Michiru Kagemori Hair and Body (BNA: Brand New Animal)[DHE][EM]

Michiru Kagemori Hair and Body (BNA: Brand New Animal)[DHE][EM] V2, EMC

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would love to see a krystal fox like this, if possible.
Awesome! Could we ever get a Nazuna hairstyle to go with this?
Honestly one of the best mods on this entire site. Only thing letting it down is that it seems to be that the throat bulge function no longer works when you use the character.
sclover13
sclover13
Sadly that's not a really easy fix... The throat is procedural generation.
I ask you to make this character from the same universe !!!! nazuna_hiwatashi
Amazing work, I only expected to find one or two static hairstyles at best and instead I found the finest piece of work I've ever seen on this site
Yeah im having problems same as that guy. The face and the hands dont change. plus i dont understand much. pls teach me :)
Almost loads, but the face doesn't change, and can't be adjusted to even match. I'm not certain what exactly is causing this, it was almost perfect except for that! I'll gladly update this rating if I could get some help, keep it up!
sclover13
sclover13
So it sounds like the custom jaw isn't loading for you. This mod is EXTREMELY actionscript dependant, basically overhauling all elements of SD Chan. Of course this means it'll likely not play well with other loader function mods or older versions of Loader. If you post a more detailed account of your issue in my artist thread (see support sidebar) I'll gladly look into your issue.
Not my thing but the execution is great and of course extra interesting as it strays off the beaten path and mods the head as well. Template would be a most welcome upload. I'm not going to knock a point off for it but I think the tail is positioned too low. As it is it seems to grow out of her.....well, let's just say anal access might prove difficult. I've been following your progress on Discord and this mod seems to capture the character very, very well.
sclover13
sclover13
Thanks!! I totally agree that the tail is a bit low, haha. Unfortunately bringing it up caused some graphical issues that I thought were a bit immersion-breaking. I will, however, make an effort to fix that in version 2. I really appreciate the feedback!
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