which ones I plan to do, and which ones I've tried and failed to extract from. I probably won't post anything until I find a good place to house this little project. Seeing as how all the sounds are copyright protected material by big time US game developers/publishers, I don't want to host it locally on the site for obvious reasons.
I will try to put up a good list of multipurpose tools that will work for many games in the near future.
At the bare minimum, having Game Extractor helps a lot, even with just the freeware version to extract files from developer/game specific archives. MultiEx Commander is, as far as I know, a more powerful tool for game modding/resource extraction, but there's no demo/free version available. They have a "mandatory donation" (seriously, what the fuck) of 10 Euros to download it.
Ryona sound files:
Aeon Flux - Aeon
Bloodrayne 2 - Rayne
Jade Empire
Oni
Mass Effect 2
Resident Evil 5
FAKK2: Heavy Metal - Julie
Street Fighter 4 - Cammy & Chun Li
SSFIV - Makoto (japanise voice)
SSFIV - Sakura (japanise voice)
SSFIV - Ibuki (japanise voice)
SSFIV - Juri (japanise voice)
SSFIV - Cammy (japanise voice)
SSFIV - Chun Li (japanise voice)
Borderlands - Lilith
Borderlands - Lilith (voicepack 2)
Ayane voice from Ninja Gaiden 2 and DOA4
SC4 - Taki (english + japanise voice)
SC4 - Sophitia (japanise voice)
SC4 - Cassandra (japanise voice)
SC4 - Cassandra (english voice)
SC4 - Seung Mina (english voice)
SC4 - Talim (english voice)
SC4 - Xianghua (english voice)
DOA4 - Lei Fang
DOA4 - Kokoro
DOA4 - Kasumi
DOA4 - Ayane
--------------------------------------------
Mediafire share folder:
Free File Hosting Made Simple - MediaFire
Goal
Ultimately, I'd just like to have a complete collection of audio of female characters from modern video games where a voice actress was used. I personally am only after combat related character sounds, taunts, and in-fight dialogue. I'm less interested in the cutscene dialogues but ultimately it's up to whoever rips the audio to pick what they extract, although I would like to keep them separate.
Why?
The sounds in ryona are pretty gosh dang important. While visuals are certainly a big part, a lot of the time without sound to go with it, it doesn't really sell itself. Try watching some ryona videos of Rumble Roses, Soul Calibur, or Tekken with the sound muted and you should see what I mean. Unless of course, you know the sounds well enough you can just play them back in your head or something, weirdo. :oh u !:
I was ripping sounds from Bloodrayne 2 and forgot how condescending, vulgar, and in some cases pretty fucking hot the enemies taunts were. Terminal Reality seems to have a knack for making it actually sound like the enemies want to beat the hell out of your character and have some fun with them afterward because Aeon Flux has some similar stuff, just not to the same degree.
Who?
I'm starting this project mostly for indie game devs, ryona video makers, and just for the folks that like to listen to the voice work. I myself have swapped sounds in some of my videos and games I play and it's not always as straight forward as digging through the game folder to find them. They're often in encoded formats that aren't easily usable or even converted. I would like any project contributions to be in an easily accessible format such as WAV or MP3 and at the bare minimum separated by the character the sounds are for.
How?
This is the part I could use some help with, as I don't really have any collaborative project management experience. Not really sure if there's a good web project management application that would suit this either. I'm open to suggestions. For now, I'll list what games I've completed, which ones I plan to do, and which ones I've tried and failed to extract from. I probably won't post anything until I find a good place to house this little project. Seeing as how all the sounds are copyright protected material by big time US game developers/publishers, I don't want to host it locally on the site for obvious reasons.
I will try to put up a good list of multipurpose tools that will work for many games in the near future.
At the bare minimum, having Game Extractor helps a lot, even with just the freeware version to extract files from developer/game specific archives. MultiEx Commander is, as far as I know, a more powerful tool for game modding/resource extraction, but there's no demo/free version available. They have a "mandatory donation" (seriously, what the fuck) of 10 Euros to download it.
Ryona sound files:
Aeon Flux - Aeon
Bloodrayne 2 - Rayne
Jade Empire
Oni
Mass Effect 2
Resident Evil 5
FAKK2: Heavy Metal - Julie
Street Fighter 4 - Cammy & Chun Li
SSFIV - Makoto (japanise voice)
SSFIV - Sakura (japanise voice)
SSFIV - Ibuki (japanise voice)
SSFIV - Juri (japanise voice)
SSFIV - Cammy (japanise voice)
SSFIV - Chun Li (japanise voice)
Borderlands - Lilith
Borderlands - Lilith (voicepack 2)
Ayane voice from Ninja Gaiden 2 and DOA4
SC4 - Taki (english + japanise voice)
SC4 - Sophitia (japanise voice)
SC4 - Cassandra (japanise voice)
SC4 - Cassandra (english voice)
SC4 - Seung Mina (english voice)
SC4 - Talim (english voice)
SC4 - Xianghua (english voice)
DOA4 - Lei Fang
DOA4 - Kokoro
DOA4 - Kasumi
DOA4 - Ayane
--------------------------------------------
Mediafire share folder:
Free File Hosting Made Simple - MediaFire