name	      Stephany
health	      40
speed	      9
type	      enemy
shadow	      0
icon	      data/chars/stephany/icon1.gif
iconpain     data/chars/stephany/icon2.gif
icondie        data/chars/stephany/icon3.gif
diesound      data/sounds/ouh09.wav
grabdistance  80
score         0 3
throwdamage   20
#throwdamage   20 ESTO ESTABA COMENTADO...
aggression    -5
projectilehit enemy obstacle
nodieblink 1

remap	      data/chars/stephany/stand7.gif data/chars/stephany/map1.gif
remap	      data/chars/stephany/stand7.gif data/chars/stephany/map2.gif
remap	      data/chars/stephany/stand7.gif data/chars/stephany/map3.gif
remap	      data/chars/stephany/stand7.gif data/chars/stephany/map4.gif
remap	      data/chars/stephany/stand7.gif data/chars/stephany/map5.gif


anim idle
	loop	1
	delay	1
	offset	100 290
	bbox	50 30 80 255
	frame	data/chars/stephany/STEPHIDLE001.gif
	frame	data/chars/stephany/STEPHIDLE002.gif
	frame	data/chars/stephany/STEPHIDLE003.gif
	frame	data/chars/stephany/STEPHIDLE004.gif
	frame	data/chars/stephany/STEPHIDLE005.gif
	frame	data/chars/stephany/STEPHIDLE006.gif
	frame	data/chars/stephany/STEPHIDLE007.gif
	frame	data/chars/stephany/STEPHIDLE008.gif
	frame	data/chars/stephany/STEPHIDLE009.gif
	frame	data/chars/stephany/STEPHIDLE010.gif
	frame	data/chars/stephany/STEPHIDLE011.gif
	frame	data/chars/stephany/STEPHIDLE012.gif
	frame	data/chars/stephany/STEPHIDLE013.gif
	frame	data/chars/stephany/STEPHIDLE014.gif
	frame	data/chars/stephany/STEPHIDLE015.gif
	frame	data/chars/stephany/STEPHIDLE016.gif
	frame	data/chars/stephany/STEPHIDLE017.gif
	frame	data/chars/stephany/STEPHIDLE018.gif
	frame	data/chars/stephany/STEPHIDLE019.gif
	frame	data/chars/stephany/STEPHIDLE020.gif
	frame	data/chars/stephany/STEPHIDLE021.gif
	frame	data/chars/stephany/STEPHIDLE022.gif
	frame	data/chars/stephany/STEPHIDLE023.gif
	frame	data/chars/stephany/STEPHIDLE024.gif
	frame	data/chars/stephany/STEPHIDLE025.gif
	frame	data/chars/stephany/STEPHIDLE026.gif
	frame	data/chars/stephany/STEPHIDLE027.gif
	frame	data/chars/stephany/STEPHIDLE028.gif
	frame	data/chars/stephany/STEPHIDLE029.gif
	frame	data/chars/stephany/STEPHIDLE030.gif
	frame	data/chars/stephany/STEPHIDLE031.gif
	frame	data/chars/stephany/STEPHIDLE032.gif
	frame	data/chars/stephany/STEPHIDLE033.gif
	frame	data/chars/stephany/STEPHIDLE034.gif
	frame	data/chars/stephany/STEPHIDLE035.gif
	frame	data/chars/stephany/STEPHIDLE036.gif
	frame	data/chars/stephany/STEPHIDLE037.gif
	frame	data/chars/stephany/STEPHIDLE038.gif
	frame	data/chars/stephany/STEPHIDLE039.gif
	frame	data/chars/stephany/STEPHIDLE040.gif
	frame	data/chars/stephany/STEPHIDLE041.gif
	frame	data/chars/stephany/STEPHIDLE042.gif
	frame	data/chars/stephany/STEPHIDLE043.gif
	frame	data/chars/stephany/STEPHIDLE044.gif
	frame	data/chars/stephany/STEPHIDLE045.gif
	frame	data/chars/stephany/STEPHIDLE046.gif
	frame	data/chars/stephany/STEPHIDLE047.gif
	frame	data/chars/stephany/STEPHIDLE048.gif
	frame	data/chars/stephany/STEPHIDLE049.gif
	frame	data/chars/stephany/STEPHIDLE050.gif
	frame	data/chars/stephany/STEPHIDLE051.gif
	frame	data/chars/stephany/STEPHIDLE052.gif
	frame	data/chars/stephany/STEPHIDLE053.gif
	frame	data/chars/stephany/STEPHIDLE054.gif
	frame	data/chars/stephany/STEPHIDLE055.gif
	frame	data/chars/stephany/STEPHIDLE056.gif
	frame	data/chars/stephany/STEPHIDLE057.gif
	frame	data/chars/stephany/STEPHIDLE058.gif
	frame	data/chars/stephany/STEPHIDLE059.gif
	frame	data/chars/stephany/STEPHIDLE060.gif
	frame	data/chars/stephany/STEPHIDLE061.gif
	frame	data/chars/stephany/STEPHIDLE062.gif
	frame	data/chars/stephany/STEPHIDLE063.gif
	frame	data/chars/stephany/STEPHIDLE064.gif
	frame	data/chars/stephany/STEPHIDLE065.gif
	frame	data/chars/stephany/STEPHIDLE066.gif
	frame	data/chars/stephany/STEPHIDLE067.gif
	frame	data/chars/stephany/STEPHIDLE068.gif
	frame	data/chars/stephany/STEPHIDLE069.gif
	frame	data/chars/stephany/STEPHIDLE070.gif
	frame	data/chars/stephany/STEPHIDLE071.gif
	frame	data/chars/stephany/STEPHIDLE072.gif
	frame	data/chars/stephany/STEPHIDLE073.gif
	frame	data/chars/stephany/STEPHIDLE074.gif
	frame	data/chars/stephany/STEPHIDLE075.gif
	frame	data/chars/stephany/STEPHIDLE076.gif
	frame	data/chars/stephany/STEPHIDLE077.gif
	frame	data/chars/stephany/STEPHIDLE078.gif
	frame	data/chars/stephany/STEPHIDLE079.gif
	frame	data/chars/stephany/STEPHIDLE080.gif
	frame	data/chars/stephany/STEPHIDLE081.gif
	frame	data/chars/stephany/STEPHIDLE082.gif
	frame	data/chars/stephany/STEPHIDLE083.gif
	frame	data/chars/stephany/STEPHIDLE084.gif
	frame	data/chars/stephany/STEPHIDLE085.gif
	frame	data/chars/stephany/STEPHIDLE086.gif
	frame	data/chars/stephany/STEPHIDLE087.gif
	frame	data/chars/stephany/STEPHIDLE088.gif
	frame	data/chars/stephany/STEPHIDLE089.gif
	frame	data/chars/stephany/STEPHIDLE090.gif
	frame	data/chars/stephany/STEPHIDLE091.gif
	frame	data/chars/stephany/STEPHIDLE092.gif
	frame	data/chars/stephany/STEPHIDLE093.gif
	frame	data/chars/stephany/STEPHIDLE094.gif
	frame	data/chars/stephany/STEPHIDLE095.gif
	frame	data/chars/stephany/STEPHIDLE096.gif
	frame	data/chars/stephany/STEPHIDLE097.gif
	frame	data/chars/stephany/STEPHIDLE098.gif
	frame	data/chars/stephany/STEPHIDLE090.gif
	frame	data/chars/stephany/STEPHIDLE100.gif
	frame	data/chars/stephany/STEPHIDLE101.gif
	frame	data/chars/stephany/STEPHIDLE102.gif
	frame	data/chars/stephany/STEPHIDLE103.gif
	frame	data/chars/stephany/STEPHIDLE104.gif
	frame	data/chars/stephany/STEPHIDLE105.gif
	frame	data/chars/stephany/STEPHIDLE106.gif
	frame	data/chars/stephany/STEPHIDLE107.gif
	frame	data/chars/stephany/STEPHIDLE108.gif
	frame	data/chars/stephany/STEPHIDLE109.gif
	frame	data/chars/stephany/STEPHIDLE110.gif
	frame	data/chars/stephany/STEPHIDLE111.gif
	frame	data/chars/stephany/STEPHIDLE112.gif
	frame	data/chars/stephany/STEPHIDLE113.gif
	frame	data/chars/stephany/STEPHIDLE114.gif
	frame	data/chars/stephany/STEPHIDLE115.gif
	frame	data/chars/stephany/STEPHIDLE116.gif
	frame	data/chars/stephany/STEPHIDLE117.gif
	frame	data/chars/stephany/STEPHIDLE118.gif
	frame	data/chars/stephany/STEPHIDLE119.gif
	frame	data/chars/stephany/STEPHIDLE120.gif
	frame	data/chars/stephany/STEPHIDLE121.gif
	frame	data/chars/stephany/STEPHIDLE122.gif
	frame	data/chars/stephany/STEPHIDLE123.gif
	frame	data/chars/stephany/STEPHIDLE124.gif
	frame	data/chars/stephany/STEPHIDLE125.gif
	frame	data/chars/stephany/STEPHIDLE126.gif
	frame	data/chars/stephany/STEPHIDLE127.gif
	frame	data/chars/stephany/STEPHIDLE128.gif
	frame	data/chars/stephany/STEPHIDLE129.gif
	frame	data/chars/stephany/STEPHIDLE130.gif
	frame	data/chars/stephany/STEPHIDLE131.gif
	frame	data/chars/stephany/STEPHIDLE132.gif
	frame	data/chars/stephany/STEPHIDLE133.gif
	frame	data/chars/stephany/STEPHIDLE134.gif
	frame	data/chars/stephany/STEPHIDLE135.gif
	frame	data/chars/stephany/STEPHIDLE136.gif
	frame	data/chars/stephany/STEPHIDLE137.gif
	frame	data/chars/stephany/STEPHIDLE138.gif
	frame	data/chars/stephany/STEPHIDLE139.gif
	frame	data/chars/stephany/STEPHIDLE140.gif
	frame	data/chars/stephany/STEPHIDLE141.gif
	frame	data/chars/stephany/STEPHIDLE142.gif
	frame	data/chars/stephany/STEPHIDLE143.gif
	frame	data/chars/stephany/STEPHIDLE144.gif
	frame	data/chars/stephany/STEPHIDLE145.gif
	frame	data/chars/stephany/STEPHIDLE146.gif
	frame	data/chars/stephany/STEPHIDLE147.gif
	frame	data/chars/stephany/STEPHIDLE148.gif
	frame	data/chars/stephany/STEPHIDLE149.gif
	frame	data/chars/stephany/STEPHIDLE150.gif
	frame	data/chars/stephany/STEPHIDLE151.gif
	frame	data/chars/stephany/STEPHIDLE152.gif
	frame	data/chars/stephany/STEPHIDLE153.gif
	frame	data/chars/stephany/STEPHIDLE154.gif
	frame	data/chars/stephany/STEPHIDLE155.gif
	frame	data/chars/stephany/STEPHIDLE156.gif
	frame	data/chars/stephany/STEPHIDLE157.gif
	frame	data/chars/stephany/STEPHIDLE158.gif
	frame	data/chars/stephany/STEPHIDLE159.gif
	frame	data/chars/stephany/STEPHIDLE160.gif
	frame	data/chars/stephany/STEPHIDLE161.gif
	frame	data/chars/stephany/STEPHIDLE162.gif
	frame	data/chars/stephany/STEPHIDLE163.gif
	frame	data/chars/stephany/STEPHIDLE164.gif
	frame	data/chars/stephany/STEPHIDLE165.gif
	frame	data/chars/stephany/STEPHIDLE166.gif
	frame	data/chars/stephany/STEPHIDLE167.gif
	frame	data/chars/stephany/STEPHIDLE168.gif
	frame	data/chars/stephany/STEPHIDLE169.gif
	frame	data/chars/stephany/STEPHIDLE170.gif
	frame	data/chars/stephany/STEPHIDLE171.gif
	frame	data/chars/stephany/STEPHIDLE172.gif
	frame	data/chars/stephany/STEPHIDLE173.gif
	frame	data/chars/stephany/STEPHIDLE174.gif
	frame	data/chars/stephany/STEPHIDLE175.gif
	frame	data/chars/stephany/STEPHIDLE176.gif
	frame	data/chars/stephany/STEPHIDLE177.gif
	frame	data/chars/stephany/STEPHIDLE178.gif
	frame	data/chars/stephany/STEPHIDLE179.gif
	frame	data/chars/stephany/STEPHIDLE180.gif
	frame	data/chars/stephany/STEPHIDLE181.gif
	frame	data/chars/stephany/STEPHIDLE182.gif
	frame	data/chars/stephany/STEPHIDLE183.gif
	frame	data/chars/stephany/STEPHIDLE184.gif
	frame	data/chars/stephany/STEPHIDLE185.gif
	frame	data/chars/stephany/STEPHIDLE186.gif
	frame	data/chars/stephany/STEPHIDLE187.gif
	frame	data/chars/stephany/STEPHIDLE188.gif
	frame	data/chars/stephany/STEPHIDLE189.gif
	frame	data/chars/stephany/STEPHIDLE190.gif
	frame	data/chars/stephany/STEPHIDLE191.gif
	frame	data/chars/stephany/STEPHIDLE192.gif
	frame	data/chars/stephany/STEPHIDLE193.gif
	frame	data/chars/stephany/STEPHIDLE194.gif
	frame	data/chars/stephany/STEPHIDLE195.gif
	frame	data/chars/stephany/STEPHIDLE196.gif
	frame	data/chars/stephany/STEPHIDLE197.gif
	frame	data/chars/stephany/STEPHIDLE198.gif
	frame	data/chars/stephany/STEPHIDLE199.gif
	frame	data/chars/stephany/STEPHIDLE200.gif
#	frame	data/chars/stephany/STEPHIDLE201.gif
	frame	data/chars/stephany/STEPHIDLE202.gif
	frame	data/chars/stephany/STEPHIDLE203.gif
	frame	data/chars/stephany/STEPHIDLE204.gif
	frame	data/chars/stephany/STEPHIDLE205.gif
	frame	data/chars/stephany/STEPHIDLE206.gif
	frame	data/chars/stephany/STEPHIDLE207.gif
	frame	data/chars/stephany/STEPHIDLE208.gif
	frame	data/chars/stephany/STEPHIDLE209.gif
	frame	data/chars/stephany/STEPHIDLE210.gif
	frame	data/chars/stephany/STEPHIDLE211.gif
	frame	data/chars/stephany/STEPHIDLE212.gif
	frame	data/chars/stephany/STEPHIDLE213.gif
	frame	data/chars/stephany/STEPHIDLE214.gif
	frame	data/chars/stephany/STEPHIDLE215.gif
	frame	data/chars/stephany/STEPHIDLE216.gif
	frame	data/chars/stephany/STEPHIDLE217.gif
	frame	data/chars/stephany/STEPHIDLE218.gif
	frame	data/chars/stephany/STEPHIDLE219.gif
	frame	data/chars/stephany/STEPHIDLE220.gif
	frame	data/chars/stephany/STEPHIDLE221.gif
	frame	data/chars/stephany/STEPHIDLE222.gif
	frame	data/chars/stephany/STEPHIDLE223.gif
	frame	data/chars/stephany/STEPHIDLE224.gif
	frame	data/chars/stephany/STEPHIDLE225.gif
	frame	data/chars/stephany/STEPHIDLE226.gif
	frame	data/chars/stephany/STEPHIDLE227.gif
	frame	data/chars/stephany/STEPHIDLE228.gif
	frame	data/chars/stephany/STEPHIDLE229.gif
	frame	data/chars/stephany/STEPHIDLE230.gif
	frame	data/chars/stephany/STEPHIDLE231.gif
	frame	data/chars/stephany/STEPHIDLE232.gif
	frame	data/chars/stephany/STEPHIDLE233.gif
	frame	data/chars/stephany/STEPHIDLE234.gif
	frame	data/chars/stephany/STEPHIDLE235.gif
	frame	data/chars/stephany/STEPHIDLE236.gif
	frame	data/chars/stephany/STEPHIDLE237.gif
	frame	data/chars/stephany/STEPHIDLE238.gif
	frame	data/chars/stephany/STEPHIDLE239.gif
	frame	data/chars/stephany/STEPHIDLE240.gif
	frame	data/chars/stephany/STEPHIDLE241.gif
	frame	data/chars/stephany/STEPHIDLE242.gif
	frame	data/chars/stephany/STEPHIDLE243.gif
	frame	data/chars/stephany/STEPHIDLE244.gif
	frame	data/chars/stephany/STEPHIDLE245.gif
	frame	data/chars/stephany/STEPHIDLE246.gif
	frame	data/chars/stephany/STEPHIDLE247.gif
	frame	data/chars/stephany/STEPHIDLE248.gif
	frame	data/chars/stephany/STEPHIDLE249.gif
	frame	data/chars/stephany/STEPHIDLE250.gif
	frame	data/chars/stephany/STEPHIDLE251.gif
	frame	data/chars/stephany/STEPHIDLE252.gif
	frame	data/chars/stephany/STEPHIDLE253.gif
	frame	data/chars/stephany/STEPHIDLE254.gif
	frame	data/chars/stephany/STEPHIDLE255.gif
	frame	data/chars/stephany/STEPHIDLE256.gif
	frame	data/chars/stephany/STEPHIDLE257.gif
	frame	data/chars/stephany/STEPHIDLE258.gif
	frame	data/chars/stephany/STEPHIDLE259.gif
	frame	data/chars/stephany/STEPHIDLE260.gif
	frame	data/chars/stephany/STEPHIDLE261.gif
	frame	data/chars/stephany/STEPHIDLE262.gif
	frame	data/chars/stephany/STEPHIDLE263.gif
	frame	data/chars/stephany/STEPHIDLE264.gif
	frame	data/chars/stephany/STEPHIDLE265.gif
	frame	data/chars/stephany/STEPHIDLE266.gif
	frame	data/chars/stephany/STEPHIDLE267.gif
	frame	data/chars/stephany/STEPHIDLE268.gif
	frame	data/chars/stephany/STEPHIDLE269.gif
	frame	data/chars/stephany/STEPHIDLE270.gif
	frame	data/chars/stephany/STEPHIDLE271.gif
	frame	data/chars/stephany/STEPHIDLE272.gif
	frame	data/chars/stephany/STEPHIDLE273.gif
	frame	data/chars/stephany/STEPHIDLE274.gif
	frame	data/chars/stephany/STEPHIDLE275.gif
	frame	data/chars/stephany/STEPHIDLE276.gif
	frame	data/chars/stephany/STEPHIDLE277.gif
	frame	data/chars/stephany/STEPHIDLE278.gif
	frame	data/chars/stephany/STEPHIDLE279.gif
	frame	data/chars/stephany/STEPHIDLE280.gif



anim walk
	loop	1
	delay	4
	offset	90 290
	bbox	50 50 80 250
	frame	data/chars/stephany/StephWalk001.gif
	frame	data/chars/stephany/StephWalk002.gif
	frame	data/chars/stephany/StephWalk003.gif
	frame	data/chars/stephany/StephWalk004.gif
	frame	data/chars/stephany/StephWalk005.gif
	frame	data/chars/stephany/StephWalk006.gif
	frame	data/chars/stephany/StephWalk007.gif
	frame	data/chars/stephany/StephWalk008.gif
	frame	data/chars/stephany/StephWalk009.gif
	frame	data/chars/stephany/StephWalk010.gif
	frame	data/chars/stephany/StephWalk011.gif
	frame	data/chars/stephany/StephWalk012.gif
	frame	data/chars/stephany/StephWalk013.gif
	frame	data/chars/stephany/StephWalk014.gif
	frame	data/chars/stephany/StephWalk015.gif
	frame	data/chars/stephany/StephWalk016.gif
	frame	data/chars/stephany/StephWalk017.gif
	frame	data/chars/stephany/StephWalk018.gif
	frame	data/chars/stephany/StephWalk019.gif
	frame	data/chars/stephany/StephWalk020.gif
	frame	data/chars/stephany/StephWalk021.gif
	frame	data/chars/stephany/StephWalk022.gif
	frame	data/chars/stephany/StephWalk023.gif
	frame	data/chars/stephany/StephWalk024.gif
	frame	data/chars/stephany/StephWalk025.gif
#	frame	data/chars/stephany/StephWalk026.gif
	frame	data/chars/stephany/StephWalk027.gif
	frame	data/chars/stephany/StephWalk028.gif
	frame	data/chars/stephany/StephWalk029.gif
	frame	data/chars/stephany/StephWalk030.gif
	frame	data/chars/stephany/StephWalk031.gif
	frame	data/chars/stephany/StephWalk032.gif
	frame	data/chars/stephany/StephWalk033.gif
	frame	data/chars/stephany/StephWalk034.gif
	frame	data/chars/stephany/StephWalk035.gif
	frame	data/chars/stephany/StephWalk036.gif
	frame	data/chars/stephany/StephWalk037.gif
	frame	data/chars/stephany/StephWalk038.gif
	frame	data/chars/stephany/StephWalk039.gif
	frame	data/chars/stephany/StephWalk040.gif
	frame	data/chars/stephany/StephWalk041.gif
	frame	data/chars/stephany/StephWalk042.gif
	frame	data/chars/stephany/StephWalk043.gif
	frame	data/chars/stephany/StephWalk044.gif
	frame	data/chars/stephany/StephWalk045.gif
	frame	data/chars/stephany/StephWalk046.gif

anim pain
	loop	0
	offset	90 300
	bbox	40 5 100 290
	sound   data/sounds/ouh04.wav
	delay	14
	frame	data/chars/stephany/StephPain.gif


#anim pain6
#	loop	0
#	offset	68 184
#	bbox	34 10 52 180
#	delay	6
#       move    -20
#	frame	data/chars/stephany/hurt1.gif
#	frame	data/chars/stephany/hurt1.gif
#	frame	data/chars/stephany/hurt2.gif
#	delay	13
#       move    0
#	frame	data/chars/stephany/hurt2.gif
#	delay	5
#	frame	data/chars/stephany/hurt1.gif





anim grabbed
	loop	0
	offset	90 300
	bbox	40 5 100 290
	sound   data/sounds/ouh07.wav
	delay	10
	frame	data/chars/stephany/StephPain.gif




anim fall
	loop	0
	offset	220 320
	delay	16
	attack4	48 478 102 84 20 1 1

	frame	data/chars/stephany/fall1.gif
	attack4	20 72 124 56 20 1 1
	frame	data/chars/stephany/fall2.gif

        offset	104 116

	attack4	22 70 148 46 20 1 1

	frame	data/chars/stephany/fall3.gif
	attack4	38 60 98 64 20 1 1

	frame	data/chars/stephany/fall4.gif
        attack4	14 70 180 46 20 1 1
	frame	data/chars/stephany/fall5.gif
	attack	0
	delay	4
	frame	data/chars/stephany/StephDown00.gif
	frame	data/chars/stephany/StephDown01.gif
	frame	data/chars/stephany/StephDown02.gif
	frame	data/chars/stephany/StephDown03.gif
	frame	data/chars/stephany/StephDown04.gif
	frame	data/chars/stephany/StephDown05.gif
	frame	data/chars/stephany/StephDown06.gif
	frame	data/chars/stephany/StephDown07.gif
	frame	data/chars/stephany/StephDown08.gif
	frame	data/chars/stephany/StephDown09.gif
	frame	data/chars/stephany/StephDown10.gif
	frame	data/chars/stephany/StephDown11.gif
	frame	data/chars/stephany/StephDown12.gif
	frame	data/chars/stephany/StephDown13.gif
	frame	data/chars/stephany/StephDown14.gif
	frame	data/chars/stephany/StephDown15.gif
	frame	data/chars/stephany/StephDown16.gif
	frame	data/chars/stephany/StephDown17.gif
	frame	data/chars/stephany/StephDown18.gif
	frame	data/chars/stephany/StephDown19.gif
	frame	data/chars/stephany/StephDown20.gif
	frame	data/chars/stephany/StephDown21.gif
	frame	data/chars/stephany/StephDown22.gif
	frame	data/chars/stephany/StephDown23.gif
	frame	data/chars/stephany/StephDown24.gif
	frame	data/chars/stephany/StephDown25.gif
	frame	data/chars/stephany/StephDown26.gif
	frame	data/chars/stephany/StephDown27.gif
	frame	data/chars/stephany/StephDown28.gif
	frame	data/chars/stephany/StephDown29.gif
	frame	data/chars/stephany/StephDown30.gif
	frame	data/chars/stephany/StephDown31.gif


#anim fall5
#	loop	0
#	offset	52 93
#	delay	4
#	frame	data/chars/stephany/fall1.gif
#	frame	data/chars/stephany/shock01.gif
#	frame	data/chars/stephany/fall1.gif
#	frame	data/chars/stephany/shock01.gif
#	frame	data/chars/stephany/fall2.gif
#	frame	data/chars/stephany/shock02.gif
#	frame	data/chars/stephany/fall2.gif
#	frame	data/chars/stephany/shock02.gif
 #       offset	52 58
#	frame	data/chars/stephany/fall3.gif
#	frame	data/chars/stephany/shock03.gif
#	frame	data/chars/stephany/fall3.gif
#	frame	data/chars/stephany/shock03.gif
#	frame	data/chars/stephany/fall4.gif
#	frame	data/chars/stephany/shock04.gif
#	frame	data/chars/stephany/fall4.gif
#	frame	data/chars/stephany/shock04.gif
#	frame	data/chars/stephany/fall5.gif
#	frame	data/chars/stephany/shock05.gif
#	frame	data/chars/stephany/fall5.gif
#	frame	data/chars/stephany/shock05.gif
#	delay	16
#	frame	data/chars/stephany/fall6.gif

#anim fall7
#	loop	0
#	offset	52 93
#	delay	3
#       move    -7
#	frame	data/chars/stephany/fall1.gif
#	frame	data/chars/stephany/fall1.gif
#	frame	data/chars/stephany/fall1.gif
#	frame	data/chars/stephany/fall1.gif
#	frame	data/chars/stephany/fall1.gif
#      move    -5
#	frame	data/chars/stephany/fall2.gif
#	frame	data/chars/stephany/fall2.gif
#	frame	data/chars/stephany/fall2.gif
#	frame	data/chars/stephany/fall2.gif
#	frame	data/chars/stephany/fall2.gif
#       offset	52 58
#	frame	data/chars/stephany/fall3.gif
#	frame	data/chars/stephany/fall3.gif
#	frame	data/chars/stephany/fall3.gif
#	frame	data/chars/stephany/fall3.gif
#	frame	data/chars/stephany/fall3.gif
#       move    -3
#	frame	data/chars/stephany/fall4.gif
#	frame	data/chars/stephany/fall4.gif
#	frame	data/chars/stephany/fall4.gif
#	frame	data/chars/stephany/fall4.gif
#	frame	data/chars/stephany/fall4.gif
#	delay	20
#       move    0
#	frame	data/chars/stephany/fall5.gif
#	attack	0
#	frame	data/chars/stephany/fall6.gif




#anim shock
#	loop	0
#	offset	54 246
#	delay	16
#	bbox	46 36 106 112
#	frame	data/chars/stephany/fall1.gif
#	bbox	18 58 138 90
#	frame	data/chars/stephany/fall2.gif
#       offset	104 116
#	bbox	18 36 142 92
#	frame	data/chars/stephany/fall3.gif
#	bbox	0
#	frame	data/chars/stephany/fall4.gif
#	frame	data/chars/stephany/fall5.gif
#       frame	data/chars/stephany/fall6.gif

anim rise
	loop	0
       offset	200 320
	delay	1
	frame	data/chars/stephany/StephRise04.gif
	frame	data/chars/stephany/StephRise05.gif
	frame	data/chars/stephany/StephRise06.gif
	frame	data/chars/stephany/StephRise07.gif
	frame	data/chars/stephany/StephRise08.gif
	frame	data/chars/stephany/StephRise09.gif
	frame	data/chars/stephany/StephRise10.gif
	frame	data/chars/stephany/StephRise11.gif
	frame	data/chars/stephany/StephRise12.gif
	frame	data/chars/stephany/StephRise13.gif
	frame	data/chars/stephany/StephRise14.gif
	frame	data/chars/stephany/StephRise15.gif
	frame	data/chars/stephany/StephRise16.gif
	frame	data/chars/stephany/StephRise17.gif
	frame	data/chars/stephany/StephRise18.gif
	frame	data/chars/stephany/StephRise19.gif
	frame	data/chars/stephany/StephRise20.gif
	frame	data/chars/stephany/StephRise21.gif
	frame	data/chars/stephany/StephRise22.gif
	frame	data/chars/stephany/StephRise23.gif
	frame	data/chars/stephany/StephRise24.gif
	frame	data/chars/stephany/StephRise25.gif
	frame	data/chars/stephany/StephRise26.gif
	frame	data/chars/stephany/StephRise27.gif
	frame	data/chars/stephany/StephRise28.gif
	frame	data/chars/stephany/StephRise29.gif
	frame	data/chars/stephany/StephRise30.gif
	frame	data/chars/stephany/StephRise31.gif
	frame	data/chars/stephany/StephRise32.gif
	frame	data/chars/stephany/StephRise33.gif
	frame	data/chars/stephany/StephRise34.gif
	frame	data/chars/stephany/StephRise35.gif
	frame	data/chars/stephany/StephRise36.gif
	frame	data/chars/stephany/StephRise37.gif
	frame	data/chars/stephany/StephRise38.gif
	frame	data/chars/stephany/StephRise39.gif
	frame	data/chars/stephany/StephRise40.gif
	frame	data/chars/stephany/StephRise41.gif
	frame	data/chars/stephany/StephRise42.gif
	frame	data/chars/stephany/StephRise43.gif
	frame	data/chars/stephany/StephRise44.gif
	frame	data/chars/stephany/StephRise45.gif
	frame	data/chars/stephany/StephRise46.gif
	frame	data/chars/stephany/StephRise47.gif
	frame	data/chars/stephany/StephRise48.gif
	frame	data/chars/stephany/StephRise49.gif
	frame	data/chars/stephany/StephRise50.gif
	frame	data/chars/stephany/StephRise51.gif
	frame	data/chars/stephany/StephRise52.gif
	frame	data/chars/stephany/StephRise53.gif
	frame	data/chars/stephany/StephRise54.gif
	frame	data/chars/stephany/StephRise55.gif
	frame	data/chars/stephany/StephRise56.gif
	frame	data/chars/stephany/StephRise57.gif
	frame	data/chars/stephany/StephRise58.gif
	frame	data/chars/stephany/StephRise59.gif
	frame	data/chars/stephany/StephRise60.gif
	frame	data/chars/stephany/StephRise61.gif
	frame	data/chars/stephany/StephRise62.gif
	frame	data/chars/stephany/StephRise63.gif
	frame	data/chars/stephany/StephRise64.gif
	frame	data/chars/stephany/StephRise65.gif
	frame	data/chars/stephany/StephRise66.gif
	frame	data/chars/stephany/StephRise67.gif
	frame	data/chars/stephany/StephRise68.gif
	frame	data/chars/stephany/StephRise69.gif
	frame	data/chars/stephany/StephRise70.gif
	frame	data/chars/stephany/StephRise71.gif
	frame	data/chars/stephany/StephRise72.gif
	frame	data/chars/stephany/StephRise73.gif
	frame	data/chars/stephany/StephRise74.gif
	frame	data/chars/stephany/StephRise75.gif
	frame	data/chars/stephany/StephRise76.gif
	frame	data/chars/stephany/StephRise77.gif
	frame	data/chars/stephany/StephRise78.gif
	frame	data/chars/stephany/StephRise79.gif
	frame	data/chars/stephany/StephRise80.gif
	frame	data/chars/stephany/StephRise81.gif
	frame	data/chars/stephany/StephRise82.gif
	frame	data/chars/stephany/StephRise83.gif
	frame	data/chars/stephany/StephRise84.gif
	frame	data/chars/stephany/StephRise85.gif
	frame	data/chars/stephany/StephRise86.gif
	frame	data/chars/stephany/StephRise87.gif
	frame	data/chars/stephany/StephRise88.gif
	frame	data/chars/stephany/StephRise89.gif
	frame	data/chars/stephany/StephRise90.gif



		
#anim riseattack
#	range   0 100
 #       loop	0
#	offset	42 64
#	delay	10
#	frame	data/chars/stephany/rise1.gif
#	frame	data/chars/stephany/rise2.gif
#	frame	data/chars/stephany/rise3.gif
#
 #       offset	34 74
  #      delay   4
   #     frame	data/chars/stephany/sweep01.gif
    #    frame	data/chars/stephany/sweep02.gif
     #   offset	51 74
   #     move    17
    #    frame	data/chars/stephany/sweep03.gif
     #   move    0
      #  frame	data/chars/stephany/sweep04.gif
    #    attack  70 50 66 27 8 1
     #   frame	data/chars/stephany/sweep05.gif
   #     frame	data/chars/stephany/sweep06.gif
    #    frame	data/chars/stephany/sweep07.gif
     #   attack  0
      #  frame	data/chars/stephany/sweep08.gif
       # frame	data/chars/stephany/sweep09.gif
   #     frame	data/chars/stephany/sweep10.gif
 #       frame	data/chars/stephany/sweep11.gif




# TENGO HASTA ACA



#anim attack1
#	loop	0
#	delay	4
#	bbox	26 4 62 198
#	offset	58 192
#	frame	data/chars/stephany/punch1-1.gif
#	bbox	34 4 62 196
#	frame	data/chars/stephany/punch1-2.gif
#	attack	82 20 56 50 10
#	frame	data/chars/stephany/punch1-3.gif
#	attack	82 20 86 50 10
#	frame	data/chars/stephany/punch1-4.gif
#	attack	0 0 0 0 0
#	delay	2
#	frame	data/chars/stephany/punch1-3.gif
#	frame	data/chars/stephany/punch1-2.gif
        
#anim attack2
#	loop	0
#	delay	5
#	offset	31 95
#	bbox	9 3 32 94
#	frame	data/chars/stephany/punch2-1.gif
#	offset	36 95
#	bbox	20 7 32 91
#	move	5
#	frame	data/chars/stephany/punch2-2.gif
#	offset	56 95
#	bbox	38 7 32 91
#	move	20
#	frame	data/chars/stephany/punch2-3.gif
#	delay	8
#	bbox	40 7 36 92
#	attack	61 15 30 29 10
#	move	0
#	frame	data/chars/stephany/punch2-4.gif
#	bbox	38 7 32 91
#	attack	0 0 0 0 0
#	frame	data/chars/stephany/punch2-3.gif
#	offset	39 95
#	bbox	20 7 36 92
#	move	-25
#	frame	data/chars/stephany/punch2-3.gif



#anim attack3
#	loop	0
#	delay	6
#	offset	33 97
#	bbox	16 10 34 89 15 1
#	frame	data/chars/stephany/a3-01.gif
#	frame	data/chars/stephany/a3-02.gif
#	attack	42 36 36 41
#	frame	data/chars/stephany/a3-03.gif
#	attack	48 34 65 38 15 1
#	delay	8
#	frame	data/chars/stephany/a3-04.gif
#	frame	data/chars/stephany/a3-05.gif
#	attack	0 0 0 0 0
#	frame	data/chars/stephany/a3-06.gif
#	bbox	24 18 34 81
#	frame	data/chars/stephany/a3-07.gif
#	frame	data/chars/stephany/a3-08.gif
#	bbox	22 4 34 81
#	frame	data/chars/stephany/a3-09.gif

#anim throw
#	loop	0
#	offset	64 78
#	delay	5
#	frame	data/chars/stephany/throw1.gif
#	frame	data/chars/stephany/throw2.gif
#	frame	data/chars/stephany/throw3.gif
#	frame	data/chars/stephany/throw4.gif
#	frame	data/chars/stephany/throw5.gif
#	frame	data/chars/stephany/throw6.gif
#	frame	data/chars/stephany/throw7.gif
 #       offset	58 80
#	delay	9
#	frame	data/chars/stephany/rise01.gif
 #       offset	58 78
#	frame	data/chars/stephany/rise02.gif
#	frame	data/chars/stephany/rise03.gif
#	frame	data/chars/stephany/rise04.gif
