sclover13
Content Creator
- Joined
- Nov 29, 2012
Thanks to
sby
and
Faceless
for their two very different but equally amazing mod templates.
Of course Sby's template opens up a lot of SDT that Kona left closed off by circumstances of him vanishing. It basically completes what needed to be completed. I really enjoy modding in it because it's reminiscent of Kona's OG mod template and thus very easy to navigate.
Faceless's template expands modding to all asset elements and it a true wonder to modding. I've been experimenting with some really exciting new mods lately and really see a a vast potential in using that mod template.
I'm finding myself stuck however. I can't seem to figure out how to do basic mod package functions (eg set overwrite variables, create dynamic hairs, etc) in the Faceless template, which really neuters my ability to create. Likewise, I can't edit to facial elements in Sby template.
I'm wondering, is there something I'm missing here? Or is there a template that easily allows me to do everything?
Thanks.
Of course Sby's template opens up a lot of SDT that Kona left closed off by circumstances of him vanishing. It basically completes what needed to be completed. I really enjoy modding in it because it's reminiscent of Kona's OG mod template and thus very easy to navigate.
Faceless's template expands modding to all asset elements and it a true wonder to modding. I've been experimenting with some really exciting new mods lately and really see a a vast potential in using that mod template.
I'm finding myself stuck however. I can't seem to figure out how to do basic mod package functions (eg set overwrite variables, create dynamic hairs, etc) in the Faceless template, which really neuters my ability to create. Likewise, I can't edit to facial elements in Sby template.
I'm wondering, is there something I'm missing here? Or is there a template that easily allows me to do everything?
Thanks.