Glad to see you guys are still around. Place has been a ghost town, lol. I do wish this place was a bit more active. I like discussing this stuff, even if it's mostly bitching about how disappointing a particular game's ryona turned out to be. This isn't exactly a subject that you can freely discuss in every day life.
Anyway, on to RE3. The improved visibility of the death animations is a great plus. Although, I am assuming that amazing camera mod for the PC version of RE2 will be ported over to RE3 so we should be able to get around any annoying UI elements or camera angles.
Did you guys hear about what those Drain Deimos can do to Jill? Basically, they force some embryo down her throat and if you don't heal yourself quickly enough bugs will kill her from the inside. I have no idea how the death animation looks, but it sounds very promising. They even say that if you heal yourself you actually see her vomit out the bugs. Sounds crazy.
I am assuming this is the animation when they force the embryo down her throat?
Now, I do have some major concerns about the potential ryona in this game, though. I am very particular about KO/death poses...basically the final resting pose that the victim takes when they are on the floor. I prefer more embarrassing poses like seeing the girl spread eagle on the floor as opposed to her being curled up in the fetal position or something like that.
The reason I bring this up is that RE2 was sharing animations between Leon and Claire and videogame devs seem to give male characters death animations that better fit my taste. So when a videogame dev makes a KO or death pose specific for a female they usually have them curled up in the fetal position or something like that. Just seeing that knockdown pose that Jill takes after being tripped by Nemesis' tentacle has me worried. It's like her legs are glued together.
Speaking of Nemesis, I am hoping he has some better attacks than what we have seen so far. All he seems to do is throw out wild haymakers, lol.