name Stephany health 35 speed 9 type enemy shadow 0 icon data/chars/stephany/icon1.gif iconpain data/chars/stephany/icon2.gif icondie data/chars/stephany/icon3.gif diesound data/sounds/ouh09.wav grabdistance 80 score 0 3 throwdamage 20 #throwdamage 20 ESTO ESTABA COMENTADO... aggression -5 projectilehit enemy obstacle nodieblink 1 remap data/chars/stephany/stand7.gif data/chars/stephany/map1.gif remap data/chars/stephany/stand7.gif data/chars/stephany/map2.gif remap data/chars/stephany/stand7.gif data/chars/stephany/map3.gif remap data/chars/stephany/stand7.gif data/chars/stephany/map4.gif remap data/chars/stephany/stand7.gif data/chars/stephany/map5.gif anim idle loop 1 delay 1 offset 100 290 bbox 50 30 80 255 frame data/chars/stephany/STEPHIDLE001.gif frame data/chars/stephany/STEPHIDLE002.gif frame data/chars/stephany/STEPHIDLE003.gif frame data/chars/stephany/STEPHIDLE004.gif frame data/chars/stephany/STEPHIDLE005.gif frame data/chars/stephany/STEPHIDLE006.gif frame data/chars/stephany/STEPHIDLE007.gif frame data/chars/stephany/STEPHIDLE008.gif frame data/chars/stephany/STEPHIDLE009.gif frame data/chars/stephany/STEPHIDLE010.gif frame data/chars/stephany/STEPHIDLE011.gif frame data/chars/stephany/STEPHIDLE012.gif frame data/chars/stephany/STEPHIDLE013.gif frame data/chars/stephany/STEPHIDLE014.gif frame data/chars/stephany/STEPHIDLE015.gif frame data/chars/stephany/STEPHIDLE016.gif frame data/chars/stephany/STEPHIDLE017.gif frame data/chars/stephany/STEPHIDLE018.gif frame data/chars/stephany/STEPHIDLE019.gif frame data/chars/stephany/STEPHIDLE020.gif frame data/chars/stephany/STEPHIDLE021.gif frame data/chars/stephany/STEPHIDLE022.gif frame data/chars/stephany/STEPHIDLE023.gif frame data/chars/stephany/STEPHIDLE024.gif frame data/chars/stephany/STEPHIDLE025.gif frame data/chars/stephany/STEPHIDLE026.gif frame data/chars/stephany/STEPHIDLE027.gif frame data/chars/stephany/STEPHIDLE028.gif frame data/chars/stephany/STEPHIDLE029.gif frame data/chars/stephany/STEPHIDLE030.gif frame data/chars/stephany/STEPHIDLE031.gif frame data/chars/stephany/STEPHIDLE032.gif frame data/chars/stephany/STEPHIDLE033.gif frame data/chars/stephany/STEPHIDLE034.gif frame data/chars/stephany/STEPHIDLE035.gif frame data/chars/stephany/STEPHIDLE036.gif frame data/chars/stephany/STEPHIDLE037.gif frame data/chars/stephany/STEPHIDLE038.gif frame data/chars/stephany/STEPHIDLE039.gif frame data/chars/stephany/STEPHIDLE040.gif frame data/chars/stephany/STEPHIDLE041.gif frame data/chars/stephany/STEPHIDLE042.gif frame data/chars/stephany/STEPHIDLE043.gif frame data/chars/stephany/STEPHIDLE044.gif frame data/chars/stephany/STEPHIDLE045.gif frame data/chars/stephany/STEPHIDLE046.gif frame data/chars/stephany/STEPHIDLE047.gif frame data/chars/stephany/STEPHIDLE048.gif frame data/chars/stephany/STEPHIDLE049.gif frame data/chars/stephany/STEPHIDLE050.gif frame data/chars/stephany/STEPHIDLE051.gif frame data/chars/stephany/STEPHIDLE052.gif frame data/chars/stephany/STEPHIDLE053.gif frame data/chars/stephany/STEPHIDLE054.gif frame data/chars/stephany/STEPHIDLE055.gif frame data/chars/stephany/STEPHIDLE056.gif frame data/chars/stephany/STEPHIDLE057.gif frame data/chars/stephany/STEPHIDLE058.gif frame data/chars/stephany/STEPHIDLE059.gif frame data/chars/stephany/STEPHIDLE060.gif frame data/chars/stephany/STEPHIDLE061.gif frame data/chars/stephany/STEPHIDLE062.gif frame data/chars/stephany/STEPHIDLE063.gif frame data/chars/stephany/STEPHIDLE064.gif frame data/chars/stephany/STEPHIDLE065.gif frame data/chars/stephany/STEPHIDLE066.gif frame data/chars/stephany/STEPHIDLE067.gif frame data/chars/stephany/STEPHIDLE068.gif frame data/chars/stephany/STEPHIDLE069.gif frame data/chars/stephany/STEPHIDLE070.gif frame data/chars/stephany/STEPHIDLE071.gif frame data/chars/stephany/STEPHIDLE072.gif frame data/chars/stephany/STEPHIDLE073.gif frame data/chars/stephany/STEPHIDLE074.gif frame data/chars/stephany/STEPHIDLE075.gif frame data/chars/stephany/STEPHIDLE076.gif frame data/chars/stephany/STEPHIDLE077.gif frame data/chars/stephany/STEPHIDLE078.gif frame data/chars/stephany/STEPHIDLE079.gif frame data/chars/stephany/STEPHIDLE080.gif frame data/chars/stephany/STEPHIDLE081.gif frame data/chars/stephany/STEPHIDLE082.gif frame data/chars/stephany/STEPHIDLE083.gif frame data/chars/stephany/STEPHIDLE084.gif frame data/chars/stephany/STEPHIDLE085.gif frame data/chars/stephany/STEPHIDLE086.gif frame data/chars/stephany/STEPHIDLE087.gif frame data/chars/stephany/STEPHIDLE088.gif frame data/chars/stephany/STEPHIDLE089.gif frame data/chars/stephany/STEPHIDLE090.gif frame data/chars/stephany/STEPHIDLE091.gif frame data/chars/stephany/STEPHIDLE092.gif frame data/chars/stephany/STEPHIDLE093.gif frame data/chars/stephany/STEPHIDLE094.gif frame data/chars/stephany/STEPHIDLE095.gif frame data/chars/stephany/STEPHIDLE096.gif frame data/chars/stephany/STEPHIDLE097.gif frame data/chars/stephany/STEPHIDLE098.gif frame data/chars/stephany/STEPHIDLE090.gif frame data/chars/stephany/STEPHIDLE100.gif frame data/chars/stephany/STEPHIDLE101.gif frame data/chars/stephany/STEPHIDLE102.gif frame data/chars/stephany/STEPHIDLE103.gif frame data/chars/stephany/STEPHIDLE104.gif frame data/chars/stephany/STEPHIDLE105.gif frame data/chars/stephany/STEPHIDLE106.gif frame data/chars/stephany/STEPHIDLE107.gif frame data/chars/stephany/STEPHIDLE108.gif frame data/chars/stephany/STEPHIDLE109.gif frame data/chars/stephany/STEPHIDLE110.gif frame data/chars/stephany/STEPHIDLE111.gif frame data/chars/stephany/STEPHIDLE112.gif frame data/chars/stephany/STEPHIDLE113.gif frame data/chars/stephany/STEPHIDLE114.gif frame data/chars/stephany/STEPHIDLE115.gif frame data/chars/stephany/STEPHIDLE116.gif frame data/chars/stephany/STEPHIDLE117.gif frame data/chars/stephany/STEPHIDLE118.gif frame data/chars/stephany/STEPHIDLE119.gif frame data/chars/stephany/STEPHIDLE120.gif frame data/chars/stephany/STEPHIDLE121.gif frame data/chars/stephany/STEPHIDLE122.gif frame data/chars/stephany/STEPHIDLE123.gif frame data/chars/stephany/STEPHIDLE124.gif frame data/chars/stephany/STEPHIDLE125.gif frame data/chars/stephany/STEPHIDLE126.gif frame data/chars/stephany/STEPHIDLE127.gif frame data/chars/stephany/STEPHIDLE128.gif frame data/chars/stephany/STEPHIDLE129.gif frame data/chars/stephany/STEPHIDLE130.gif frame data/chars/stephany/STEPHIDLE131.gif frame data/chars/stephany/STEPHIDLE132.gif frame data/chars/stephany/STEPHIDLE133.gif frame data/chars/stephany/STEPHIDLE134.gif frame data/chars/stephany/STEPHIDLE135.gif frame data/chars/stephany/STEPHIDLE136.gif frame data/chars/stephany/STEPHIDLE137.gif frame data/chars/stephany/STEPHIDLE138.gif frame data/chars/stephany/STEPHIDLE139.gif frame data/chars/stephany/STEPHIDLE140.gif frame data/chars/stephany/STEPHIDLE141.gif frame data/chars/stephany/STEPHIDLE142.gif frame data/chars/stephany/STEPHIDLE143.gif frame data/chars/stephany/STEPHIDLE144.gif frame data/chars/stephany/STEPHIDLE145.gif frame data/chars/stephany/STEPHIDLE146.gif frame data/chars/stephany/STEPHIDLE147.gif frame data/chars/stephany/STEPHIDLE148.gif frame data/chars/stephany/STEPHIDLE149.gif frame data/chars/stephany/STEPHIDLE150.gif frame data/chars/stephany/STEPHIDLE151.gif frame data/chars/stephany/STEPHIDLE152.gif frame data/chars/stephany/STEPHIDLE153.gif frame data/chars/stephany/STEPHIDLE154.gif frame data/chars/stephany/STEPHIDLE155.gif frame data/chars/stephany/STEPHIDLE156.gif frame data/chars/stephany/STEPHIDLE157.gif frame data/chars/stephany/STEPHIDLE158.gif frame data/chars/stephany/STEPHIDLE159.gif frame data/chars/stephany/STEPHIDLE160.gif frame data/chars/stephany/STEPHIDLE161.gif frame data/chars/stephany/STEPHIDLE162.gif frame data/chars/stephany/STEPHIDLE163.gif frame data/chars/stephany/STEPHIDLE164.gif frame data/chars/stephany/STEPHIDLE165.gif frame data/chars/stephany/STEPHIDLE166.gif frame data/chars/stephany/STEPHIDLE167.gif frame data/chars/stephany/STEPHIDLE168.gif frame data/chars/stephany/STEPHIDLE169.gif frame data/chars/stephany/STEPHIDLE170.gif frame data/chars/stephany/STEPHIDLE171.gif frame data/chars/stephany/STEPHIDLE172.gif frame data/chars/stephany/STEPHIDLE173.gif frame data/chars/stephany/STEPHIDLE174.gif frame data/chars/stephany/STEPHIDLE175.gif frame data/chars/stephany/STEPHIDLE176.gif frame data/chars/stephany/STEPHIDLE177.gif frame data/chars/stephany/STEPHIDLE178.gif frame data/chars/stephany/STEPHIDLE179.gif frame data/chars/stephany/STEPHIDLE180.gif frame data/chars/stephany/STEPHIDLE181.gif frame data/chars/stephany/STEPHIDLE182.gif frame data/chars/stephany/STEPHIDLE183.gif frame data/chars/stephany/STEPHIDLE184.gif frame data/chars/stephany/STEPHIDLE185.gif frame data/chars/stephany/STEPHIDLE186.gif frame data/chars/stephany/STEPHIDLE187.gif frame data/chars/stephany/STEPHIDLE188.gif frame data/chars/stephany/STEPHIDLE189.gif frame data/chars/stephany/STEPHIDLE190.gif frame data/chars/stephany/STEPHIDLE191.gif frame data/chars/stephany/STEPHIDLE192.gif frame data/chars/stephany/STEPHIDLE193.gif frame data/chars/stephany/STEPHIDLE194.gif frame data/chars/stephany/STEPHIDLE195.gif frame data/chars/stephany/STEPHIDLE196.gif frame data/chars/stephany/STEPHIDLE197.gif frame data/chars/stephany/STEPHIDLE198.gif frame data/chars/stephany/STEPHIDLE199.gif frame data/chars/stephany/STEPHIDLE200.gif # frame data/chars/stephany/STEPHIDLE201.gif frame data/chars/stephany/STEPHIDLE202.gif frame data/chars/stephany/STEPHIDLE203.gif frame data/chars/stephany/STEPHIDLE204.gif frame data/chars/stephany/STEPHIDLE205.gif frame data/chars/stephany/STEPHIDLE206.gif frame data/chars/stephany/STEPHIDLE207.gif frame data/chars/stephany/STEPHIDLE208.gif frame data/chars/stephany/STEPHIDLE209.gif frame data/chars/stephany/STEPHIDLE210.gif frame data/chars/stephany/STEPHIDLE211.gif frame data/chars/stephany/STEPHIDLE212.gif frame data/chars/stephany/STEPHIDLE213.gif frame data/chars/stephany/STEPHIDLE214.gif frame data/chars/stephany/STEPHIDLE215.gif frame data/chars/stephany/STEPHIDLE216.gif frame data/chars/stephany/STEPHIDLE217.gif frame data/chars/stephany/STEPHIDLE218.gif frame data/chars/stephany/STEPHIDLE219.gif frame data/chars/stephany/STEPHIDLE220.gif frame data/chars/stephany/STEPHIDLE221.gif frame data/chars/stephany/STEPHIDLE222.gif frame data/chars/stephany/STEPHIDLE223.gif frame data/chars/stephany/STEPHIDLE224.gif frame data/chars/stephany/STEPHIDLE225.gif frame data/chars/stephany/STEPHIDLE226.gif frame data/chars/stephany/STEPHIDLE227.gif frame data/chars/stephany/STEPHIDLE228.gif frame data/chars/stephany/STEPHIDLE229.gif frame data/chars/stephany/STEPHIDLE230.gif frame data/chars/stephany/STEPHIDLE231.gif frame data/chars/stephany/STEPHIDLE232.gif frame data/chars/stephany/STEPHIDLE233.gif frame data/chars/stephany/STEPHIDLE234.gif frame data/chars/stephany/STEPHIDLE235.gif frame data/chars/stephany/STEPHIDLE236.gif frame data/chars/stephany/STEPHIDLE237.gif frame data/chars/stephany/STEPHIDLE238.gif frame data/chars/stephany/STEPHIDLE239.gif frame data/chars/stephany/STEPHIDLE240.gif frame data/chars/stephany/STEPHIDLE241.gif frame data/chars/stephany/STEPHIDLE242.gif frame data/chars/stephany/STEPHIDLE243.gif frame data/chars/stephany/STEPHIDLE244.gif frame data/chars/stephany/STEPHIDLE245.gif frame data/chars/stephany/STEPHIDLE246.gif frame data/chars/stephany/STEPHIDLE247.gif frame data/chars/stephany/STEPHIDLE248.gif frame data/chars/stephany/STEPHIDLE249.gif frame data/chars/stephany/STEPHIDLE250.gif frame data/chars/stephany/STEPHIDLE251.gif frame data/chars/stephany/STEPHIDLE252.gif frame data/chars/stephany/STEPHIDLE253.gif frame data/chars/stephany/STEPHIDLE254.gif frame data/chars/stephany/STEPHIDLE255.gif frame data/chars/stephany/STEPHIDLE256.gif frame data/chars/stephany/STEPHIDLE257.gif frame data/chars/stephany/STEPHIDLE258.gif frame data/chars/stephany/STEPHIDLE259.gif frame data/chars/stephany/STEPHIDLE260.gif frame data/chars/stephany/STEPHIDLE261.gif frame data/chars/stephany/STEPHIDLE262.gif frame data/chars/stephany/STEPHIDLE263.gif frame data/chars/stephany/STEPHIDLE264.gif frame data/chars/stephany/STEPHIDLE265.gif frame data/chars/stephany/STEPHIDLE266.gif frame data/chars/stephany/STEPHIDLE267.gif frame data/chars/stephany/STEPHIDLE268.gif frame data/chars/stephany/STEPHIDLE269.gif frame data/chars/stephany/STEPHIDLE270.gif frame data/chars/stephany/STEPHIDLE271.gif frame data/chars/stephany/STEPHIDLE272.gif frame data/chars/stephany/STEPHIDLE273.gif frame data/chars/stephany/STEPHIDLE274.gif frame data/chars/stephany/STEPHIDLE275.gif frame data/chars/stephany/STEPHIDLE276.gif frame data/chars/stephany/STEPHIDLE277.gif frame data/chars/stephany/STEPHIDLE278.gif frame data/chars/stephany/STEPHIDLE279.gif frame data/chars/stephany/STEPHIDLE280.gif anim walk loop 1 delay 4 offset 90 290 bbox 50 50 80 250 frame data/chars/stephany/StephWalk001.gif frame data/chars/stephany/StephWalk002.gif frame data/chars/stephany/StephWalk003.gif frame data/chars/stephany/StephWalk004.gif frame data/chars/stephany/StephWalk005.gif frame data/chars/stephany/StephWalk006.gif frame data/chars/stephany/StephWalk007.gif frame data/chars/stephany/StephWalk008.gif frame data/chars/stephany/StephWalk009.gif frame data/chars/stephany/StephWalk010.gif frame data/chars/stephany/StephWalk011.gif frame data/chars/stephany/StephWalk012.gif frame data/chars/stephany/StephWalk013.gif frame data/chars/stephany/StephWalk014.gif frame data/chars/stephany/StephWalk015.gif frame data/chars/stephany/StephWalk016.gif frame data/chars/stephany/StephWalk017.gif frame data/chars/stephany/StephWalk018.gif frame data/chars/stephany/StephWalk019.gif frame data/chars/stephany/StephWalk020.gif frame data/chars/stephany/StephWalk021.gif frame data/chars/stephany/StephWalk022.gif frame data/chars/stephany/StephWalk023.gif frame data/chars/stephany/StephWalk024.gif frame data/chars/stephany/StephWalk025.gif # frame data/chars/stephany/StephWalk026.gif frame data/chars/stephany/StephWalk027.gif frame data/chars/stephany/StephWalk028.gif frame data/chars/stephany/StephWalk029.gif frame data/chars/stephany/StephWalk030.gif frame data/chars/stephany/StephWalk031.gif frame data/chars/stephany/StephWalk032.gif frame data/chars/stephany/StephWalk033.gif frame data/chars/stephany/StephWalk034.gif frame data/chars/stephany/StephWalk035.gif frame data/chars/stephany/StephWalk036.gif frame data/chars/stephany/StephWalk037.gif frame data/chars/stephany/StephWalk038.gif frame data/chars/stephany/StephWalk039.gif frame data/chars/stephany/StephWalk040.gif frame data/chars/stephany/StephWalk041.gif frame data/chars/stephany/StephWalk042.gif frame data/chars/stephany/StephWalk043.gif frame data/chars/stephany/StephWalk044.gif frame data/chars/stephany/StephWalk045.gif frame data/chars/stephany/StephWalk046.gif anim pain loop 0 offset 90 200 bbox 40 5 100 290 sound data/sounds/ouh04.wav delay 14 frame data/chars/stephany/StephPain.gif #anim pain6 # loop 0 # offset 68 184 # bbox 34 10 52 180 # delay 6 # move -20 # frame data/chars/stephany/hurt1.gif # frame data/chars/stephany/hurt1.gif # frame data/chars/stephany/hurt2.gif # delay 13 # move 0 # frame data/chars/stephany/hurt2.gif # delay 5 # frame data/chars/stephany/hurt1.gif anim grabbed loop 0 offset 90 300 bbox 40 5 100 290 sound data/sounds/ouh07.wav delay 10 frame data/chars/stephany/StephPain.gif anim fall loop 0 offset 220 320 delay 16 attack4 48 478 102 84 20 1 1 frame data/chars/stephany/fall1.gif attack4 20 72 124 56 20 1 1 frame data/chars/stephany/fall2.gif offset 104 116 attack4 22 70 148 46 20 1 1 frame data/chars/stephany/fall3.gif attack4 38 60 98 64 20 1 1 frame data/chars/stephany/fall4.gif attack4 14 70 180 46 20 1 1 frame data/chars/stephany/fall5.gif attack 0 delay 4 frame data/chars/stephany/StephDown00.gif frame data/chars/stephany/StephDown01.gif frame data/chars/stephany/StephDown02.gif frame data/chars/stephany/StephDown03.gif frame data/chars/stephany/StephDown04.gif frame data/chars/stephany/StephDown05.gif frame data/chars/stephany/StephDown06.gif frame data/chars/stephany/StephDown07.gif frame data/chars/stephany/StephDown08.gif frame data/chars/stephany/StephDown09.gif frame data/chars/stephany/StephDown10.gif frame data/chars/stephany/StephDown11.gif frame data/chars/stephany/StephDown12.gif frame data/chars/stephany/StephDown13.gif frame data/chars/stephany/StephDown14.gif frame data/chars/stephany/StephDown15.gif frame data/chars/stephany/StephDown16.gif frame data/chars/stephany/StephDown17.gif frame data/chars/stephany/StephDown18.gif frame data/chars/stephany/StephDown19.gif frame data/chars/stephany/StephDown20.gif frame data/chars/stephany/StephDown21.gif frame data/chars/stephany/StephDown22.gif frame data/chars/stephany/StephDown23.gif frame data/chars/stephany/StephDown24.gif frame data/chars/stephany/StephDown25.gif frame data/chars/stephany/StephDown26.gif frame data/chars/stephany/StephDown27.gif frame data/chars/stephany/StephDown28.gif frame data/chars/stephany/StephDown29.gif frame data/chars/stephany/StephDown30.gif frame data/chars/stephany/StephDown31.gif #anim fall5 # loop 0 # offset 52 93 # delay 4 # frame data/chars/stephany/fall1.gif # frame data/chars/stephany/shock01.gif # frame data/chars/stephany/fall1.gif # frame data/chars/stephany/shock01.gif # frame data/chars/stephany/fall2.gif # frame data/chars/stephany/shock02.gif # frame data/chars/stephany/fall2.gif # frame data/chars/stephany/shock02.gif # offset 52 58 # frame data/chars/stephany/fall3.gif # frame data/chars/stephany/shock03.gif # frame data/chars/stephany/fall3.gif # frame data/chars/stephany/shock03.gif # frame data/chars/stephany/fall4.gif # frame data/chars/stephany/shock04.gif # frame data/chars/stephany/fall4.gif # frame data/chars/stephany/shock04.gif # frame data/chars/stephany/fall5.gif # frame data/chars/stephany/shock05.gif # frame data/chars/stephany/fall5.gif # frame data/chars/stephany/shock05.gif # delay 16 # frame data/chars/stephany/fall6.gif #anim fall7 # loop 0 # offset 52 93 # delay 3 # move -7 # frame data/chars/stephany/fall1.gif # frame data/chars/stephany/fall1.gif # frame data/chars/stephany/fall1.gif # frame data/chars/stephany/fall1.gif # frame data/chars/stephany/fall1.gif # move -5 # frame data/chars/stephany/fall2.gif # frame data/chars/stephany/fall2.gif # frame data/chars/stephany/fall2.gif # frame data/chars/stephany/fall2.gif # frame data/chars/stephany/fall2.gif # offset 52 58 # frame data/chars/stephany/fall3.gif # frame data/chars/stephany/fall3.gif # frame data/chars/stephany/fall3.gif # frame data/chars/stephany/fall3.gif # frame data/chars/stephany/fall3.gif # move -3 # frame data/chars/stephany/fall4.gif # frame data/chars/stephany/fall4.gif # frame data/chars/stephany/fall4.gif # frame data/chars/stephany/fall4.gif # frame data/chars/stephany/fall4.gif # delay 20 # move 0 # frame data/chars/stephany/fall5.gif # attack 0 # frame data/chars/stephany/fall6.gif #anim shock # loop 0 # offset 54 246 # delay 16 # bbox 46 36 106 112 # frame data/chars/stephany/fall1.gif # bbox 18 58 138 90 # frame data/chars/stephany/fall2.gif # offset 104 116 # bbox 18 36 142 92 # frame data/chars/stephany/fall3.gif # bbox 0 # frame data/chars/stephany/fall4.gif # frame data/chars/stephany/fall5.gif # frame data/chars/stephany/fall6.gif anim rise loop 0 offset 200 320 delay 1 frame data/chars/stephany/StephRise04.gif frame data/chars/stephany/StephRise05.gif frame data/chars/stephany/StephRise06.gif frame data/chars/stephany/StephRise07.gif frame data/chars/stephany/StephRise08.gif frame data/chars/stephany/StephRise09.gif frame data/chars/stephany/StephRise10.gif frame data/chars/stephany/StephRise11.gif frame data/chars/stephany/StephRise12.gif frame data/chars/stephany/StephRise13.gif frame data/chars/stephany/StephRise14.gif frame data/chars/stephany/StephRise15.gif frame data/chars/stephany/StephRise16.gif frame data/chars/stephany/StephRise17.gif frame data/chars/stephany/StephRise18.gif frame data/chars/stephany/StephRise19.gif frame data/chars/stephany/StephRise20.gif frame data/chars/stephany/StephRise21.gif frame data/chars/stephany/StephRise22.gif frame data/chars/stephany/StephRise23.gif frame data/chars/stephany/StephRise24.gif frame data/chars/stephany/StephRise25.gif frame data/chars/stephany/StephRise26.gif frame data/chars/stephany/StephRise27.gif frame data/chars/stephany/StephRise28.gif frame data/chars/stephany/StephRise29.gif frame data/chars/stephany/StephRise30.gif frame data/chars/stephany/StephRise31.gif frame data/chars/stephany/StephRise32.gif frame data/chars/stephany/StephRise33.gif frame data/chars/stephany/StephRise34.gif frame data/chars/stephany/StephRise35.gif frame data/chars/stephany/StephRise36.gif frame data/chars/stephany/StephRise37.gif frame data/chars/stephany/StephRise38.gif frame data/chars/stephany/StephRise39.gif frame data/chars/stephany/StephRise40.gif frame data/chars/stephany/StephRise41.gif frame data/chars/stephany/StephRise42.gif frame data/chars/stephany/StephRise43.gif frame data/chars/stephany/StephRise44.gif frame data/chars/stephany/StephRise45.gif frame data/chars/stephany/StephRise46.gif frame data/chars/stephany/StephRise47.gif frame data/chars/stephany/StephRise48.gif frame data/chars/stephany/StephRise49.gif frame data/chars/stephany/StephRise50.gif frame data/chars/stephany/StephRise51.gif frame data/chars/stephany/StephRise52.gif frame data/chars/stephany/StephRise53.gif frame data/chars/stephany/StephRise54.gif frame data/chars/stephany/StephRise55.gif frame data/chars/stephany/StephRise56.gif frame data/chars/stephany/StephRise57.gif frame data/chars/stephany/StephRise58.gif frame data/chars/stephany/StephRise59.gif frame data/chars/stephany/StephRise60.gif frame data/chars/stephany/StephRise61.gif frame data/chars/stephany/StephRise62.gif frame data/chars/stephany/StephRise63.gif frame data/chars/stephany/StephRise64.gif frame data/chars/stephany/StephRise65.gif frame data/chars/stephany/StephRise66.gif frame data/chars/stephany/StephRise67.gif frame data/chars/stephany/StephRise68.gif frame data/chars/stephany/StephRise69.gif frame data/chars/stephany/StephRise70.gif frame data/chars/stephany/StephRise71.gif frame data/chars/stephany/StephRise72.gif frame data/chars/stephany/StephRise73.gif frame data/chars/stephany/StephRise74.gif frame data/chars/stephany/StephRise75.gif frame data/chars/stephany/StephRise76.gif frame data/chars/stephany/StephRise77.gif frame data/chars/stephany/StephRise78.gif frame data/chars/stephany/StephRise79.gif frame data/chars/stephany/StephRise80.gif frame data/chars/stephany/StephRise81.gif frame data/chars/stephany/StephRise82.gif frame data/chars/stephany/StephRise83.gif frame data/chars/stephany/StephRise84.gif frame data/chars/stephany/StephRise85.gif frame data/chars/stephany/StephRise86.gif frame data/chars/stephany/StephRise87.gif frame data/chars/stephany/StephRise88.gif frame data/chars/stephany/StephRise89.gif frame data/chars/stephany/StephRise90.gif #anim riseattack # range 0 100 # loop 0 # offset 42 64 # delay 10 # frame data/chars/stephany/rise1.gif # frame data/chars/stephany/rise2.gif # frame data/chars/stephany/rise3.gif # # offset 34 74 # delay 4 # frame data/chars/stephany/sweep01.gif # frame data/chars/stephany/sweep02.gif # offset 51 74 # move 17 # frame data/chars/stephany/sweep03.gif # move 0 # frame data/chars/stephany/sweep04.gif # attack 70 50 66 27 8 1 # frame data/chars/stephany/sweep05.gif # frame data/chars/stephany/sweep06.gif # frame data/chars/stephany/sweep07.gif # attack 0 # frame data/chars/stephany/sweep08.gif # frame data/chars/stephany/sweep09.gif # frame data/chars/stephany/sweep10.gif # frame data/chars/stephany/sweep11.gif # TENGO HASTA ACA #anim attack1 # loop 0 # delay 4 # bbox 26 4 62 198 # offset 58 192 # frame data/chars/stephany/punch1-1.gif # bbox 34 4 62 196 # frame data/chars/stephany/punch1-2.gif # attack 82 20 56 50 10 # frame data/chars/stephany/punch1-3.gif # attack 82 20 86 50 10 # frame data/chars/stephany/punch1-4.gif # attack 0 0 0 0 0 # delay 2 # frame data/chars/stephany/punch1-3.gif # frame data/chars/stephany/punch1-2.gif #anim attack2 # loop 0 # delay 5 # offset 31 95 # bbox 9 3 32 94 # frame data/chars/stephany/punch2-1.gif # offset 36 95 # bbox 20 7 32 91 # move 5 # frame data/chars/stephany/punch2-2.gif # offset 56 95 # bbox 38 7 32 91 # move 20 # frame data/chars/stephany/punch2-3.gif # delay 8 # bbox 40 7 36 92 # attack 61 15 30 29 10 # move 0 # frame data/chars/stephany/punch2-4.gif # bbox 38 7 32 91 # attack 0 0 0 0 0 # frame data/chars/stephany/punch2-3.gif # offset 39 95 # bbox 20 7 36 92 # move -25 # frame data/chars/stephany/punch2-3.gif #anim attack3 # loop 0 # delay 6 # offset 33 97 # bbox 16 10 34 89 15 1 # frame data/chars/stephany/a3-01.gif # frame data/chars/stephany/a3-02.gif # attack 42 36 36 41 # frame data/chars/stephany/a3-03.gif # attack 48 34 65 38 15 1 # delay 8 # frame data/chars/stephany/a3-04.gif # frame data/chars/stephany/a3-05.gif # attack 0 0 0 0 0 # frame data/chars/stephany/a3-06.gif # bbox 24 18 34 81 # frame data/chars/stephany/a3-07.gif # frame data/chars/stephany/a3-08.gif # bbox 22 4 34 81 # frame data/chars/stephany/a3-09.gif #anim throw # loop 0 # offset 64 78 # delay 5 # frame data/chars/stephany/throw1.gif # frame data/chars/stephany/throw2.gif # frame data/chars/stephany/throw3.gif # frame data/chars/stephany/throw4.gif # frame data/chars/stephany/throw5.gif # frame data/chars/stephany/throw6.gif # frame data/chars/stephany/throw7.gif # offset 58 80 # delay 9 # frame data/chars/stephany/rise01.gif # offset 58 78 # frame data/chars/stephany/rise02.gif # frame data/chars/stephany/rise03.gif # frame data/chars/stephany/rise04.gif