if a position type does not equal 0, her state in the game g.her.intro is set to false, and so resistance lines shouldn't play even if there is oral stuff going on. (same thing with firstDT)
if the position is 0 (for oral) as long as the position doesn't do oral stuff, resistance lines should not be triggered.
however there is nothing preventing resistance lines from playing if you specify to trigger one from another dialog line.
the animtools resistance is for triggering the new line types animtools adds like bodycontactloose, not for the vanilla resistance dialog line.
if any of the dialog folks have come across a different behavior than what i am describing do holla. i may know the code but you guys got the experience.