DOA5LR: How to make a basic full nude mod We will have to wait for a (public relase?) of a 3ds max maxscript file (or similar tool) for DOA5LRPC, which make possible the mesh-edition of the models, allowing everyone to do more advanced mods. For now, I leave the necessary files to make a very basic "nude mod", without altering meshes (for testing purposes). what I did was explained on this post (EXAMPLE 1): DOA5LR: (TUT) Remove clothing / objects from any DOA5 costume model Finally, to use this you must: Use the right texture file for each character (replace lisa body texture with a custom one with nipples, etc., and optionally the normal map texture). Adjust the body and bones to each character. Mesh editing required. Not yet available for PC models (...not directly) Repack the "modded files" into DLC format (I will not go into details because you should already know the process). By the way, for this file, I didn't include any custom texture for the body (textures that I have, currently do not fit this "vanilla" model). So this model as-is looks like a barbie doll (look at the attached image). Remember: depending on the character, it will look a little weird in the neck and other body parts, mainly by differences in weight and height. When we have available (for PC) a tool to edit the meshes, the above problems can be easily corrected. As bonus, I also included some picture previews to make dlc files (--p files attached). Please test, thanks!