Rudgar
Content Creator
- Joined
- Nov 18, 2016
Ahoy community,
probably sby can answer this question best, but I don't want to bother a great spirit with each and every little "OMG I just don't understand it".
I have made two different positions for animtools, one with him active (dominant=2) one with her active (dominant=1). In addition, I have a test dialogue to debug what is going on with a postion when I activate/deactivate the "Auto" checkbox in the "Scene" Tab. (all 3 files attached) The dest dialogue give information about the line type (from which mod) that has been triggered, a random status about her, positions style, who of them is the active part (Setting "dominant" in the position file) and the variables "atv_curresist" (rounded to digits after the dot) and "mt.vigour" (between 0 and 100).
I wonder why these 2 positions have so massively different impact on the variable "atv_curresist"
When he's the active part, the variable falls to zero or even below within seconds.
When she's the active part, the variable hardly goes down at all and if, it never becomes less than 2.
Both observed when Auto is activated with "hard".
Anoyone any idea why? Or about how to control the impact?
Thanks in advance for any helpful hint!
Respectfully,
Rudgar
probably sby can answer this question best, but I don't want to bother a great spirit with each and every little "OMG I just don't understand it".
I have made two different positions for animtools, one with him active (dominant=2) one with her active (dominant=1). In addition, I have a test dialogue to debug what is going on with a postion when I activate/deactivate the "Auto" checkbox in the "Scene" Tab. (all 3 files attached) The dest dialogue give information about the line type (from which mod) that has been triggered, a random status about her, positions style, who of them is the active part (Setting "dominant" in the position file) and the variables "atv_curresist" (rounded to digits after the dot) and "mt.vigour" (between 0 and 100).
I wonder why these 2 positions have so massively different impact on the variable "atv_curresist"
When he's the active part, the variable falls to zero or even below within seconds.
When she's the active part, the variable hardly goes down at all and if, it never becomes less than 2.
Both observed when Auto is activated with "hard".
Anoyone any idea why? Or about how to control the impact?
Thanks in advance for any helpful hint!
Respectfully,
Rudgar
Attachments
ATP_Rudgar_Sex_doggy_all4_3_1_active.txt
3.6 KB · Views: 218
3.6 KB · Views: 218
ATP_Rudgar_Sex_doggy_all4_3_2_rape.txt
3.6 KB · Views: 224
3.6 KB · Views: 224
Dialogue.txt
775.4 KB · Views: 191
775.4 KB · Views: 191