Future Fragments (action/platformer/RPG) Public Demo Inside!


Vivacious Visitor
Dec 1, 2014

Get the Electric Level Public Demo v027 here;

It's got one full level of the game, the Electric Level; the full game will have five levels, all with different environments, mechanics, enemies, and so on.
Hey there! We're working on "Future Fragments", an 18+ only, NSFW, hybrid platforming/run 'n' gun/RPG game!

If you haven't played our game before, check out all the info below to find out more about it, and if you aren't new to the game, check out the demo up above; the game has changed and improved a lot since the last time we put out a public demo.

To start off with, if you want a summary of the game's story, you can just download the demo up above and check out the opening cinematic (also available at Future Fragments - v027F Intro Cinematic) or you can read this small chunk of text below!

The game starts off in the year 1000 AD, where your King, a powerful sorcerer, has been having trouble keeping your kingdom protected from those who would try and harm it. Hes attempted to train multiple promising citizens into mages to help defend the kingdom, but unfortunately only two of them had enough talent to become true magicians; Talia (thats you!), an 18-year old, serious, by the book long-range specialist and Faye, a 21-year old, acerbic, arrogant short-range specialist.

All seemed lost as the kingdom was slowly losing ground, but then your King stumbled on a miracle solution. Using his powers to rip a portal open to the future, he was able to find a powerful weapon, sitting disassembled in fragments, in the year 3000 AD. Thus, your Kings orders are simple and direct; find the Fragments and return home safely. Additionally, whoever brings back the most pieces will be designated the Kings right hand woman, with all the power that that brings. Unfortunately for the King though, the two women each have their own motives...

And of course, theres threats in the future, too. Mainly, theres the World Organization for Regulation of the Masses, abbreviated affectionately as the WORM by the few remaining rebels who fight against it. Even worse is that sex and relationships, being seen as a waste of time that could be spent working, are both outlawed by the WORM (people are created through cloning and other means).

This means that quite a few people are very, VERY desperate for sex in the future... and on top of all that, if you want to survive, you'll need to figure out the truth behind the Future Fragments.

  • 20+ enemies, 6 bosses, and 90+ H-animations!
  • 150+ optional interactive cutscenes; your choices during them matter, and based on what actions you take throughout the game, you'll end up with one of 36 possible endings!
  • 200+ optional databanks to read to find out more of the story of Future Fragments, with Talia's reaction after each one changing based on the previous databanks you've read!
  • 50+ powerups; you can mix and match up to 3 at a time!
  • 25+ hours of professional voice acting for the entire game across 30+ voice actors!
  • 5 expansive stages, with lots of secrets to find; Fire, Ice, Electric, Earth, and "The End", each with significantly different aesthetics!
  • A Hub Map system that allows you to choose the order you complete maps in!
  • Multiple mechanics per level, making each level a new experience gameplay-wise!
  • A fleshed out, mystery-driven plot that you can skim the surface of or dive deep into it, it's up to you!
  • New movement abilities per level once you've defeated each boss, as well as new attacks!
  • Dynamic music and sound that changes based on the events going on around you, in real time!
  • After launch, we'll be translating the game into Japanese, Chinese, French, Spanish, and other languages (text only)
The current Electric Level demo posted up above has the following amount of content;
  • 4 enemies with 2 sex animations each
  • 1 boss with a lengthy sex animation
  • 3 long cutscene-based sex animations
  • 5 game over CG scenes, with 2 variations each (first time around and second time around)
  • 36 main maps across 6 paths
  • 16 boss puzzle rooms
  • 2,500 lines of dialogue, across 4 hours and 15 minutes of spoken audio, with 16 voice actors/actresses
  • 25 songs (with about 10 of those being variations of the main track due to the dynamic audio)
  • 30 total cutscenes with over 90 variations of the ways they can play out
  • 30 databanks with over 50 variations in reactions
  • 18 powerups and 3 charge shots, 2 utility abilities
Speaking of those cutscenes, if you'd like to see a list of a good amount of (but not all of) the cutscene variations in the demo and how you can get them, as well as databank variations, here's a Google Doc with that information;

Public Electric Level Demo Cutscene & Databank Event Changes List


All three of us share game design ideas for the game, but in general, here's who we are and what roles we're mainly filling.

HentaiWriter - Story, Marketing/PR, Level Design, QA
TriangulatePixels - Sprites, Backgrounds, Animation, Character Design
FrougeDev - Programming

We're also working with a number of other talents for audio, including;

SilkyMilk (Talia's voice)
Monakoko (Faye's voice)
Fuyarinpa (Music)
Lewd K. (Sound Effects)

And a whole host of other voice actors and actresses!


There's one other thing I'd like to bring up; you can currently pledge for the Level Editor/Cutscene Editor tier over at Patreon (as one of many tiers), which allows you to get a level editor for the game that can make cutscenes in-game as well.

The level/cutscene editor is extremely dense and flexible, and come sometime around May, you'll be able to take your created levels and cutscenes and trade them with other players, even ones who don't have the level/cutscene editor! It also comes with a tutorial and (coming with next month's editor update) a video tutorial as well on the basics!

For those wondering about our expected completion date, we expect to have the full game completed sometime around December 2018-February 2019, and it will be available on pretty much every site you can think of, so you'll definitely be able to find somewhere to purchase it.

And finally, here's some more screenshots and animated gifs of the game! Remember, the link to the latest demo is up above, so please do try it out and let us know what you think!
The four current levels (with a fifth to be started on; the fourth level, Earth, is in progress)

The five current Game Over sequences (there's five of these a level, and three+ variations per sequence, with two variations per sequence as well);

And here's some animated gameplay (lower quality thanks to gif size unfortunately);



Vivacious Visitor
Dec 1, 2014

Here's a pretty great (and funny) review of the demo up above; if you want a good summary of what the game's about, feel free to check it out!


Vivacious Visitor
Dec 1, 2014
If any of you have been wondering where we've been at, we're still really active over at F95 - [Others] Future Fragments [v0.42] [HentaiWriter]

I'll try to keep updating this topic more from here on out, though!

Progress-wise, we're still putting out monthly demos, and we're just about finished with the FINAL LEVEL of the game, "The End".
Speaking of that level, here's two WIP gifs from it (both heavily compressed);

Here's what we've got left to add before the game's complete - Missing Content from previous Future Fragments levels (to show)
And here's our plan/timeline through the end of development by May 2020 - Future Fragments Schedule through Finished Development - Pastebin.com

Also, for anyone who doesn't know, we have a Public Discord channel up for Future Fragments (18+ only of course!)
Join the HentaiWriter's Games Discord Server!

Finally, we're still active on Twitter too, over at http://www.twitter.com/hentaiwriter

It's been a long, long road but we're finally within reach of the finish line; the final game should be a good 60+ hours of content at this point with all the different endings (40+ of them), hundreds of cutscenes, 20+ hours of voicework, 50+ powerups, 120+ sex scenes, and lots of extras like speedrun mode, boss rush mode, the level editor (likely) being built in so you can trade maps with other players and make your own, the new arousal system, and so on.
Last edited:


Staff member
Apr 16, 2012
Hi. When you post an update, please delete outdated update posts.
Very respectfully,
fleet (global moderator)
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