SaafRats
Content Creator
- Joined
- Apr 19, 2015
DOA5LR: How to make a basic full nude mod
We will have to wait for a (public relase?) of a 3ds max maxscript file (or similar tool) for DOA5LRPC, which make possible the mesh-edition of the models, allowing everyone to do more advanced mods.
For now, I leave the necessary files to make a very basic "nude mod", without altering meshes (for testing purposes).
what I did was explained on this post (EXAMPLE 1):
DOA5LR: (TUT) Remove clothing / objects from any DOA5 costume model
Finally, to use this you must:
By the way, for this file, I didn't include any custom texture for the body (textures that I have, currently do not fit this "vanilla" model). So this model as-is looks like a barbie doll (look at the attached image).
Remember: depending on the character, it will look a little weird in the neck and other body parts, mainly by differences in weight and height.
When we have available (for PC) a tool to edit the meshes, the above problems can be easily corrected.
As bonus, I also included some picture previews to make dlc files (--p files attached).
Please test, thanks!
We will have to wait for a (public relase?) of a 3ds max maxscript file (or similar tool) for DOA5LRPC, which make possible the mesh-edition of the models, allowing everyone to do more advanced mods.
For now, I leave the necessary files to make a very basic "nude mod", without altering meshes (for testing purposes).
what I did was explained on this post (EXAMPLE 1):
DOA5LR: (TUT) Remove clothing / objects from any DOA5 costume model
Finally, to use this you must:
- Use the right texture file for each character (replace lisa body texture with a custom one with nipples, etc., and optionally the normal map texture).
- Adjust the body and bones to each character. Mesh editing required. Not yet available for PC models (...not directly)
- Repack the "modded files" into DLC format (I will not go into details because you should already know the process).
By the way, for this file, I didn't include any custom texture for the body (textures that I have, currently do not fit this "vanilla" model). So this model as-is looks like a barbie doll (look at the attached image).
Remember: depending on the character, it will look a little weird in the neck and other body parts, mainly by differences in weight and height.
When we have available (for PC) a tool to edit the meshes, the above problems can be easily corrected.
As bonus, I also included some picture previews to make dlc files (--p files attached).
Please test, thanks!
Attachments
LISA_DLC_004_(hex_edited)_saafrats.7z
6.9 MB · Views: 1,289
6.9 MB · Views: 1,289
dlc_preview_pics_(--p)_saafrats.7z
96.4 KB · Views: 687
96.4 KB · Views: 687
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