A while ago, Unrelated made a quick little dungeon for Idoro and myself to go through on IRC. We got chatting about it and it inspired me to do my own, despite never having played D&D and never DM'd any game before. I think I have managed to glean enough knowledge to do this, and I think it turned out well! Everyone involved had fun anyway, so that makes me feel really good about it. Anyway, I kept a log of it and though I would post it up. This stars: Idoro as the paladin Elodie Unrelated as the earth mage Serilda daman077c as the fighter monk Arisa bakurete as the ranger Mia Dearden (Baku is not a regular on IRC and therefore did not get to finish, so the character appears to simply disappear after a little.) __________ <Raden> Your previous night's stay in the local tavern's inn was uneventful, until the middle of the night. You don't know exactly what happened. Waking up in the middle of the night.. intruders... cloth over your face... and then falling asleep again. <Raden> The next time you wake up, you're not in the tavern. You're in a dim cave, with sparse lighting. <Raden> You are all strapped to tables, but they seemed to be in a hurry to get you all strapped in. * Serilda groggily awakens, finding herself bound. "Hzzwah..?" Realizing her predicament, she struggles to try to slip out! * Mia wakes up and looks around. She looks at a wall to see if theres any nearby walls are trapped or theres an secret exist on them <Elodie> Upon awakening, Elodie examines herself to see just what happened.. "..." She growls and tries to move, but realizes she's trapped. "Damn.. cowards." <Elodie> The second thing Elodie does is to test to see how strong her bonds are, and if they'd break if she gave a good enough effort to get out. * Mia looks at the women that are trapped with her. "Are you ok? Is anyone hurt?" * Arisa too awakens... and finds her wrists and ankles tied down. She struggles, but can barely budge. She immediately gets nervous, and looks around, spotting other girls in the room. <Raden> Serilda is able to move a little. Evidently they thought she was too weak, and didn't bother using tight or particularly good bindings. You can probably bend your wrist and direct a spell, if you tried hard enough. <Raden> Mia: Your eagle eye as an archer spots on the west wall a section that doesn't seem to line up properly with the rest of it. <Raden> Arisa: Despite being unarmed, your muscular build told them you were probably good at fighting. Your binds are metal shackles, and they're pretty sturdy. <Raden> Elodie: You pull on the strap, and feel slight give to them. The right one is rotting slightly a little lower. * Elodie gives a mighty push forward, seeking to break out of her bonds with one go! "Hrrghha!" * Serilda Channels some earth, her fists becoming as stone! She easily rips through her binds. "Heh.." * Mia gives a little smile. She pushes the unlikely brick, She then turns around as sees that the other girls are fine. She shakes her head. She is still weak. She must think about herself first. * Arisa quickly looks to the other girls. "Umm... can I get some help? I... I can't get out of these things." She again tried to wrest herself free. <Raden> Elodie's pull in her binds is rewarded with a RIP sound! Another one of those should do the trick as the rotting leather gives way. <Raden> Serilda rears the leather easily, channeling the Hulk. Now, about your ankles... <Raden> Mia stays stuck to the table, her inability to telekinetically push the wall prevailing. <Raden> Arisa wriggles cutely in her steel binds. * Mia cannot reach the brick, Of couse this frustates her. She first looks for a rock to throw at it. If this option fails she is going to have to....*sight* ask for help. * Arisa grunts. "OK, seriously, I can't get out of these things." She relaxed, knowing she could do no more than just watch the other girls work to get themselves free from their bindings. * Elodie sits up and tugs at the rotting binding around her legs, looking to Arisa. "I will assist you shortly, ma'am." Once she is free, she hops off, seeing that everything about her is in due order. She then walks towards Arisa's table. * Serilda sits up, shifting her feet as best as she can, as she carefully aims a shot of acid at the bindings on her ankles! <Raden> Mia isn't going to throw much of anything strapped to a fucking table <Raden> Arisa begins to get angry as she waits (im?)patiently for assistance * Mia rolls her eyes. "Hey....Can you please aassist me gentle Ladies" <Raden> Elodie tears free her bindings from the table! <Raden> Serilda easily melts the leather on her ankles, and is now free completely. * Arisa smiles, relaxing further. "Ah, thank you. This metal is too tough for me to get out of, hehe." She twists left and right slightly to get herself a bit more comfortable on the table. <Serilda> "Alright.. hold still." Serilda moves over to Mia's table, carefully melting the straps keeping her down. * Mia loses no time and get's up, Before even saying than you she pushes the brick. It's been driving her mad. * Serilda moves over to help Elodie with the last of her bonds, though she arrives in time to not really do much other than help the knight off the table. <Raden> Everyone is free now. <Raden> Mia moves over to the wall that she saw, and pushes on it. <Raden> The wall slides away, revealing what looks like a dump. Trash, junk, crap, rusted weapons.... * Elodie rises from the table, nodding in thanks to Serilda. She then slides off and stretches her arms, legs and other muscles out a bit. Once done with that, she looks around the room.. trying to see if she can spot her sword and shield anywhere. ? Mia could use this time to thank the mage who helped her. However she looks in the pile of rubish to see if theres any quivers or arrows. Preferably her own quiver * Serilda just follows the others, since she didn't have any weapons to take... <Raden> Elodie can't see her weapons anywhere. May have to make do with what you can get... <Raden> Mia does the grunge work, pulling all the weapons out of the crapheap. Most of them are junk, broken, or corroded, but there's a half-decent sword thrown away only because the owner upgraded, and a stone club that might not be totally worthless. <Raden> Serilda is a magic user and thus detests conventional barbaric weaponry. * Elodie walks over and picks up the sword, examining it. "I suppose it'll have to do." * Elodie gives it a few good practice swings, away from the others. * Mia takes the Club, She look at it with some regret. But it'll have to so. <Raden> Armed and dangerous, you finally take a look around the room. It's a large-ish cavern, with a large iron door to the north, and wooden doors to the east and west. * Mia checks the iron door, Put's her ear besides it to see if theres anything she can hear with her peculiar elf ears. <Elodie> Feeling awkward without her shield, Elodie sighs and looks to the wooden door to the west. She heads towards it, trying to be as quiet as she can in her armor and puts her ear up to the door, seeing if her normal human ears can pick up anything.. * Serilda waits between the two, since it wouldn't make any sense to split up at this point. "Well, this is interesting.. Who would have dragged us down here, anyway?" * Elodie looks back to Serilda, upon making eye contact with her, she shrugs. <Raden> Mia: You hear nothing from behind the door, but when you pull away from it, you notice it isn't latched tight. It's jammed, but not locked... <Raden> Elodie hears nothing behind her door either. It's made of good wood, and polished. * Elodie withdraws from the door and walks over to Serilda. She gazes over at Mia and says, "It appears we must make a choice." <Mia> "I think this door van be opened, Yet we must be preprared. I've heard nothing comming this way. Let us hope my ears dunnot decive me" <Serilda> "It's possible your equipment might be through one of these wooden doors." <Elodie> "This is true. Let's chance one of the wooden doors." Elodie makes her way to the door she was previously at and seeks to open it with her left hand, keeping her sword steady in her right. <Raden> The door is locked, jammed tight. <Mia> "I vote for that too, Let's cheeck the woden doors" <Elodie> "Drat.." Elodie spat, looking behind her, to the other door. "This one is locked, but perhaps the one over here.." She makes her way to the other wooden door and tries to open it in much the same fashion. * Serilda nods, keeping close enough to provide support. "If all else fails, we could try bashing them down.." <Raden> Shuffling over to the western wooden door, you take a look at it. <Raden> It looks like it could be thrown in the junk heap behind the wall. <Raden> Tattered, marked up, splintering... it's in a pretty sad state of disrepair. <Mia> "Too easy, It may be a trap" * Elodie snickers. "Trap or not, we won't get anywhere by standing around." She then takes a few steps back from it and gives it a good ram with her shoulderguard! <Raden> The door flies open, hits the wall with a BANG, and one of the hinges falls off. <Raden> You might still be able to close it, but it's REALLY in a sad state now. * Mia takes Elodie by her shoulder and scolds her <Mia> "Being reckless like that is going to get us killed!" <Serilda> "That's not reckless. That door was asking for an end." <Serilda> "So... what's in the room?" Serilda tries to peer in past her companions. * Elodie chuckles, nudging Mia out of the way. "Nonsense." She agrees with Serilda quietly and looks inside herself. <Mia> "Fine! Go ahead them maybe you trigger a trap <Mia> "I can save you from the back!" <Raden> Outside the door is a short corridor that turns to the left. <Raden> Torches line the walls, illuminating it. * Serilda sighs. "Regardless, this definitely isn't the time for us to be fighting amongst ourselves. Can it wait until after we've made these bastards pay for putting us here?" <Elodie> "I'll lead. Watch my back." Elodie says as she walks forward, turning to the left and peering down the corridor to see what awaits them. <Mia> "Tsk...Fine..." Mia stays on the back she looks around the room. Either these torches are lit with magic or someone is specting them. <Raden> The corridor is the same stone cavern as the room you came from. You must be underground. <Raden> The cavern has been created with a purpose however, as the rock face is unnaturally smooth. Not smooth like marble, but it's been at least cut down to bot be uneven. <Raden> Vents are quite obvious on it. <Raden> Next to the vent is a green lever, with a sign above it. <Raden> "WARNING. NEUROTOXIN DISPENSER." <Raden> The corridor turns to the left. <Serilda> "...why would someone just have one of those lying around?" * Elodie tilts her head and puts her free hand on her side. "....Now why would something like this just be sitting here..?" <Elodie> "I hope they don't seriously expect us to pull this." * Elodie looks behind her. "Any of you know what a 'neurotoxin' is?" <Mia> "Let's ignore it. Let's keep going" * Serilda shrugs. "A toxin is a poison, right? It can't be good." <Elodie> "Agreed.. to both of you." * Mia pats Serilda on the head. "Yes, Yes it is" * Elodie continues down the corridor. <Raden> Turning down the short corridor, you see a nice loooong cooridor. The same straight-cut, rough-edges-hewn-off type of corridor you came from. This is not a natural construct. You were brought here intentionally for sure. <Raden> Torches dot the side of the corridor about halfway, when they stop, leaving the rest of the corridor in pitch darkness. <Raden> You can see grooves in the wall, large enough to put things. * Elodie examines these features carefully and continues on her way, noting the darkness. "I wonder why they didn't light the rest of this corridor.." * Mia cheecks on the back, Maybe grab one of those torches to light the way * Serilda checks her satchel, noting that they did at least empty it. "Damn..." Checking the ground, she looks around for any loose stone in the area while keep an eye on Elodie. <Raden> Mia grabs one of the torches off the wall to help illuminate their way. <Raden> Elodie peeks her head around in the alcove to see if anything is in it. There's a gargoyle statue, with a terrible grimace on it. <Raden> Why it's in an alcove? ..... <Raden> Serilda looks for some rock. There's none available, but someone grabbed a nice blunt object earlier. Maybe some could be made. <Mia> "So...Humans do we keep going?" <Elodie> "Ngh.." Elodie remarks, drawing her head away from the alcove. "Grotesque taste, whoever brought us here.." <Serilda> "Huh. What's in there?" <Elodie> "A statue, some sort of gargoyle.. phheh." Elodie shakes her head and continues forward. <Raden> Stop! <Raden> As you stride past the statue, there's a *click* and *thup* sound. <Raden> A dart shoots from the mouth of the statue, directly into Elodie's neck! <Raden> After a few moments, nothing seems to happen... it seems like this was either a deterrent... or the first of a progression. <Serilda> "Elodie! Are you okay? That dart.." * Elodie yelps and nearly slams against the opposite wall in surprise, her free hand immediately rising up to catch her neck! "Agh.. something.. something got me!" * Elodie feels around for the dart and pulls it out. "Damn it!" <Serilda> "What triggered it? A pressure plate?" Serilda checks the floor closely. * Mia examines the Gargoyle statue. She does it from the side it might fire again. <Raden> Mia's ranger eye reveals that the statue is an elegant marble, with a dart-shooter recessed in the mouth. <Raden> Serilda checks the floor, and indeed finds a pressure plate connected to the statue. <Raden> Elodie is annoyed, but not harmed terribly otherwise. <Mia> "it was a trap indeed, That door was too inviting. Mage do you know any healing spells?" <Elodie> "Damn contraptions..." Elodie says as she takes another step forward, foot-first, seeing if the ground would give way. If not, she would proceed a bit more carefully forward. "I suppose we should assume all of these alcoves harbor some sort of trap." * Serilda shakes her head. "I was never very good at even mending stone. My job has always been to burn flesh, not mend it." <Raden> You keep going until you come upon the second alcove, much the same as the first. <Raden> *alcove * Elodie slides her leg forward, giving a forceful step on the ground in front of the alcove, seeing if it gives way. <Raden> Stop! <Raden> *click* *thup*! <Raden> A dart shoots out, past Elodie's face, striking the opposite wall and falling to the dirt. * Mia tries to grab the dart with her right hand. Luckily her ranger like abilieties are not rusted yet * Elodie gasps. That one nearly clipped her nose! "..." <Elodie> "It might be prudent to just duck our way through here.." * Elodie looks behind her to the others. <Serilda> "Makes sense." Serilda crouches down, ready to follow. * Mia examines the dart trying to see if she can identify what's on those things <Raden> Mia looks at the dart. There's a slight gooey sheen on it, like it's got some sort of gel on it. <Raden> And it's very sharp. Might be useful, might not. It's still a weapon, which you're pretty sore for right now. <Elodie> "Okay then.." Losing a bit of her coolness, Elodie continues forward carefully. Just because she's crouching doesn't mean she could be safe from everything... * Mia takes the other dart that hitted Elodie. Ranger eyes and litttle darts this might be usefull. She aproaches the Gargoyle statue to see if she can grab more of these. <Elodie> Upon reaching the next alcove, she tests it much the same as last time, except this time she was crouching. <Serilda> "Hey.. maybe we could use that club to push the plate from a bit further back. Better than sticking any part of us into the path." <Elodie> "Perhaps.. elf-girl, you wish to take the lead then?" <Mia> "Elf...Girl.... <Mia> "Ok, If we are going to survive we need to make sure we know each other and oue abilities" <Mia> "My name is Mia Dearden, I am a expert with the bow and arrow. My keen eyes can bulls eye almost enything" <Elodie> "Very well. I am Elodie, I can take a hit better than any of you.. and that's all you need to know." <Elodie> "Now come over here with that barbaric weapon and test these plates." * Mia uses the cub to try and push the plate away <Mia> "You mage, Are you going to talk?" <Serilda> "Heh. Serilda Vieth. Earth-caller, as you've already seen." <Elodie> "Interesting field. I don't hear of very many 'earth' mages so to speak." * Serilda nods. "A rare breed. Aspiring mages usually go for the flashier schools." <Raden> Mia hits the pressure plate from a distance with the club. <Raden> *click* *thup* <Raden> This dart is aimed low, as if it would strike someone in the ankle or leg. The least likely protected area, usually given in to boots or other footwear. <Raden> It too sails across the corridor, hitting the wall and falling harmlessly. <Raden> This one is coated with a viscous green gel. <Elodie> "Ha.. what, do they expect us to just rush blindly down this hall and get hit by ever dart along the way?" <Elodie> "Let us continue in this manner, we should be safe." <Raden> The torches continue for a short ways, and then stop, shrouding the rest of this corridor in a darkness more total than any you have seen. Or not seen, as the case may be, as you don't see much in the dark. <Raden> There are no more alcoves in the wall.... as far as you can see, anyhow. * Elodie sighs. If only she had gone through with the latter half of her cleric training instead of going through combat-training, she might have had the ability to create her own light. But alas. * Mia tries to extend her arm with the torch to see if she can see soemthing. By this time her eyes should have grown acostumed to darknees and see a lil bit further. <Raden> As you continue down the corridor, you begin to hear a very faint chittering noise.... * Elodie tightens her grip on her sword. "Mia.. I should probably lead from here on." <Mia> "Be my guest..." <Raden> Continuing down the hall, the noise gets louder and louder... * Mia grabs one of the darts it rest uppon her hand. If this thing is also alchemised or mechanical she might need to use other strategies.... * Mia thinks about it. All she has it's a really big stick. This isn't looking good * Serilda quietly follows, tracing the wall with her hand and feeling for vibrations. * Elodie switches places with Mia, and holds her sword out in front of her as she makes her way down slowly. <Raden> As you get closer, the chittering noise gets louder... and then the torch illuminates the source of it.... <Raden> It's a swarm of plague rats! <Raden> There's at least half a dozen... dozen! Of them! Six dozens! <Raden> The chittering reaches a fever pitch as the light from the torch illuminates the rats, startling them from their meal. <Raden> Seeing new food, they begin to rush in your direction! * Elodie stops immediately and looks behind her. "Back, we need to move back.. now!" <Elodie> "Hand me the torch.. quickly!" * Mia runs away ans she uses the torch trying to scare the rats away. <Elodie> "Mia! Damn it.." * Elodie follows after her, urging Serilda to hurry. <Serilda> "...Of course." <Elodie> 'Unless.. do you .. know something that could stop them?" * Serilda backpedals a bit, putting both hands out in front of her, releasing a wave of acid! It's range isn't great, but it might scare these things back. <Serilda> (think burning hands, but... acid) <Raden> The rats stay back away from the flame, but they continually eat the distance trying to be put between them as the party backpedals. <Raden> Acid is sloughed over the rats. Terrible screaming is heard, and some go down, but it seems like more join the swarm. <Serilda> "Well, that didn't work as well as hoped." * Elodie looks to Serilda, a look of amazement on her face. "Perhaps not.. impressive though. Let's move!" She gives her a little shove before moving on herself. <Raden> You backpedal down the corridor, back to the room you came from... past the neurotoxin vents.... * Mia rushes along with the girls "Wait, We can use the toxins...!" <Serilda> "Go for it, but I'm not going to be in this hall when that happens!" * Arisa runs ahead of the group, screaming. "KEEP THOSE THINGS AWAY FROM ME!!" * Elodie nods. "Mia, you seem to be the nimblest here. Be careful!" She runs past Mia, leaving her to man the switch. * Mia uses the torch to keep the rats on a place while she activates the leaver. She then throws the torch that the rats while she runs aways. "Spirits of the earth don't avandon me now" * Elodie tries to get the door shut as the other girls filter out. * Mia runs her gutss out. <Raden> After some finagling, you get the door shut as smoky green gas pours into the hallway. The rats make awful screams as the toxins melt their lungs and brains, slowly and agonizingly killing them. <Raden> Finally, the screams of death subside. * Mia gasps trying to catch her breath. "Well...That was...Fun..." <Serilda> "Well, it's unlikely that hallway was used for any significant travel. Shall we try another path?" * Elodie listens to the terrible screams and feels a knot form in her stomach. Looking visibly shaken.. those could have very well been the screams of people... <Elodie> "Y-yes.. could we agree to stay away from corridors?" * Arisa also stops, taking in a deep breath. Because she was a great runner, she wasn't as out of breath as Mia. "What... what were... those things?" <Elodie> "Rats.. carrion devourers.. probably diseased. Did anyone get bitten?" * Arisa quickly checks herself... and finds no bites. "I don't have any bites on me..." * Serilda checks her boots, finding no holes. <Mia> "No...I didn't." * Mia get's up while arching her back <Elodie> "Good.." Elodie quietly says a prayer to the Gods in her mind and motions to the large iron door. "Perhaps we should try that one."